YES YES YES YES YES YES *explodes in a puff of yessiness and excitement*
<3 Mojang. You just made my dayweekmonth year. So excited to use this now!!!!!
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Define Cute (choose 1): A) Creepers Aerbunnies C) Herobrine. If you chose A): You appeal to destruction and to stereotypes. If you chose B): You are a perfectly normal person, and enjoy the Aether Mod. If you chose C): Please leave the planet now before you set off a nuclear warhead--no one enjoys mass murders, however nice they might seem to you.
Well, this jsut made much of piston door tech irrelevant.
GREAT for adventure mappers.
imagine an everchanging maze...
(goes off and doodles redstone layouts)
Surprised no one has commented on this yet. My one question is whether or not this will be available for more then just one block (setting blocks from x y z to x y z). I think this will be useful, and I can't wait to be able to make a castle appear out of no where.
Yeah, I was going to say. Imagine flipping a switch and all the sudden you are in a mansion.
Well, as always, Minecraft getting better and better! I can not believe how much could be done with this! From Missiles launching to guns actually shooting! From people walking to lighthouse better rotations! This is one of the best things a could have imagined! The only thing I would really add would be more world generation options, aka: AverageDepthMax:-100.0 for the oceans being like a land world type of world generation, or maybe another thing like superflat with the options menu, but instead it is not in what biome, it can be selected on that seccond page with the Cheat mode and stuff like that but instead be called Biome List and you can check off biomes you do not want to have included in your world! One last thing is I think there should be underwater temples as a new type of spawned in loot guarded by a new mob, Sharks! JK 1 more thing... I think there should be one more spawnable mob like giant but not actually spawning in the world, it would be called GiantSquid and it would be like 10x the size of a squid and be just as strong as a giant! Thank you for your time! -woaosodo
I might be a little slow,or it might be that English is not my native language.Let me get this straight.With this command,users will be able to make a wall/pillar/or any structure made of a certain block you choose,just by typing the coordinates about its length,height,and position on the map?
Yes, that's the main idea, but you will need to make multiple command blocks in a string as they're referred to sometimes.
Thank you.
Very much.
You are a genius.
I will make you something for your Signature if you want me to.
Once again,
thank you.
You are welcome, but no thanks is necessary. And...
Here are some other spawner data tags that you might find interesting too.
{MaxSpawnDelay} Used to set variable time range (default 800)
{MinSpawnDelay} Used to set variable time range (default 200)
{Delay} Current delay time (will start randomly between the range set by max and min delay, and count down to spawn)
{MaxNearbyEntities} Number of mobs in range that will cause spawner to stop spawning (default 6)
{RequiredPlayerRange} Range at which a player will trigger the countdown to start (default 16)
{SpawnCount} Number of Mobs will spawn between 1 and n (n is the number you set, default 4)
{SpawnRange} Radius that Mobs can spawn around the northwest corner of the spawner (default 4)
Additionally there is a {Powered} data tag specifically for Creepers that governs whether they are normal (default 0) or Charged Creepers (1) and a {SkeletonType} tag for normal (default 0) and Wither Skeletons (1) but I haven't figured out exactly how to implement these yet.
YES.
YES YES YES YES YES YES *explodes in a puff of yessiness and excitement*
<3 Mojang. You just made my
dayweekmonthyear. So excited to use this now!!!!!GREAT for adventure mappers.
imagine an everchanging maze...
(goes off and doodles redstone layouts)
https://highfidelity.io
Very exciting.
Yeah, I was going to say. Imagine flipping a switch and all the sudden you are in a mansion.
So many uses for this... I dont know what one to use first! Lol
Download the AliensVsPredator Minecraft Mod today at http://aliensvspredator.org
In all seriousness, Command Blocks are getting more and more powerful and useful.
This more for map makers who wish to use command blocks and create 'scripted' events. Such as a simple creation as shown with the post above.
Servers Sectional Moderator | Global Rules | Server Rules
Pretty awesome!
/setblock x y z 52 0 replace {EntityId:VillagerGolem}
enjoy
Yes, God, Yes
Image Removed
Very much.
You are a genius.
I will make you something for your Signature if you want me to.
Once again,
thank you.
You are welcome, but no thanks is necessary. And...
Here are some other spawner data tags that you might find interesting too.
{MaxSpawnDelay} Used to set variable time range (default 800)
{MinSpawnDelay} Used to set variable time range (default 200)
{Delay} Current delay time (will start randomly between the range set by max and min delay, and count down to spawn)
{MaxNearbyEntities} Number of mobs in range that will cause spawner to stop spawning (default 6)
{RequiredPlayerRange} Range at which a player will trigger the countdown to start (default 16)
{SpawnCount} Number of Mobs will spawn between 1 and n (n is the number you set, default 4)
{SpawnRange} Radius that Mobs can spawn around the northwest corner of the spawner (default 4)
Additionally there is a {Powered} data tag specifically for Creepers that governs whether they are normal (default 0) or Charged Creepers (1) and a {SkeletonType} tag for normal (default 0) and Wither Skeletons (1) but I haven't figured out exactly how to implement these yet.