Not sure where to post this so I figured here was the best place although if there's anywhere else let me know!
I was wondering if there's any way to render chunks that maybe have been loaded before but are currently unloaded as I play on a server that as an anti-lag thing unloads any chunks that aren't in a moderately small area around the player rather quickly, causing the chunks to unload and looking like the image below constantly. At least that's what I think that's what happens, I'm quite far away from spawn so maybe that's meant to happen? I'm not too sure but it gets really annoying when you're trying to take screenshots and looks weird in general especially when using elytra, and any help would be appreciated. Also, no my render distance isn't super low.
Not sure where to post this so I figured here was the best place although if there's anywhere else let me know!
I was wondering if there's any way to render chunks that maybe have been loaded before but are currently unloaded as I play on a server that as an anti-lag thing unloads any chunks that aren't in a moderately small area around the player rather quickly, causing the chunks to unload and looking like the image below constantly. At least that's what I think that's what happens, I'm quite far away from spawn so maybe that's meant to happen? I'm not too sure but it gets really annoying when you're trying to take screenshots and looks weird in general especially when using elytra, and any help would be appreciated. Also, no my render distance isn't super low.
Go to the server.properties and increase the view-distance
Also check your clients view-distance