This contains all confirmed and unconfirmed bugs for MCXbox One Edition. This thread allows other users to list bugs they have experienced, offer and view solutions and workarounds.
Twitter - @4JSteve
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The game still has what many refer to as "Redstone Lock". When redstone dust crosses chunk lines it will freeze in an "on" or "off" state even while no power source is connected until you manually update that dust directly. At first some believed that this may have been due to hardware limitations, but it is apparent that this is not the case now. To produce this bug lay out redstone dust on the ground in a large grid across chunk lines and either burn out a torch or generate a one tick pulse repeatedly until it occurs. This bug has single handedly ruined redstone for a lot of people since day one, so please address this or confirm that a fix is in the works. Thank you.
Might count as a missing feature rather then a bug but I am unable to hide the unpurchased mashup pack worlds from the save select screen like I could on the 360. Have not found any option to do so.
Also, I could have sworn I bought the halo mashup pack on the 360 but it was still full price in the store when I look to download it.
edit:
one other thing. I imported a world from the 360. When I opened it up, the two tamed cats I had became untamed ocelots
I have found many "bugs" so far. What was 4J doin for over a year?
Anywho it seems that the mining speed is slower than usual and renders Efficiency IV & V useless on tools. Meaning that no matter how fast it SHOULD go it will not exceed a certain speed.
Also it seems that chunks do not unload when a player moves away from them. This causes unnecessary strain on the console.
Lastly it appears that there is a mob cap of around 80 of each variety. Surely these Next-Gen consoles can handle AT LLEAST 1000?
All in all I am quite upset with the current release of Minecraft Xbox One I can't see any real changes to the game except for the minor graphical upgrade.
How do you get the $4.99 discount? I have the xbox 360 edition, but when I go to the market place on xbox one, It is still asking me to pay $19.99. I sthere a specific thing you have to do??
The "Disable Autosave" option is not being saved. I have to check it everytime before I load a world. This is the only world option that resets itself. Can you also please get rid of the additional message box asking if I want to turn Autosave back on when you go to manually save a world? If I wanted Autosave on I wouldn't have turned it off to begin with. These two things make quite a bit of extra menu work to play with Autosave disabled.
Sound issues in general such as chopping wood sound plays incorrectly, TNT and Creeper explosions sound muted amongst tons of other sound bugs... The sound effects really need to be patched as a whole, it's not game breaking just annoying to hear.
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* Currently not accepting friend requests, game invites or granting permission to join my worlds.
Attempting to purchase anything from the Minecraft Store option ingame with a Silver Account doesn't work. It takes you to a screen that says you have to have a Gold subscription. I'm sure that's not WAI.
Not sure if this was intentional or not, but spawners only spawn mobs when you are severely close to them. This makes it hard for me to create an xp farm. This is also true with mob traps like drop towers. I spent an hour or two making one and nothing even winds up spawning inside of it.
The selection sound (pressing a) is just awful on my polk audio speakers (that and other sound issues that others have mentioned). I won't be playing this X1 version until the sound issues are resolved. Hopefully in the next update. Thx.
Not sure if this was intentional or not, but spawners only spawn mobs when you are severely close to them. This makes it hard for me to create an xp farm. This is also true with mob traps like drop towers. I spent an hour or two making one and nothing even winds up spawning inside of it.
Not a bug. Spawners are the same as on PC, you have to be within 16 blocks.
On one of my imported maps, I have a few glass block platforms at layer 128, with a rail system. When exiting one of the minecarts, the glass blocks make their breaking sound, and I fall through. However when I get back onto the platform I fell through, all of the glass blocks are intact. Also when using the map, when you reach the old boundries present in the 360/PS3 versions, the player icon almost completely disappears from the map and it does not update with the rest of the area you are in. The map area needs to be increased for the new world sizes.
On one of my imported maps, I have a few glass block platforms at layer 128, with a rail system. When exiting one of the minecarts, the glass blocks make their breaking sound, and I fall through. However when I get back onto the platform I fell through, all of the glass blocks are intact. Also when using the map, when you reach the old boundries present in the 360/PS3 versions, the player icon almost completely disappears from the map and it does not update with the rest of the area you are in. The map area needs to be increased for the new world sizes.
Could you screenshot the issue you are seeing with the map?
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Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
The conversion doesn't work properly because when I convert a world from the 360, the name of the world and the picture of the world is correct but as soon as I get into the uploaded world it is a different world and not the one that I have uploaded. (I don't know if it makes too much sense but that's the explanation I could give for what happens)
The Meaning of Life, the Universe, and Everything.
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When standing directly under a block (I've only noticed with wood so far), trying to break it will cause a small graphical glitch. Also, when looking into the night sky, I get bars of different colors going across my screen. I've confirmed these both with other people. Also, some sounds seem way too loud. For example, opening the main menu, closing it, etc.
edit: It seems that all of my friends lost their items in their chests when they loaded in...
The Meaning of Life, the Universe, and Everything.
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There are dungeons that only spawn pigs in them! I'm playing on normal difficulty and there are no mobs spawning. What is going on? Is my map corrupted? It's just a spinning pig and nothing is coming out of it. Also, the chests that spawn in these dungeons are all empty!
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Also, I could have sworn I bought the halo mashup pack on the 360 but it was still full price in the store when I look to download it.
edit:
one other thing. I imported a world from the 360. When I opened it up, the two tamed cats I had became untamed ocelots
Anywho it seems that the mining speed is slower than usual and renders Efficiency IV & V useless on tools. Meaning that no matter how fast it SHOULD go it will not exceed a certain speed.
Also it seems that chunks do not unload when a player moves away from them. This causes unnecessary strain on the console.
Lastly it appears that there is a mob cap of around 80 of each variety. Surely these Next-Gen consoles can handle AT LLEAST 1000?
All in all I am quite upset with the current release of Minecraft Xbox One I can't see any real changes to the game except for the minor graphical upgrade.
frame rate jitters, can see this when having a wall of 25 frames.
extreamly quiet sound for player movements & sometimes mining & player interaction.
(not sure if the latter is worse on imported maps or not)
also not a bug, but I thought mobs were going to be stopped from spawning in creative, or an option added? (To bool value is already there, to do it)
Second bug: When you place a sign, it randomly puts a "y" as the first character.
So far, these are the only bugs I have found while playing the game.
@azgoodaz
Not a bug. Spawners are the same as on PC, you have to be within 16 blocks.
Could you screenshot the issue you are seeing with the map?
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
edit: It seems that all of my friends lost their items in their chests when they loaded in...
This is really disappointing.