NOOOOOO!!!! One of the magics of minecraft is the ability to respawn an infinite amount of times. And losing your whole inventory? That's just stupid. This is turning from a creative sand box game into more like a WOW game. Next thing you know we'll have to pay for monthly subscriptions!
YOU DON'T LOSE YOUR WORLD.
YOU LOSE YOUR LEVELS AND ALL YOUR ITEMS DROP.
Dot. ._.
Because your old character dies and you respawn as someone else?
You are a different person each time you die, hence the level purge.
In other words, your old char permanently died, not the world. It makes sense since if some random person died in real world, obviously the whole world won't die with him.
I wouldn't mind permadeath so long as the leveling system just builds up on the default skills we have now, such as my diamond pick lasts longer or breaks things faster, and my sword kills a zombie faster. If it means needing a certain level for a certain item then Minecraft is done for. This would mean the diamond pick I work so hard for can immediately get taken away when my ability to use it is removed by the fact that when I died, permadeath kicked in and removed all my levels. (Might I add that this is a fact many people who were to lazy to click the PC Gamer link and read it missed) Also: as a side note for the few people said this is only Adventure Mode, let me put this out there, I read somewhere "Adventure Update doesn't mean Adventure MODE". So no, it won't be toggle-able, it's a part of the game, accept that it won't be as bad as you think it is and get on with your life. Notch went this far and he hasn't ruined his game, he's not going to ruin it now, and i'm fairly sure he's picked up on a way to make this work for players both new and old without making dying insanely infuriating, especially with how common it has become in Minecraft. That said, again, it could all be simply modded out if he REALLY thinks the idea he just put out there is going to be pleasent to the player if a SINGLE tool has a leveling requirement.On to hunger, that's interesting, but since I play a server with a hunger mod I wouldn't mind hunger at all.
Luckily permadeath and hunger are only in hardcore. :wink.gif:
And the leveling is in the "Adventure mode" which is supposedly one of the three modes you can choose. (?) The others are survival and creative. (I think.)
I know, I'm not a very reliable source. :mellow.gif:
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Please help my idea, More World Options, get into Minecraft! All help is extremely appreciated! Thanks in advance!
Suddenly you need to store your loot much more vigorously. You turn into a dwarf more or less, hoarding everything you deem remotely useful into huge storage chests. Only carrying the bare minimum when adventuring / exploring caves, and become extremely adept to combat.
This is a much-needed feature that could bring new life into the game, for those interested of course. For others, just toggle it 'off' and get on with your lives.
Sweet! I can't see how these additions are a bad thing, as long as they are implemented well. I mean, with these features I may not need to play any other games :tongue.gif: Anyhow, stop all your moaning about "this doesn't feel minecrafty" or whatever; the game isn't finished yet, and until it is nobody can really say what the game is or isn't (except awesome!)
Hunger, yes. Leveling, hmm... We will have to see more on this because i'm not exactly sure how this would work. What would levels do, and how would you acheive a new level?
Permadeath, seems to be a thing where some people agree with and disagree. Permadeath should be in adventure mode, but there SHOULD be a creative mode where you just mine stuff, create.. oh yeah.. peaceful...
I'm expecting a menu with two, possibly three game modes when creating a new file. At first, it seemed like Adventure was going to be just an add on to the game itself, as in no two game modes, just one changed game.
Now, It seems more reasonable that it will be an entirely different game mode.
Were going to have to wait and see how this works.
blew me up with all my stuff
I lost my clock
I lost my gold
I lost my very special bow
Creeper Creeper blew me up,
blew me up with all my stuff
oh creeper how I hate you so,
to heck with you away you go!
YOU DON'T LOSE YOUR WORLD.
YOU LOSE YOUR LEVELS AND ALL YOUR ITEMS DROP.
Dot. ._.
http://dragcave.net/user/Chibinuva
http://www.youtube.com/user/Purrrsians?feature=mhee
Because your old character dies and you respawn as someone else?
You are a different person each time you die, hence the level purge.
In other words, your old char permanently died, not the world. It makes sense since if some random person died in real world, obviously the whole world won't die with him.
Good thing I don't mind it :biggrin.gif:
Luckily permadeath and hunger are only in hardcore. :wink.gif:
And the leveling is in the "Adventure mode" which is supposedly one of the three modes you can choose. (?) The others are survival and creative. (I think.)
I know, I'm not a very reliable source. :mellow.gif:
Suddenly you need to store your loot much more vigorously. You turn into a dwarf more or less, hoarding everything you deem remotely useful into huge storage chests. Only carrying the bare minimum when adventuring / exploring caves, and become extremely adept to combat.
This is a much-needed feature that could bring new life into the game, for those interested of course. For others, just toggle it 'off' and get on with your lives.
Peace
Lvls: Very fast leveling Read the PCgamer thing. (Probally for tools, but since super fast by the time you lose your wooden pick, you can use stone.)
PermaDeath: You lose items and ExP thats all.
Food: Preety sure its toggable, though I'de personally like this, gives it a survival feeling.
I personally think MC is to easy at times, I kinda like thse ideas.
Hunger, yes. Leveling, hmm... We will have to see more on this because i'm not exactly sure how this would work. What would levels do, and how would you acheive a new level?
Permadeath, seems to be a thing where some people agree with and disagree. Permadeath should be in adventure mode, but there SHOULD be a creative mode where you just mine stuff, create.. oh yeah.. peaceful...
I'm expecting a menu with two, possibly three game modes when creating a new file. At first, it seemed like Adventure was going to be just an add on to the game itself, as in no two game modes, just one changed game.
Now, It seems more reasonable that it will be an entirely different game mode.
Were going to have to wait and see how this works.
Perma-death? SMP only? I die alot to things I cannot control(I.E. )
I think it needs to be toggleable.
Looks good though :tongue.gif: