Minecraft 1.7.6 pre-release 1 is available for testing! This is a huge step towards one of the most requested features since the birth of Minecraft;
NAME CHANGES!
This version provides complete support for identifying players through unique IDs and not by names, so that no matter what a player is called they will remain banned/whitelisted/oped/etc on servers. Dinnerbone has provided a helpful FAQ on what all this means:
Quote from Dinnerbone »
If I ban a player “Foo” and he changes name to “Bar”, will he stay banned?
Yes. Same for whitelisted players and oped players. They also keep their inventory, pets, statistics and everything they own on a server.
Can I steal somebody’s name? Can I call myself “Dinnerbone” too?
No. I am Dinnerbone and names are still unique. You cannot have the same name as another player, they will have to change their name for you to be able to take it.
How will this work with mods? What about my custom stuff on this one modded server?
Ask your mod maker/server owner. They should be able to support this system easily, but we aren’t responsible for mods or servers!
Can I already change my name? Where do I go? Will it cost? How often can I do it?
We will enable name changing when we feel that enough users are using 1.8 or higher, so that servers have time to switch to the new player formats. We do not have any details on how name changes will be performed or any restrictions that will be required to actually perform a name change. We want it to be easy and freely available, but we also don’t want people changing their name every 5 minutes!
So where do I change my name?
Read the previous answer!
I’m a server owner, what do I have to do when I update to 1.7.6?
Nothing, really. The server will update itself, but it’s entirely possible that it may require your input if it finds an issue (nonexistant players, for example). If your server fails to start then check the log, otherwise it’s ready to play!
Is this compatible with 1.7.5?
No, sorry. We had to change the protocol to support the new player formats.
I’m scared. I need a hug.
Aww, here you go little guy. *hug* Don’t worry, it’s not as scary as it sounds.
This pre-release also comes with a lot more Minecraft Realms improvements, crash fixes, optimizations and general bug fixes.
Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, Mojang can’t fix it!
To get pre-releases, open your launcher and press the “New Profile” button. Call it “pre-releases” and check the box saying “Enable experimental development snapshots”, select the version from the dropdown and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).
Snapshots and pre-releases can corrupt your world, please backup and/or run them in a different folder from your main worlds.
I just hope that when name changing becomes available, people will be forced to keep a name for at least a week or something like that and that we can keep our previous names for a long time so no one can take our previous name for at least a month, it won't affect me cause my server is a strictly private family server, but knowing the griefing community, they would start to abuse this power as soon as its launched and cause a lot of damages everywhere.
One thing that could be awesome is a online based blacklist system that would update itself automatically to prevent griefers and banned players from joining new servers and cause havoc on them. The only downside is this blacklist must be managed by someone not from Mojang, they have better things to do than to argue with banned griefers that want to get out of the blacklist.
Who can change names? Non premium? Or just premium?
See, if non paid users can do this, all the name sniping will happen. You will find your unique name, has been stolen and held ransom. Popular YouTubers and gamers will be #1 victims of this.
Will old inactive account names be freed based on time? This helps keep the name pool open so you don't have Player23431423412 cause all other Player name is taken and its variants are taken.
Name Sniping will be a major issue here. I feel an dark omen brewing up.
Did you even read the post? There is no way to abuse this on servers that update their plugins. Everyone has an UUID that can't be changed, plugins will need to be updated to use these UUIDs instead of player names. The banning will work so an admin can type /ban player, the plugin gets the UUID of the player and bans the player by the UUID, not the by the name.
That way, even in case of a name change, the player will stay banned.
I've read that yes, I understand how UUID works too, but lets says a player called AlvinMighty999 is known for griefing and banned from a server X, he can quickly change is name to TheNoob999 and go to a server Y where he's not known for anything and not banned and start griefing again since his name is unknown from anyone on that new server he decided to join no one will suspect he could be a griefer. With the current no name change policy, his current AlvinMighty999 could be well known by many server admins and someone at the server Y could know he's a potential griefer and watch him or ban him when he joins, but if he change his name, no one knows what he's able to do on that new server Y.
If I record "foo" cheating, but by the time I report it to an admin of a server he has changed his name, is there a way to ban foo still when we don't know what his new name is?
So this basically means that before, Greifers who wanted to hit a server they were banned from again just went and bought a new account like idiots. Lovely to see the IQ of a few players I saw doing this. As with some of the posts above, I do see both good things and new issues with this. Name Sniping and Aliasing to weasel into new servers, to name a few.
Rollback Post to RevisionRollBack
I don't always speak my mind. But when I do, it's usually nonsense.
I'm quite excited- I'll be able to change my awful IGN that I came up with two years ago (supermaster110) to my new username that I use for everything now (Ulthax).
I just hope that when name changing becomes available, people will be forced to keep a name for at least a week or something like that and that we can keep our previous names for a long time so no one can take our previous name for at least a month
If you don't want anyone stealing your old name, why would you change your name in the first place?
One thing that could be awesome is a online based blacklist system that would update itself automatically to prevent griefers and banned players from joining new servers and cause havoc on them. The only downside is this blacklist must be managed by someone not from Mojang, they have better things to do than to argue with banned griefers that want to get out of the blacklist.
They already have this. It's called MCBans. Mojang doesn't have the authority to determine who can and cannot play since they're all paying customers. But sure, MCBans has its downsides since any server admin (which could be an immature teenager) has the ability to ban someone.
Who can change names? Non premium? Or just premium?
See, if non paid users can do this, all the name sniping will happen. You will find your unique name, has been stolen and held ransom. Popular YouTubers and gamers will be #1 victims of this.
Will old inactive account names be freed based on time? This helps keep the name pool open so you don't have Player23431423412 cause all other Player name is taken and its variants are taken.
Name Sniping will be a major issue here. I feel an dark omen brewing up.
If name sniping was going to be a problem, it would've been a problem already. You can just go sign up for a new account with any unused name already so what is stopping them from just doing it now? I would bet that name changes are only for premium/paid accounts which have also been migrated over to a Mojang account. You might even be able to take the names from non-premium users which will completely negate the sniping issue. Non-premium users will probably try to fight back about this, but the answer will be "if you pay for the game you can keep your name"
If I record "foo" cheating, but by the time I report it to an admin of a server he has changed his name, is there a way to ban foo still when we don't know what his new name is?
The administrator can check the server log to see what UUID Foo had when they logged on and then will probably be able to ban the UUID directly.
Sound's awesome! I do wonder how Mojang is going to set it all up. I can imagine this can get pretty funny on smaller servers. For example someones name could be "name123" and then they change their name to "rollodso97." Nobody would have any idea who that person was. I agree with one of the posters above in saying that you should be able to retain your original name. Maybe on the name changing you have and option to permanently change you name, and that becomes your new name. Or there is an option to temporary change your name, which you can keep for as long as you like, but you always have the option to go back to your original name. As for how often you can change your name, around 24 hours sound decent. I liked the last question in the FAQ. Can't wait to see how this plays out!
I can't wait for this, because I want to change my current username (SiennaReborn21) to Leon_Steamhawk, a username I first used in Fusionfall and have begun to use for other games/websites. I'm a guy, but other players always seem to ask me if I'm a guy or a girl, because Sienna is apparently a girl's name. It's a color people! Look it up! I seem to be a magnet for gender confusion, since several of my past usernames could be male or female, and even my real name could be a guy or girl! >_<
I'm glad I can finally change my name, I've been rather unhappy with my name for quite some time now, so it's great to see they finally got around to this new system. Not to mention it could help clean up the chat, as now when I could be chatting with friends in game or using commands or whatever, it's not Bantha__Fodder (also nobody remembers that there are two underscores), I could easily just use my nickname for our small server or whatever. Anyway, glad to see this has finally made it's way into the light of reality.
Just an idea though, maybe it would be best to leave it up to the server owner (and maybe higher level ops or something too?) to actually allow the name changes. So as such, people would still join with their default account name, but if they want to change it, the owner would know about it and would change it, as to avoid extreme spam, griefing, or whatever other issues that might arise with name changes.
Rollback Post to RevisionRollBack
"A sword yields no power if the person who wields it holds no courage."
I have a suggestion for this. What about aliases? You change your name. And no one can take your old one. You can also switch back to it if you want. I don't know if aliases will work for backward compatibility or not.
What do you guys at Mojang think about the aliases idea?
I have a suggestion for this. What about aliases? You change your name. And no one can take your old one. You can also switch back to it if you want. I don't know if aliases will work for backward compatibility or not.
What do you guys at Mojang think about the aliases idea?
NAME CHANGES!
This version provides complete support for identifying players through unique IDs and not by names, so that no matter what a player is called they will remain banned/whitelisted/oped/etc on servers. Dinnerbone has provided a helpful FAQ on what all this means:
This pre-release also comes with a lot more Minecraft Realms improvements, crash fixes, optimizations and general bug fixes.
Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, Mojang can’t fix it!
To get pre-releases, open your launcher and press the “New Profile” button. Call it “pre-releases” and check the box saying “Enable experimental development snapshots”, select the version from the dropdown and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).
Snapshots and pre-releases can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar: https://s3.amazonaws....1.7.6-pre1.jar
Report bugs here:
___________________________________________________
Don't forget, we're giving away Wildstar beta keys! Be sure to pick up yours before they're all gone!
Really looking forward to this!
One thing that could be awesome is a online based blacklist system that would update itself automatically to prevent griefers and banned players from joining new servers and cause havoc on them. The only downside is this blacklist must be managed by someone not from Mojang, they have better things to do than to argue with banned griefers that want to get out of the blacklist.
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Who can change names? Non premium? Or just premium?
See, if non paid users can do this, all the name sniping will happen. You will find your unique name, has been stolen and held ransom. Popular YouTubers and gamers will be #1 victims of this.
Will old inactive account names be freed based on time? This helps keep the name pool open so you don't have Player23431423412 cause all other Player name is taken and its variants are taken.
Name Sniping will be a major issue here. I feel an dark omen brewing up.
I've read that yes, I understand how UUID works too, but lets says a player called AlvinMighty999 is known for griefing and banned from a server X, he can quickly change is name to TheNoob999 and go to a server Y where he's not known for anything and not banned and start griefing again since his name is unknown from anyone on that new server he decided to join no one will suspect he could be a griefer. With the current no name change policy, his current AlvinMighty999 could be well known by many server admins and someone at the server Y could know he's a potential griefer and watch him or ban him when he joins, but if he change his name, no one knows what he's able to do on that new server Y.
They already have this. It's called MCBans. Mojang doesn't have the authority to determine who can and cannot play since they're all paying customers. But sure, MCBans has its downsides since any server admin (which could be an immature teenager) has the ability to ban someone.
If name sniping was going to be a problem, it would've been a problem already. You can just go sign up for a new account with any unused name already so what is stopping them from just doing it now? I would bet that name changes are only for premium/paid accounts which have also been migrated over to a Mojang account. You might even be able to take the names from non-premium users which will completely negate the sniping issue. Non-premium users will probably try to fight back about this, but the answer will be "if you pay for the game you can keep your name"
The administrator can check the server log to see what UUID Foo had when they logged on and then will probably be able to ban the UUID directly.
Just an idea though, maybe it would be best to leave it up to the server owner (and maybe higher level ops or something too?) to actually allow the name changes. So as such, people would still join with their default account name, but if they want to change it, the owner would know about it and would change it, as to avoid extreme spam, griefing, or whatever other issues that might arise with name changes.
What do you guys at Mojang think about the aliases idea?
(I say that because MCBans is extremely inefficienct and constantly incorrect)
I. <3. THAT IDEA. YEES PLZZZ ADD IT!!!