Is anyone else having issues with tamed animals? I uploaded my world from 360 to X1 and all my pets reverted back to their wild state. Oddly, they were stuck in the sitting position so they kept dragging their butts on the ground like they had worms or something...anyhow: Once I re-tamed them they were fine till I logged off. Now they sit there but I can't get them to stand like the game doesn't recognize me as the owner.
On an unrelated bug....? Are witches supposed to be silent? They are for me and its freaking me out when I fight one.
NEW STONE OR IRON ORE TEXTURE IN THE NATURALE TEXTUREPACK , BECAUSE THE IRON ORE TEXTURE LOOKS LIKE THE STONE TEXTURE SO YOU HAVE TO SEARCH VERY LONG FOR IRON ORE IN THIS TEXTUREPACK
Yeah thats my favorite texture but i cant see the iron either
Is anyone else having issues with tamed animals? I uploaded my world from 360 to X1 and all my pets reverted back to their wild state. Oddly, they were stuck in the sitting position so they kept dragging their butts on the ground like they had worms or something...anyhow: Once I re-tamed them they were fine till I logged off. Now they sit there but I can't get them to stand like the game doesn't recognize me as the owner.
On an unrelated bug....? Are witches supposed to be silent? They are for me and its freaking me out when I fight one.
Is anyone else having issues with tamed animals? I uploaded my world from 360 to X1 and all my pets reverted back to their wild state. Oddly, they were stuck in the sitting position so they kept dragging their butts on the ground like they had worms or something...anyhow: Once I re-tamed them they were fine till I logged off. Now they sit there but I can't get them to stand like the game doesn't recognize me as the owner.
On an unrelated bug....? Are witches supposed to be silent? They are for me and its freaking me out when I fight one.
I had the same problem with my dogs i recorded a clip and sent it to his xbox account but i doubt he got it.
Surely I am not the only person getting this bug. It happens constantly with my 7 segment display and there is nothing unusual about the redstone.
Ive had the SAME EXACT issue as well. Oddly enough, only one side of my setup does this. Done this millions of times before with no issues until the last redstone bug was released with TU18
So I always play on my buddies map. Recently for whatever reason within moments of me joining his game the map crashes, have not been able to do anything on that map in days, if he starts up another map i can play just fine, also he can play on our map by him self or with other people just fine its only when i join that the map crashes. pretty big bummer since i have put tons of time building stuff and surviving on our map really dont feel like starting over.
Ive had the SAME EXACT issue as well. Oddly enough, only one side of my setup does this. Done this millions of times before with no issues until the last redstone bug was released with TU18
Yeah, i kept getting that bug last patch too with my blaze farm. I used the Mumbo Jumbo design that uses pistons to push them all into a central chamber, then uses a piston as a shut off valve and another as a mob softener. I kept getting random pistons to stick like that. To fix it i had to break into the machine, fight the blazes and break the extra extended piston arm. . . then we got the patch and the spawner stopped working! I did get it again while experimenting with a sand generator idea (which didn't work at all) just the other day, so i know it is still an issue.
Just experienced the vanishing horse bug. Here's the setup. I'm a hermit, don't know why but I dig underground bases, literally and other. I had a donkey, horse and mule in a surface pen for the past two weeks with no problem. I dig out a spot in my underground base, move them in and they despawn while I'm putting the leads away in a chest right next to them. It seems like in this case the bug was related to them not being on the surface?
I am also getting max breeding messages for every animal except cows. Tells me I have reached the limit when I only have a handful of each type, except cows which I can breed without issue.
Just experienced the vanishing horse bug. Here's the setup. I'm a hermit, don't know why but I dig underground bases, literally and other. I had a donkey, horse and mule in a surface pen for the past two weeks with no problem. I dig out a spot in my underground base, move them in and they despawn while I'm putting the leads away in a chest right next to them. It seems like in this case the bug was related to them not being on the surface?
I am also getting max breeding messages for every animal except cows. Tells me I have reached the limit when I only have a handful of each type, except cows which I can breed without issue.
I can share that issue. We have had it in our server already, spent hours testing for good running horses only to have it despawn for a player that earned it from the server. Max messages also occur like crazy. Its really a pain.
I just experienced the disappearing horse. I made a stable and enclosed a newly tamed horse inside, after sleeping the horse was gone. Luckily because I'd heard about the issue I took the saddle off as soon as I put the horse in the stable. I've not been lucky enough to find a nametag anywhere so I'm hoping this is fixed soon
Melons dont break faster with any tools like they are supposed to, The Wiki says they are supposed to break faster with an axe but they dont.. pumpkins do but not melons...simple bug but annoying, i like to have melon blocks to store for later use when needing food and other things.
When I start Minecraft the Dr. Who skin pack 1 and sometimes skin pack 2 become unchecked and locked when I visit the Minecraft Store even though I purchased both. This forces me to download them again to unlock those skin packs. Sometimes the Minecraft Store crashes the game when you select an option in the store. Particularly the skin packs.
Hi I and many others are having the problem with the random water blocks forming when dispensers are used in farms or mob farms. It happens quite often as well. The random source block can either stop the mobs or food from spanning or growing or ruin farms and redstone all together. I have videos of the source block forming on my Upload account for Xbox one if anybody knows how to save those files or share them as attachments so that I can post them let me know for now here are two print screens. One of what it should do water slowly going away, and the other of two source blocks that formed and I will have to manually remove.
Dragging mobs with leads is painstakingly frustrating when going up one block. That is, horses, donkeys, and presumably other animals either resist or cannot be pulled up a one-block slope (even in e.g. a desert or plains with no meaningful obstacles present) without breaking leads. Dragging mobs downhill or along flat surfaces behaves as expected.
Also, I realize that when leads break they by design drop in the vicinity of the mob to which they were attached, but if this could be changed to simply return the lead to one's inventory that would be swell. I don't know how many leads I've lost because they've broken as indicated above, but the mob has wandered away from the point at which the lead broke, never to be found again.
Talking of leads, all of my leads on my stabled horses and donkey broke repeatedly and simultaneously today. I got half back as they were on the floor next to the animal, but the rest had vanished. I have had two of the horses leashed for a couple of days - it seemed to stop my despawning problem I was having, but suddenly they won't keep leashes on and break them while I'm away.
I am really glad the update came out. With that said I had been mining obsidian for about an hour and the update force closed my game with a prompt for me to update. That really sucked is this a MS issue or something with the game? I don't use auto save because it has been broken for most of the time on xbox one.
Since the update I went to check out my blaze spawner. It spawned a few(4) blazes and that was it. Killed them and couldn't get more to spawn. Looks like mob cap is still effecting blaze spawners.
On an unrelated bug....? Are witches supposed to be silent? They are for me and its freaking me out when I fight one.
Thank you for the response! I'm very sure this feature would be greatly appreciated by many console crafters.
Yeah thats my favorite texture but i cant see the iron either
I had the same problem with my dogs i recorded a clip and sent it to his xbox account but i doubt he got it.
Ive had the SAME EXACT issue as well. Oddly enough, only one side of my setup does this. Done this millions of times before with no issues until the last redstone bug was released with TU18
https://aurafall.weebly.com/
Yeah, i kept getting that bug last patch too with my blaze farm. I used the Mumbo Jumbo design that uses pistons to push them all into a central chamber, then uses a piston as a shut off valve and another as a mob softener. I kept getting random pistons to stick like that. To fix it i had to break into the machine, fight the blazes and break the extra extended piston arm. . . then we got the patch and the spawner stopped working! I did get it again while experimenting with a sand generator idea (which didn't work at all) just the other day, so i know it is still an issue.
Mythical Monster Mobs - http://www.minecraft...-mobs-reloaded/
Colored Chalk Blocks - http://www.minecraft...azuli-recolors/
My Minecraft City (as featured on The AH Community Channel)
http://www.minecraft...minecraft-city/
https://aurafall.weebly.com/
I am also getting max breeding messages for every animal except cows. Tells me I have reached the limit when I only have a handful of each type, except cows which I can breed without issue.
I can share that issue. We have had it in our server already, spent hours testing for good running horses only to have it despawn for a player that earned it from the server. Max messages also occur like crazy. Its really a pain.
https://aurafall.weebly.com/
Also, I realize that when leads break they by design drop in the vicinity of the mob to which they were attached, but if this could be changed to simply return the lead to one's inventory that would be swell. I don't know how many leads I've lost because they've broken as indicated above, but the mob has wandered away from the point at which the lead broke, never to be found again.
www.youtube.com/Halo2Brian
Leads attached to animals also break when you move far enough away from them.
www.youtube.com/Halo2Brian