I would rather thank people of MCP that makes decompiling Minecraft and reading its code possible.
And Forge API development team for providing easy compatibility environment for mods.
You know, I have to agree with you here.
I think that these days people tend to take MCP and Forge a bit for granted. I'm sure to many people it's just the thing you have to install to make the fun parts work, but in reality without that foundation to build on we probably wouldn't have the amount of mods that we have today. Without them we also wouldn't be able to use all of our favorite mods together with minimal hassle.
Risugami definitely needs to get some credit as well for helping to pioneer client side modding with his Mod Loader, but the Forge team built upon those first steps to create something absolutely impressive and makes all of this possible.
You know, I have to agree with you here.
I think that these days people tend to take MCP and Forge a bit for granted. I'm sure to many people it's just the thing you have to install to make the fun parts work, but in reality without that foundation to build on we probably wouldn't have the amount of mods that we have today. Without them we also wouldn't be able to use all of our favorite mods together with minimal hassle.
Risugami definitely needs to get some credit as well for helping to pioneer client side modding with his Mod Loader, but the Forge team built upon those first steps to create something absolutely impressive and makes all of this possible.
Just a developer :-)
ohh well doesn't matter I just use FTB. They have all the worth while mods anyway.
Easier multiplayer too with the homogenized modpacks...
I guess curse is good for the single player who only wants a few extra mods...