I have a question that might be a bit off topic. Does anyone know how painterly makes his auto customizer? Is it a simple or complex project to undertake? I'm starting to amass a lot of alternate blocks because I like variety but I realize the average minecrafter does not have the skill set to modify their own pack. I would like to do something similar to the simple click what you want program but I have a sneaky suspicion that it is a very time consuming process
I've just been editing terrain.jpg as a whole in photoshop. I have not merged anything. I have like fifty layers so far. It is extremely inconvenient, but it works for me because I am a disorganized person.
Are CorelDRAW and CorelPHOTO-PAINT okay for making texture packs or is it recommended that I get GIMP or similar?
As long as the graphics program can support layers and transparency you're set. Use what you're familiar with. You'll get the best results that way.
I tried switching from Photoshop to Gimp once, it was a nightmare. Almost none of the commands were even remotely similar, the keybindings were wierd and even though I know you can reset the shortcuts and keybindings, I didn't have the patience to look everything up and figure out how to do it.
Using a program you're familiar with is always a better option.
im not sure how to start out making a texture pack.
This basicly gives tips but it kind of jumps into the making, not really showing how to start out.
I might have missed it but can somebody help tell how to start out making one so i can get it into my hollow head?
What I had done was, I have been editing the default terrain, to make it my own. I just now checked the size and it says it's 256x256, so I take it it's obviously not 16x16 so I do need the HD loader thingy?
ah I'm dumb, the resolution says it's 95.43 pixels/inch.