assassin7395, on 09 July 2011 - 12:53 PM, said:
this is lekily just for the current bow, as currently the bow is overpowered, with charging for each shot, spaming arrows longer is possible, or they wont go very far per shot. However id love to see charged sword strikes where a full charged strike stuns enemys, and does much more damage. Id also love to see parrying, where u can parry a sword using enemy. Also animations for enemys for EVERY attack, except wolf which his lunge is good enough. Also maybe jump attacking will give different animation. Also alot of stuipid ppl thinking carged crossbow shots is so dum. CROSSBOWS ARE MECHNICLY OPPERATED, only time ur actually doing any pulling is when u reload as u need to pull string back to put crossbolt in. Id love to see elemental arrows in as well.
I think animations would be cool when you first saw them but then after that you would just not even be able to attack because every second a animation would start. NOTE: I only mean this if you are talking about animations that make it where once you press a button and the game starts making your character do random back flips and sword slices.(like in halo only halo's doesn't get that annoying. But if you mean it just looks different like instead of only making the sword go up and down it could go side to side or something like that then I agree
I think i speak for everyone when saying, WTF ARE YOU ON ABOUT
assassin7395, on 09 July 2011 - 12:53 PM, said:
this is lekily just for the current bow, as currently the bow is overpowered, with charging for each shot, spaming arrows longer is possible, or they wont go very far per shot. However id love to see charged sword strikes where a full charged strike stuns enemys, and does much more damage. Id also love to see parrying, where u can parry a sword using enemy. Also animations for enemys for EVERY attack, except wolf which his lunge is good enough. Also maybe jump attacking will give different animation. Also alot of stuipid ppl thinking carged crossbow shots is so dum. CROSSBOWS ARE MECHNICLY OPPERATED, only time ur actually doing any pulling is when u reload as u need to pull string back to put crossbolt in. Id love to see elemental arrows in as well.
I think animations would be cool when you first saw them but then after that you would just not even be able to attack because every second a animation would start. NOTE: I only mean this if you are talking about animations that make it where once you press a button and the game starts making your character do random back flips and sword slices.(like in halo only halo's doesn't get that annoying. But if you mean it just looks different like instead of only making the sword go up and down it could go side to side or something like that then I agree
With animations all i ment was like zombie pigmans sword actually slices, the skeleton pulls his bow back, zombie does sort of a grabbing or swinging motion, slime doesent really need change, creeper already has animation.
thatd be a ripoff of terraria. so notch wont do tht, and modders wont iether
Are you serious? What a terraria fanboy you are. Almost all of the games I've played that had bow as a weapon, regardless of genre, had this hold-to-charge feature, so it's only rational that Notch decides to do the same to make bows more realistic.
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Air-dropped bombs come in 3 flavours, distinguished by their intelligence: smart, dumb and retarded.
Notch posted more screen shots on his Google+ account, Its showing of the brightness feature and it shows the dungeons. They look huge, at least about 50 blocks down in height.
Jackal the new scary mob might be the silverfish, it has a .png file already in the game but is unused, oh yeah by the way silverfish are a bug that eats crops and wood, so basically this...Our first wooden houses shall be eaten then creepers will start thier invasion once they have killed us and destroyed our homes they'll eat our farm...I'm switching to cobble houses in 1.8.
Better start working now, You won't have time when it comes out. There will be a way to protect from it I think. maybe a certian type of wood...
If we'd hold to charge the arrow on the bow, what would happen? Would it make the damage higher? x.x
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Does your Minecraft server need a website? Don't worry, I can make it for you and make it look as nice as the minecraftforums! I charge as low as $10-$15! PM me for more details.
Oh and guys, Notch came to a server i was on, and we all talked to him. I said he should add zoom in scopes to bows, and he promised he would :biggrin.gif:!
I agree... I had a creeper blow a hole in the front of my mansion... I took me 2 hours to build and 1 hour to rebuild
*edit* I have been dreading the Machine Gun Bow.
"I only regret that I have but one life to give for my country."
~Nathan Hale
I think i speak for everyone when saying, WTF ARE YOU ON ABOUT
With animations all i ment was like zombie pigmans sword actually slices, the skeleton pulls his bow back, zombie does sort of a grabbing or swinging motion, slime doesent really need change, creeper already has animation.
Are you serious? What a terraria fanboy you are. Almost all of the games I've played that had bow as a weapon, regardless of genre, had this hold-to-charge feature, so it's only rational that Notch decides to do the same to make bows more realistic.
ikr?! i can't wait for this...
IT'LL BE SO FRIGGIN AWESOME
Better start working now, You won't have time when it comes out. There will be a way to protect from it I think. maybe a certian type of wood...