When I converted my 360 save to xb1 all of my cats became untamed ocelots and one of them teleported in my chicken pen and killed all my chickens. Also after converting, my map was blank. Not sure if that one is normal or not but figured i'd mention it.
I'm having issues with the pistons. I try to stand many different ways 2 blocks, jumping, crouching whatever and still can't get my piston to place upright properly.
I also believe my mob farms are despawning somehow because I had a farm of cows, chickens, and pigs and went back only had 1 pig and 1 cow left out of the many I had unless they can jump over fences or started to eat each other I think something's wrong.
Since the last update, this has happened several times, if I save and exit the game while underground, when I next start the game I start on the surface directly above where I would have been underground.
If you turn off a player's ability to attack other players in the game, they can still attack and kill players with damaging potions (poison and instant damage).
I wish they would set the boat controls back to just moving the joystick left / right to steer, pulling it back to stop and pushing it forward to accelerate instead of turning around while in the boat and pressing forward to move it.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/29/2013
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64
Member Details
yesterday i had reverted 3 zombie villagers and they made babies just normal after they grew up they all made more and after about 2 or 3 cycles of this they stopped. fine i had the villagers i wanted so i saved and quitted today i came back and they were ALL gone. the whole place was empty.
While playing multiplayer on a world I share with my roommate. I found that spawners will not spawn ententies if the host of the world is not there.
I host the world and if I am 1000 blocks away from a spider spawner that my roommates character is at, it will not spawn spiders unless I come to the same spawner.
The breeding caps for all peaceful mobs needs to be made individual or chunk based I have to run around my whole world killing chickens just so my farm will work same with cows and sheep because their cap is shared. I know it's not a bug but it does hinder the amount of fun you can have in a game.
Chat in game on both Xbox editions have been faulty since the beginning but lately unable to use party chat while playing Minecraft works on every other game?
I have had issues where I get stuck in the air around where I am building or have recently removed a block. This "stuckness" behaves like falling in through a web, but there are not pieces around that I am in. My character bounces up and down for around 30 seconds to a minute before he finally falls through this glitched spot. This has occurred when mining, building with cobble/stone pieces, and standing on chests.
There is also extreme choppiness in an area I built that uses redstone, chests, and itemframes (this seems to be an pre-existing issue though).
I have had issues where I get stuck in the air around where I am building or have recently removed a block. This "stuckness" behaves like falling in through a web, but there are not pieces around that I am in. My character bounces up and down for around 30 seconds to a minute before he finally falls through this glitched spot. This has occurred when mining, building with cobble/stone pieces, and standing on chests.
There is also extreme choppiness in an area I built that uses redstone, chests, and itemframes (this seems to be an pre-existing issue though).
I've also noticed some blocks getting glitched.
I will second the mob caps are rediciously low, I would appreciate if 4J could tell us why the Xbox One can't support an increased cap over the xbox 360. Not just with passive mobs (35 villager?!?!) but the fact that spawners are now pointless. If you want to keep the hostile mob cap low could you implement the new enchatning system at least? Or allow us to manually increase the caps understand that those changes may impact performance?
While playing multiplayer on a world I share with my roommate. I found that spawners will not spawn ententies if the host of the world is not there.
I host the world and if I am 1000 blocks away from a spider spawner that my roommates character is at, it will not spawn spiders unless I come to the same spawner.
That is a bug I found.
I to have had this issue with multiple mob farms and experience farms also the iron golem farms. There is still lag while placing and breaking block while in multiplayer. This is the same for peaceful mobs if the host isn't close they won't spawn unless breaded or if host come close enough. Pistons still very hard to place in proper direction even while 2 to 3 blocks away. Blaze spawner's still aren't fully functional.
Small bug, when inside water along the edge your whole screen gets a white tint on city texture pack, not sure if its like this on other texture packs or not.
Also is it possible you can add a make all, or craft stack to crafting? so if I have 10 stacks of wood and want to turn them all into trap doors I can hold LT and press A to make a whole stack.
also a move all would be nice as well. if I open a chest I can hold LT while I click an item say cobblestone and all the cobble in my inventory would move to the chest.
Small bug, when inside water along the edge your whole screen gets a white tint on city texture pack, not sure if its like this on other texture packs or not.
Also is it possible you can add a make all, or craft stack to crafting? so if I have 10 stacks of wood and want to turn them all into trap doors I can hold LT and press A to make a whole stack.
also a move all would be nice as well. if I open a chest I can hold LT while I click an item say cobblestone and all the cobble in my inventory would move to the chest.
Genius! I would love to have the ability to do that.
Can someone confirm if slimes are spawning correctly. The slime chunk I have set up hasn't spawned slime for a while now and I'm running out of my slime balls.
Can someone confirm if slimes are spawning correctly. The slime chunk I have set up hasn't spawned slime for a while now and I'm running out of my slime balls.
Slimes are spawning for me. Stop at a swamp during the night if slime chunck is slow or find multiple slime chuncks next to each other to increase chances of them spawning.
I was wondering the same thing for awhile. I recently upgraded to XB1 Edition and I had a slime farm in one of my 360 worlds that was 3 chucks all in a line. When I transferred the save to XB1 there were no slimes spawning for the longest time, but then yesterday I went to the farm and there were more slimes there than I had ever seen. After killing them all with Looting III sword, I got 3 full stacks of slime balls and a stack of ~40. So I think it's just luck of the draw as to how many and how often they spawn
I was wondering the same thing for awhile. I recently upgraded to XB1 Edition and I had a slime farm in one of my 360 worlds that was 3 chucks all in a line. When I transferred the save to XB1 there were no slimes spawning for the longest time, but then yesterday I went to the farm and there were more slimes there than I had ever seen. After killing them all with Looting III sword, I got 3 full stacks of slime balls and a stack of ~40. So I think it's just luck of the draw as to how many and how often they spawn
If you go caving around your slime chunck it should make it more efficient other mobs in the area will make it slow if the mob cap is next to you then you wont get anything.
I am pretty sure it has always worked that way. It crafts things from your main bar first.
www.youtube.com/Halo2Brian
I also believe my mob farms are despawning somehow because I had a farm of cows, chickens, and pigs and went back only had 1 pig and 1 cow left out of the many I had unless they can jump over fences or started to eat each other I think something's wrong.
I host the world and if I am 1000 blocks away from a spider spawner that my roommates character is at, it will not spawn spiders unless I come to the same spawner.
That is a bug I found.
There is also extreme choppiness in an area I built that uses redstone, chests, and itemframes (this seems to be an pre-existing issue though).
I've also noticed some blocks getting glitched.
I will second the mob caps are rediciously low, I would appreciate if 4J could tell us why the Xbox One can't support an increased cap over the xbox 360. Not just with passive mobs (35 villager?!?!) but the fact that spawners are now pointless. If you want to keep the hostile mob cap low could you implement the new enchatning system at least? Or allow us to manually increase the caps understand that those changes may impact performance?
I to have had this issue with multiple mob farms and experience farms also the iron golem farms. There is still lag while placing and breaking block while in multiplayer. This is the same for peaceful mobs if the host isn't close they won't spawn unless breaded or if host come close enough. Pistons still very hard to place in proper direction even while 2 to 3 blocks away. Blaze spawner's still aren't fully functional.
Also is it possible you can add a make all, or craft stack to crafting? so if I have 10 stacks of wood and want to turn them all into trap doors I can hold LT and press A to make a whole stack.
also a move all would be nice as well. if I open a chest I can hold LT while I click an item say cobblestone and all the cobble in my inventory would move to the chest.
Genius! I would love to have the ability to do that.
Slimes are spawning for me. Stop at a swamp during the night if slime chunck is slow or find multiple slime chuncks next to each other to increase chances of them spawning.
If you go caving around your slime chunck it should make it more efficient other mobs in the area will make it slow if the mob cap is next to you then you wont get anything.