Ok, I've made the .zip file for the texture pack, I've edited the texture pack, And MOST of it works.
The armour, the mobs, and the blocks that I've changed have worked, but the icons for the armour and the tools don't work. I changed Every tool and armour icon. But it isn't like I made it in the game. What happened?
Ok, I've made the .zip file for the texture pack, I've edited the texture pack, And MOST of it works.
The armour, the mobs, and the blocks that I've changed have worked, but the icons for the armour and the tools don't work. I changed Every tool and armour icon. But it isn't like I made it in the game. What happened?
are they in yourtexturepack.zip\gui\items.png ?
Also, make sure the name is COMEPLETLY the same as it would be in minecraft.jar. a space before or after a folder/file name or a capitalization anywhere may screw things up.
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"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Also, make sure the name is COMEPLETLY the same as it would be in minecraft.jar. a space before or after a folder/file name or a capitalization anywhere may screw things up.
I've done that, but when I copy the items.png into gui it comes up with a window saying "Not implemented"
Woot! I should make a " make a texture pack" tutorial. :smile.gif:
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Many thanks, finally figured out why basic .png switches weren't working properly.
I didn't know zipping a folder creates another folder with the original folder inside of it, essentially breaking the texture pack. I thought that the original folder became the zipped folder.
Proper zipping indeed.
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"Don't pay any attention to the critics. Don't even ignore them." -Nicolas Negroponte
I started working on a texture pack just for fun. I got a few textures done, then zipped it up and loaded it into Minecraft. But I found that any block that was partially transparent (Torches, Ladders, Sugarcane, Glass, Water, etc.) had the transparent parts filled up with white. I am using Gimp, which is transparency-compatible, and never touched it with MS Paint. I looked at the file and everything that should be transparent is, it just doesn't look that way in-game. Can anyone help me?
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My Website. I make mods for Minecraft and am also making my own game.
I'm trying to make a zipped folder. I have my texture pack folder on my desktop, then I made a new folder and tried to make that one a zipped folder, but I get an error message saying that since the folder's empty, it can't be done. I guess I'll try copying the texture pack into a new folder and zipping that then emptying it and putting the contents from the original into there.
Sry, i'm a noob :biggrin.gif:, could you tell me how to change the look of arrows that i fired, because i changed them in the item folder, but they where invisible. So, could you pm me or reply here?
Ok...I have no talent for making anything like this, but I'm getting problems when I try to use the packs I download.
99% certain I did everything right. I'm on a Mac. I downloaded and re-zipped the files for the packs (because they instantly un-zipped when I downloaded them) and put the now zipped files into the texture folder as the tutorials have all described.
I open up minecraft, go to the mods/texturepack, and I see the list of textures. All of them are there. All their pictures though (except for Default) are grayed. I can select them, but when I load up a world (old or new) it gives me the usual Default skin that I didn't want. >.<
Ok...I have no talent for making anything like this, but I'm getting problems when I try to use the packs I download.
99% certain I did everything right. I'm on a Mac. I downloaded and re-zipped the files for the packs (because they instantly un-zipped when I downloaded them) and put the now zipped files into the texture folder as the tutorials have all described.
I open up minecraft, go to the mods/texturepack, and I see the list of textures. All of them are there. All their pictures though (except for Default) are grayed. I can select them, but when I load up a world (old or new) it gives me the usual Default skin that I didn't want. >.<
Great tutorial! But you did make one minor mistake: When you said how to edit the files, you said GIMP for PCs and Seashore for Mac. I have a Mac, and GIMP runs perfectly on it, so it can be used on either OS. I don't mean to nitpick, I just want to make sure everything is valid so people have the right information about editing textures.
The armour, the mobs, and the blocks that I've changed have worked, but the icons for the armour and the tools don't work. I changed Every tool and armour icon. But it isn't like I made it in the game. What happened?
are they in yourtexturepack.zip\gui\items.png ?
Also, make sure the name is COMEPLETLY the same as it would be in minecraft.jar. a space before or after a folder/file name or a capitalization anywhere may screw things up.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
I've done that, but when I copy the items.png into gui it comes up with a window saying "Not implemented"
Woot! I should make a " make a texture pack" tutorial. :smile.gif:
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
I didn't know zipping a folder creates another folder with the original folder inside of it, essentially breaking the texture pack. I thought that the original folder became the zipped folder.
Proper zipping indeed.
-Nicolas Negroponte
My Website. I make mods for Minecraft and am also making my own game.
I already made one
I help out when I can.
99% certain I did everything right. I'm on a Mac. I downloaded and re-zipped the files for the packs (because they instantly un-zipped when I downloaded them) and put the now zipped files into the texture folder as the tutorials have all described.
I open up minecraft, go to the mods/texturepack, and I see the list of textures. All of them are there. All their pictures though (except for Default) are grayed. I can select them, but when I load up a world (old or new) it gives me the usual Default skin that I didn't want. >.<
Anyone have ideas why and how I can fix?
Bump... >>
http://www.mediafire.com/?8fafdfgapag9hum
I have no idea what to do and this doesn't help.
Also, where do I drag the files to? Because I can't put it on the Minecraft Texture Packs screen.
Thanks.