Oh Prowne i need help with the texture for my mob the 64x32 texture isn't large enough for it but i cant make the texture larger because it will just try to make it hi def. I heard somewhere that you can link 2 mobs together and make 1 mob that is large and uses 2 textures do you know how to do that?
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Quote from PROWNE »
Quote from dylanisawesome1 »
please help. i've even tried using your exact code and it still dosn't work!
Just saying "it doesn't work" won't help me help you.
ok. here's the errors:
*** Minecraft Coder Pack Version 2.11 ***
MCP 2.11 running in C:\Users\admin\Desktop\mcp
Compiling Minecraft
sources\minecraft\net\minecraft\src\Mod_cat.java:5: class mod_Cat is public, sho
uld be declared in a file named mod_Cat.java
public class mod_Cat extends BaseMod
^
sources\minecraft\net\minecraft\src\RenderCat.java:1: cannot find symbol
symbol: class RenderLiving
public class RenderCat extends RenderLiving
^
sources\minecraft\net\minecraft\src\RenderCat.java:4: cannot find symbol
symbol : class ModelBase
location: class RenderCat
public RenderCat(ModelBase modelbase, float f)
^
sources\minecraft\net\minecraft\src\RenderCat.java:9: cannot find symbol
symbol : class EntityCat
location: class RenderCat
public void func_177_a(EntityCat entitycat, double d, double d1, double
d2,
^
sources\minecraft\net\minecraft\src\RenderCat.java:16: cannot find symbol
symbol : class EntityLiving
location: class RenderCat
public void doRenderLiving(EntityLiving entityliving, double d, double d
1, double d2,
^
sources\minecraft\net\minecraft\src\RenderCat.java:23: cannot find symbol
symbol : class Entity
location: class RenderCat
public void doRender(Entity entity, double d, double d1, double d2,
^
sources\minecraft\net\minecraft\src\Mod_cat.java:10: cannot find symbol
symbol : variable Modloader
location: class net.minecraft.src.mod_Cat
ModLoader.RegestryEntityID(EntityCat.class, "Cat", Modloader.get
UniqueEntityId
^
sources\minecraft\net\minecraft\src\Mod_cat.java:13: cannot find symbol
symbol : variable ModLoder
location: class net.minecraft.src.mod_Cat
ModLoder.AddSpawn(EntityCat.class, 20, EnumCreatureType.creature);
^
C:\Users\admin\Desktop\mcp\sources\minecraft\net\minecraft\src\RenderCat.java:1:
duplicate class: RenderCat
public class RenderCat extends RenderLiving
^
sources\minecraft\net\minecraft\src\Mod_cat.java:17: cannot access net.minecraft
.src.RenderCat
bad class file: C:\Users\admin\Desktop\mcp\sources\minecraft\net\minecraft\src\R
enderCat.java
file does not contain class net.minecraft.src.RenderCat
Please remove or make sure it appears in the correct subdirectory of the classpa
th.
map.put(EntityCat.class, new RenderCat (new ModelCat(), .05F));
^
10 errors
*** minecraft_server.jar was not found, skipping
=== MCP 2.11 recompile script finished ===
Press any key to continue . . .
please help. i've even tried using your exact code and it still dosn't work!
Just saying "it doesn't work" won't help me help you.
ok. here's the errors:
*** Minecraft Coder Pack Version 2.11 ***
MCP 2.11 running in C:\Users\admin\Desktop\mcp
Compiling Minecraft
sources\minecraft\net\minecraft\src\Mod_cat.java:5: class mod_Cat is public, sho
uld be declared in a file named mod_Cat.java
public class mod_Cat extends BaseMod
^
sources\minecraft\net\minecraft\src\RenderCat.java:1: cannot find symbol
symbol: class RenderLiving
public class RenderCat extends RenderLiving
^
sources\minecraft\net\minecraft\src\RenderCat.java:4: cannot find symbol
symbol : class ModelBase
location: class RenderCat
public RenderCat(ModelBase modelbase, float f)
^
sources\minecraft\net\minecraft\src\RenderCat.java:9: cannot find symbol
symbol : class EntityCat
location: class RenderCat
public void func_177_a(EntityCat entitycat, double d, double d1, double
d2,
^
sources\minecraft\net\minecraft\src\RenderCat.java:16: cannot find symbol
symbol : class EntityLiving
location: class RenderCat
public void doRenderLiving(EntityLiving entityliving, double d, double d
1, double d2,
^
sources\minecraft\net\minecraft\src\RenderCat.java:23: cannot find symbol
symbol : class Entity
location: class RenderCat
public void doRender(Entity entity, double d, double d1, double d2,
^
sources\minecraft\net\minecraft\src\Mod_cat.java:10: cannot find symbol
symbol : variable Modloader
location: class net.minecraft.src.mod_Cat
ModLoader.RegestryEntityID(EntityCat.class, "Cat", Modloader.get
UniqueEntityId
^
sources\minecraft\net\minecraft\src\Mod_cat.java:13: cannot find symbol
symbol : variable ModLoder
location: class net.minecraft.src.mod_Cat
ModLoder.AddSpawn(EntityCat.class, 20, EnumCreatureType.creature);
^
C:\Users\admin\Desktop\mcp\sources\minecraft\net\minecraft\src\RenderCat.java:1:
duplicate class: RenderCat
public class RenderCat extends RenderLiving
^
sources\minecraft\net\minecraft\src\Mod_cat.java:17: cannot access net.minecraft
.src.RenderCat
bad class file: C:\Users\admin\Desktop\mcp\sources\minecraft\net\minecraft\src\R
enderCat.java
file does not contain class net.minecraft.src.RenderCat
Please remove or make sure it appears in the correct subdirectory of the classpa
th.
map.put(EntityCat.class, new RenderCat (new ModelCat(), .05F));
^
10 errors
*** minecraft_server.jar was not found, skipping
=== MCP 2.11 recompile script finished ===
Press any key to continue . . .
Dear God... You have to make sure the capitalization is consistent, and you're referencing the class ModelBase instead of your proper cat model. Remove all unnecessary spaces, as well.
Rollback Post to RevisionRollBack
While I may be inactive, you can check up on what I'm doing on my website Gamer's Den.
Can you not use like dynamic lighting or something? Or is that only for armor and stuff?
Rollback Post to RevisionRollBack
Making a video game mod for minecraft. Going great. The idea? blocks when clicked open up a minigame that rewards you with ores and such based on your ingame score. Almost finished with beta version, which features a very basic pong game.
Wow This is exactly what I have been looking for!!!
though i had dificulty finding it as I was looking through the titles for Modloader Tuts... I would suggest indicating what this Tutorial uses in its title (Eg: [Creating Mods][modloader][techne] Mob Making& Modeling [08/04/2011])
also for some assistance with textures I found that "MCMobMaker" has a reasonable UI for modeling and texture mapping...
I am using MCP211 and Modloader, and everything has been going fine until i decided to reobfuscate!
When I reobfuscate I get this Error:
* Obfuscating Client.
ERROR: Class file for /net/minecraft/src/ not found. Please check your Compilation logs for Errors.
when i do this i run "recompile.bat" and then "reobf.bat". The compiler runs without a hitch no error messages or anything! But the reobfuscator throws the above error message
I am using MCP211 and Modloader, and everything has been going fine until i decided to reobfuscate!
When I reobfuscate I get this Error:
* Obfuscating Client.
ERROR: Class file for /net/minecraft/src/ not found. Please check your Compilation logs for Errors.
when i do this i run "recompile.bat" and then "reobf.bat". The compiler runs without a hitch no error messages or anything! But the reobfuscator throws the above error message
You have empty lines in your client_obfuscation.txt.
Rollback Post to RevisionRollBack
While I may be inactive, you can check up on what I'm doing on my website Gamer's Den.
+1 If I help please
have you made a texture for it???
Just saying "it doesn't work" won't help me help you.
ok. here's the errors:
+1 If I help please
Dear God... You have to make sure the capitalization is consistent, and you're referencing the class ModelBase instead of your proper cat model. Remove all unnecessary spaces, as well.
No, it's a limitation of the entity renderer.
damn so i can make a firefly :sad.gif:
Edit: also need to know how to make it spawn in the wild...
...bump! I need an answer lol
though i had dificulty finding it as I was looking through the titles for Modloader Tuts... I would suggest indicating what this Tutorial uses in its title (Eg: [Creating Mods][modloader][techne] Mob Making& Modeling [08/04/2011])
also for some assistance with textures I found that "MCMobMaker" has a reasonable UI for modeling and texture mapping...
To make it hostile, change
in your EntityNAMEHERE.java to
When I reobfuscate I get this Error:
when i do this i run "recompile.bat" and then "reobf.bat". The compiler runs without a hitch no error messages or anything! But the reobfuscator throws the above error message
You have empty lines in your client_obfuscation.txt.
+1 If I help please
That's a lie, I've personally checked Techne and it's clean. I suggest either 1: disable anti-virus or 2: uninstall Norton.