If your expecting the updates to be different from the 360 to the one, your gonna be sorely disappointed. The only thing MC XB1 Edition has going for it ATM is larger world size. The updates are going to be the same across the board, be it XB1 or XB360.
Also, 4J have in the past, sneaked in additions that were not in the initial change log, so how about we wait until the update comes out before passing judgement. Then in a weeks time, we'll have had sufficient time to have gone through the update and see what else was included.
Rollback Post to RevisionRollBack
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
I'm not going to be that optimistic guy everyone hates, but let it be this way for a while. This TITLE UPDATE was out today, and I'm pretty sure that as I'm typing this post, 4J is doing their best to work on the remaining features we didn't get with this update. Let's wait just a little more, because as you can see, they were not only working in this title update but they were also working on that LittleBigPlanet mashup pack and in the Minecon skin pack.
Oh, do you guys remember that Minecon 2015 was going to be full of big surprises? Be a little more patient with this and let's what they had planned, because I'm expecting they will finally announce pc 1.9 version of Minecraft, they will probably announce more features for the pocket edition, and I'm sure they will explain what happened about this title update we console players just received.
Good, seems I can update from my account instead of the original DL account. I am looking forward to seeing these updates, seeing how I just started all these are added and not stuff I was wanting for ages lol.
Hopefully the stained glass and door changes look great on Skyrim, gonna check the superflat alterations as well
Im happy about everything exsept this one unforgiveing bug. So today I desided to delete my item testing world, but the game deletes my 367 level parkor map. I am really angery about this and I blame Jens. And what about all the talk on new fish and command blocks? Really? Like I said, unforgiving.
I know it's a choice. All I'm saying is what's needed to get the full benefits for the book and quill and story creation. That's all.
Although classic crafting feels more natural to me for some reason. I find I can remember most recipes with no help
and learning how to craft multiple items is rather fun, like crafting a full set of armor with just a few clicks. Bulk crafting
is so much faster this way.
And that's why we can choose what type of crafting suits us better. Also I think I noticed something that 4J (or Microsoft) probably left through development talking about classic crafting. I go to my inventory see the 4 crafting slots and I notice they didn't traduce it to my language! When it was supposed to say ''Fabricação'' it still says Crafting. Guess they forgot about that.