I just started modding recently and was trying to figure out what the return value of getRenderType did. Since I was trying to make a gate, I was working with fences and doors, which used render types 11 and 7. After experimenting, I found out that it changes the shape of the model, for '0' it is just a cube, but for any shapes other than a cude there is a different number. So I searched through all the block java files to see which blocks used what render type and created a list of them. I thought it would be good for me to post the list here, since googling and searching the forums didn't help me at all.
i think the block in the quick bar and the block when you place it have the same look, it renders everything of the block and give a mini image of it in your inventory / hot quick bar / slots
Yes, that is what it usually does, but of some reason when using rendertype in my code, it will just be a grey ugly picture in the quickbar. I can see its name and the block that comes out is not the one thats pictured in the quickbar. And I've testet and found out that it is the getrendertype that makes it happen :/
-1: BlockSign
1: BlockFlower, BlockReed
2: BlockTorch
3: BlockFire
4: BlockFluids
5: BlockRedstoneWire
6: BlockCrops
7: BlockDoor
8: BlockLadder
9: BlockMinecartTrack
10: BlockStairs
11: BlockFence
12: BlockLever
13: BlockCactus
14: BlockBed
15: BlockRedstoneRepeater
(Previously known as the Bluestone Dust Mod)
-1 - No render (used for signs, pure tile entities)
0 - Standard blocks
1 - "Crossed Squares" (Flowers, reeds, etc)
2 - Torches
3 - Fire
4 - Fluids
5 - Redstone Wire
6 - Crops
7 - Doors
8 - Ladders
9 - Minecart tracks
10 - Stairs
11 - Fences
12 - Levers
13 - Cacti
14 - Beds
15 - Redstone Repeaters
16 - Piston Base
17 - Piston Extension
18 - Panes (iron bars and glass panes)
19 - Melon and Pumpkin stems
20 - Vines
21 - Fence gates
24 - Cauldrons
25 - Brewing stands
26 - End Portal Frames
(Previously known as the Bluestone Dust Mod)
-1 - No render (used for signs, pure tile entities /End Portal Block /moving piston / skull)
0 - Standard blocks / trap door
1 - "Crossed Squares" (Flowers, reeds, web)
2 - Torches
3 - Fire
4 - Fluids
5 - Redstone Wire
6 - Crops / Neather Stalk
7 - Doors
8 - Ladders
9 - Minecart tracks
10 - Stairs
11 - Fences
12 - Levers
13 - Cacti
14 - Beds
15 - Redstone Repeaters
16 - Piston Base
17 - Piston Extension
18 - Panes (iron bars and glass panes)
19 - Melon and Pumpkin stems
20 - Vines
21 - Fence gates
22 - Chest / EnderChest
23 - Lily Pads
24 - Cauldrons
25 - Brewing stands
26 - End Portal Frames
27 - Dragon Egg
28 - Cocoa
29 - Trip wire Source
30 - trip wire
31 - Log
32 - wall
33 - FlowerPot
34 - Beacon
35 - Anvil