This is just one of those things in the update that I cant understand the logic behind.
1. Oceans/Deserts have nothing to do (yet at least), why make them bigger?
2. Doesnt this kinda conflict with the whole exploration theme? You go out to explore, come to a desert or plain, and spend a while just walking through flat land with nothing much to it. yay my exploration is really rewarded
3. Ive heard some points about realism. Ummmm personally, I hate realism. I play video games when real life gets boring. And why do you want to import realism in to a game where everything is made of CUBES.
lol idk... Im not trying to be a complainer, i would just like someone to say something that justifies this addition so i can feel better about it
1. Oceans/Deserts have nothing to do (yet at least), why make them bigger?
2. Doesnt this kinda conflict with the whole exploration theme? You go out to explore, come to a desert or plain, and spend a while just walking through flat land with nothing much to it. yay my exploration is really rewarded
3. Ive heard some points about realism. Ummmm personally, I hate realism. I play video games when real life gets boring. And why do you want to import realism in to a game where everything is made of CUBES.
lol idk... Im not trying to be a complainer, i would just like someone to say something that justifies this addition so i can feel better about it