I am having a problem that I have not seen mentioned here and hope someone can help.
I recently began using mods again, first time since the new launcher, and this update has broken the modded version.
So the details are launcher version 0.9.1 when mod was added now updated to 0.9.2, Modded 1.5.2 using Forge (minecraftforge-universal-1.5.2-7.8.0.727)
The 3rd last line of the launcher is "Can't run version, missing minecraftArguments
As to the "why have they ruined minecraft" or "why have they removed texture packs" I think people should just ignore them and stop responding - the questions have been answered enough, They don't really want an answer they just want to complain.
People need to remember a few things -
1 Minecraft is STILL in development and evolving (go buy need for speed if you want to play something that stays the same)
2 Mojang owns the game, we have only paid for the right to use it
3 Minecraft would still exist without the texture packs and the mods - but the mods and texture packs would not exist without minecraft, the modders and creators of texture packs are basically leeches, it is not a symbiotic relationship.
Well I figured that somebody here may have just figured it out. Because it's not like people just figured out everything else we know about modding the game or anything. You don't have to be a jerk about it. It was just a simple, legitimate question that went unanswered, and I think I'm well within my rights to request an answer at least once per page.
If you asked once per page, I probably wouldn't have noticed. Saying you were being ignored as if we all knew something and weren't telling you, that's what set me off.
I probably went to far and for that I'm sorry, but really one of two things will happen: Someone will figure it out and post it, or nobody will figure it out and nobody will post it. Your asking will do nothing to speed the process, and people not answering does not mean that everybody's ignoring you.
Maybe you didn't fully read the post, but the texture packs are not being removed. They're being replaced with resource packs that can change both texture AND sound.
Again fellow Minecrafters, calm down. Do some research. A little reading never hurt anybody. I've done some extensive research into this "Mod API," and basically its Forge integrated into Minecraft, plus texture packs, and some other stuff. I don't understand why people are afraid of new and efficient ways to do things. You're going to have to re-learn some stuff, oh well. It's not a big deal. Changes happen and the game gets better. You should be glad they are even doing this Mod API, and not going the other route where they find some way to lock and encrypt all the files so you can't mod at all, then start suing people when they do make a mod. I'm glad the staff at Mojang are trying to find ways to let us, the players and consumers, mod the game. In the end, this new API will be easier and more efficient, and it helps to eliminate bugs/mod conflicts. So basically these resource packs are the mods/texture packs.
Too bad, we're going to have to wait for months and months for mods to update because of the new API, I just hope they won't release any newer version of MC before mods are officially ported to the new mod API system, this one is scaring me to death right now because I'm affraid some of my favorite forge mods authors will ditch them out and never ever be back with a newer version, I know all the popular ones will stay for sure like all the tech based mods (BC, IC2, Thermal Expansion, MFR Reloaded, XyCraft) but what about the not so commonly used ones like BetterStorage, MoreStorage, LotsOfFood and the likes, just hope they will follow the change, it would be really bad to loose all of them.
Same thing will surely happen with the new texture pack format, the idea is awesome, just hope it won't take forever to see new texture/ressource packs with our favorite ones.
So far, so good, can't wait to see the new mods appearing, won't ever touch this new serie until I have at least a map mod, either Rei's Minimap or Zan's Minimap, loosing myself so much easy cause I love to explore large areas.
I have an old texture pack, I did not update from the 1.4 I believe - before each image had a file. Is there a way of stepping through the changes to get to this one through converters? I am actually at a loss at how to get my pack current. I am fine with default, but I have made "updates" to the blocks that still have default feel but more my flavour.
Rollback Post to RevisionRollBack
"Yes, right. You're one of...those, Never understood why any self respecting Decepticon would choose automobile as his vehical mode when he could have flight." -Starscream
Resource packs are another form of API features systems mojang added the sound API, texture API and affects API these are all necessary features and things still leaving to the mod API like Core - Add Blocks, Items, Entities and Effects. It is quite settled at how mojang has left all kinds of wonderful little hints beating to the mod API, things and more, really mojang. So far 1.6 update has been a huge bug problem with lack of bug reports being efficient or effective fixing the problems and otherwise being affected causing more problems and delaying the 1.6 update more than when necessary 1.7 was supposed be out already. The testing of the mod API was supposed to be ready out there's a lot of servers who are waiting for this mod API they had, the uniqueness of mod API and custom servers will go out of control with this but with people providing terrible bug reports.
Parent: We're moving out of this house, and moving into a mansion!
Child: But if we move out of this house we'll have to live on the street!
That's how all you people complaining that they're throwing away texture packs sound. This is in every single way better. Texture pack makers will adjust; they have before. Only now, they'll be able to start adding sounds to their packs as well. Or not, if they don't feel like it.
seems like disregard for all the work the fans have done with textures and texture editors. reminds me of big corporate moves.
Yeah it's disgraceful they want to give us the ability to edit sounds and langauge files, plus texture files as usual.
Where do they get off giving the community more power eh?
Same thing will surely happen with the new texture pack format, the idea is awesome, just hope it won't take forever to see new texture/ressource packs with our favorite ones.
It won't. You can download the converter and litterally have your old texture packs converted to resource packs right now.
I'm playing with the Miso 64x64 pack in 13w24a as I'm writing this.
I feel bad for the websites named after texture packs.
But I love things and stuff.
Ironically I had just finished pressing nearly 2000 files for the three resolutions of my new texture pack - and in the process of vetting the files saw the change in format. Nearly blew a gasket, even WHEN Dinnerbone's utility handily transformed months of work into the correct format.
Thankfully I don't break things.
But of course, now we've got to prepare for the whole new format, though I must admit is nice to see files named for their material. Should be a big help to newbie texture pack developers.
And no, we haven't bought a domain yet - we can still safely drop "texture" from our pack name and be happy. Great timing, as it turns out.
Things that can be done this update is dramatic with all the possible things that are being put in here and more API related stuff being added each every snapshot to update everything else their bonus very subtle out and I did some data searching an offensive suspicious items that people may want to look into they do have lots of ready to go in there we just have to look for and I don't this is just me but I found some mod folders that could possibly contain some interesting stuff
If you're referring to the invisible spiders those might be a if not you're referring to did about who's hiding amongst the spiders in the middle the screenshot looking oh weird potion facts are out there effects on mobs now
Parent: We're moving out of this house, and moving into a mansion!
Child: But if we move out of this house we'll have to live on the street!
That's how all you people complaining that they're throwing away texture packs sound. This is in every single way better. Texture pack makers will adjust; they have before. Only now, they'll be able to start adding sounds to their packs as well. Or not, if they don't feel like it.
There are more to current texture packs than the resource packs account for, right now.
My biggest worry is what becomes of CTM (connected textures) and custom animations. Basically all the stuff most textures packs are using now, and why most texture packs need Optifine or McPatcher to function. Custom sound files are great! But... having lots of texture packs, namely things like MojoKraft and Misa's, break because their mod-based features are not yet supported is a bad thing. That's just how it is. That sucks. Doesn't matter that it gets better later; it sucks right now. So if people are saying they are going to hold onto 1.5, it isn't blind hatred for change or any such idiocy. They just are going to wait until the things that improve their MC experience are given TIME to catch up. It's all about timing.
Now, ultimately, accounting for this just requires time; sooner or later these two mods will be rewritten to function on 1.6 (I imagine these ones are important enough that if abandoned by the creators would be immediately intercepted by the community) and will return the functionality the resource packs are going to temporarily suspend in order to move forward.
However, the TIMING is pretty poor. Last I checked, a lot of people were still playing catch-up with 1.5, and a lot of people were rolling 1.4.7 because many modders hadn't been given enough time between that update either before everything changed. That's a frustration that is very valid. Every time a major overhaul happens, it isn't like the modding and texture pack community just wave a magic wand and make the incompatibilities go away. Their world is turned upside-down and they are then forced to completely relearn their trade to suit a new system.
This update is coming too soon. That's the only "problem" with it, really. Given enough time everyone will forget there was even a period of outrage, because important mods like Optifine and the texture packs they support will be eventually updated to suit the most recent designs of MC.
BUT NO ONE SHOULD MISTAKE THE CONVERTER FOR AN INSTANT FIX TO THE TEXTURE PACK ISSUE. HD packs have been using a lot of complex extras that resource packs flat-out don't support yet, and old texture packs are still going to have issues. This converter is not a magic wand, and people should not be speaking of it as such.
My biggest worry is what becomes of CTM (connected textures) and custom animations. Basically all the stuff most textures packs are using now, and why most texture packs need Optifine or McPatcher to function. Custom sound files are great! But... having lots of texture packs, namely things like MojoKraft and Misa's, break because their mod-based features are not yet supported is a bad thing. That's just how it is. That sucks. Doesn't matter that it gets better later; it sucks right now. So if people are saying they are going to hold onto 1.5, it isn't blind hatred for change or any such idiocy. They just are going to wait until the things that improve their MC experience are given TIME to catch up. It's all about timing.
I'm just asking out of curiousity, because I honestly don't know, but, break how?
I am using Misa's right now and so far I haven't seen anything out of the ordinary.
Of course, there might be subtle details in the textures with connected textures that aren't in use right now, because we don't have Optifine yet, but I'm honestly not seeing that, it looks fine to me.
Parent: We're moving out of this house, and moving into a mansion!
Child: But if we move out of this house we'll have to live on the street!
That's how all you people complaining that they're throwing away texture packs sound. This is in every single way better. Texture pack makers will adjust; they have before. Only now, they'll be able to start adding sounds to their packs as well. Or not, if they don't feel like it.
Its more like moving into a mansion that you have to use the back door in order to get in all the time. It may be nice once you get inside, not being able to use the front door kinda sucks.
Until the system us complete, texture pack makers are left in the dark.
I recently began using mods again, first time since the new launcher, and this update has broken the modded version.
So the details are launcher version 0.9.1 when mod was added now updated to 0.9.2, Modded 1.5.2 using Forge (minecraftforge-universal-1.5.2-7.8.0.727)
The 3rd last line of the launcher is "Can't run version, missing minecraftArguments
As to the "why have they ruined minecraft" or "why have they removed texture packs" I think people should just ignore them and stop responding - the questions have been answered enough, They don't really want an answer they just want to complain.
People need to remember a few things -
1 Minecraft is STILL in development and evolving (go buy need for speed if you want to play something that stays the same)
2 Mojang owns the game, we have only paid for the right to use it
3 Minecraft would still exist without the texture packs and the mods - but the mods and texture packs would not exist without minecraft, the modders and creators of texture packs are basically leeches, it is not a symbiotic relationship.
If you asked once per page, I probably wouldn't have noticed. Saying you were being ignored as if we all knew something and weren't telling you, that's what set me off.
I probably went to far and for that I'm sorry, but really one of two things will happen: Someone will figure it out and post it, or nobody will figure it out and nobody will post it. Your asking will do nothing to speed the process, and people not answering does not mean that everybody's ignoring you.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
Again fellow Minecrafters, calm down. Do some research. A little reading never hurt anybody. I've done some extensive research into this "Mod API," and basically its Forge integrated into Minecraft, plus texture packs, and some other stuff. I don't understand why people are afraid of new and efficient ways to do things. You're going to have to re-learn some stuff, oh well. It's not a big deal. Changes happen and the game gets better. You should be glad they are even doing this Mod API, and not going the other route where they find some way to lock and encrypt all the files so you can't mod at all, then start suing people when they do make a mod. I'm glad the staff at Mojang are trying to find ways to let us, the players and consumers, mod the game. In the end, this new API will be easier and more efficient, and it helps to eliminate bugs/mod conflicts. So basically these resource packs are the mods/texture packs.
Same thing will surely happen with the new texture pack format, the idea is awesome, just hope it won't take forever to see new texture/ressource packs with our favorite ones.
So far, so good, can't wait to see the new mods appearing, won't ever touch this new serie until I have at least a map mod, either Rei's Minimap or Zan's Minimap, loosing myself so much easy cause I love to explore large areas.
Basically Texture Packs (In a different format), but they can also edit sounds, and language files
Child: But if we move out of this house we'll have to live on the street!
That's how all you people complaining that they're throwing away texture packs sound. This is in every single way better. Texture pack makers will adjust; they have before. Only now, they'll be able to start adding sounds to their packs as well. Or not, if they don't feel like it.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
Yeah it's disgraceful they want to give us the ability to edit sounds and langauge files, plus texture files as usual.
Where do they get off giving the community more power eh?
It won't. You can download the converter and litterally have your old texture packs converted to resource packs right now.
I'm playing with the Miso 64x64 pack in 13w24a as I'm writing this.
Ironically I had just finished pressing nearly 2000 files for the three resolutions of my new texture pack - and in the process of vetting the files saw the change in format. Nearly blew a gasket, even WHEN Dinnerbone's utility handily transformed months of work into the correct format.
Thankfully I don't break things.
But of course, now we've got to prepare for the whole new format, though I must admit is nice to see files named for their material. Should be a big help to newbie texture pack developers.
And no, we haven't bought a domain yet - we can still safely drop "texture" from our pack name and be happy. Great timing, as it turns out.
Instead of modifying just the texture pack, a resource pack gives you the ability to change everything, just as a mod would.
rei_minimap VoxelMods zan
There are more to current texture packs than the resource packs account for, right now.
My biggest worry is what becomes of CTM (connected textures) and custom animations. Basically all the stuff most textures packs are using now, and why most texture packs need Optifine or McPatcher to function. Custom sound files are great! But... having lots of texture packs, namely things like MojoKraft and Misa's, break because their mod-based features are not yet supported is a bad thing. That's just how it is. That sucks. Doesn't matter that it gets better later; it sucks right now. So if people are saying they are going to hold onto 1.5, it isn't blind hatred for change or any such idiocy. They just are going to wait until the things that improve their MC experience are given TIME to catch up. It's all about timing.
Now, ultimately, accounting for this just requires time; sooner or later these two mods will be rewritten to function on 1.6 (I imagine these ones are important enough that if abandoned by the creators would be immediately intercepted by the community) and will return the functionality the resource packs are going to temporarily suspend in order to move forward.
However, the TIMING is pretty poor. Last I checked, a lot of people were still playing catch-up with 1.5, and a lot of people were rolling 1.4.7 because many modders hadn't been given enough time between that update either before everything changed. That's a frustration that is very valid. Every time a major overhaul happens, it isn't like the modding and texture pack community just wave a magic wand and make the incompatibilities go away. Their world is turned upside-down and they are then forced to completely relearn their trade to suit a new system.
This update is coming too soon. That's the only "problem" with it, really. Given enough time everyone will forget there was even a period of outrage, because important mods like Optifine and the texture packs they support will be eventually updated to suit the most recent designs of MC.
BUT NO ONE SHOULD MISTAKE THE CONVERTER FOR AN INSTANT FIX TO THE TEXTURE PACK ISSUE. HD packs have been using a lot of complex extras that resource packs flat-out don't support yet, and old texture packs are still going to have issues. This converter is not a magic wand, and people should not be speaking of it as such.
I'm just asking out of curiousity, because I honestly don't know, but, break how?
I am using Misa's right now and so far I haven't seen anything out of the ordinary.
Of course, there might be subtle details in the textures with connected textures that aren't in use right now, because we don't have Optifine yet, but I'm honestly not seeing that, it looks fine to me.
New conversions?
Nooo...
Its more like moving into a mansion that you have to use the back door in order to get in all the time. It may be nice once you get inside, not being able to use the front door kinda sucks.
Until the system us complete, texture pack makers are left in the dark.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4