(cur | prev) 20:58, 30 November 2014 Greganelson (Talk | contribs)(Added TU17 Reference by 4JSteve)
(cur | prev) 20:49, 30 November 2014 Greganelson (Talk | contribs) (The New Bug Reporting List cites that the current XBox 360 version is TU17 since Sept 8, 2014, and the Title Update Change Logs that show TU16 hasn't been updated since June 8, 2014)
Well... I do have clear memory of my fingers typing that update... the mouse clicks and such... but that could just be who ever hacked into my body that might be pulling the strings making me believe that I did it of my own volition....
I just wish that I could clearly see that sign on the latest teaser image... the upper right one appears to have a TU## number on it... but I can't make out the digits part on the right hand side.
Who said that in order to be classed as a Title update it has to include new features? I was always under the assumption that a title update is an update to the game be it adding new features, or fixing bugs, no matter how minor they are. When an update rolls out for the game it is for the most part a Title update. I don't get how you feel it has to include new features in order to be called a title update. This kinda simplifies things, otherwise we would end up with TU's and BU's (bug updates), each with different numbers, making things well way more complex then it has to be.
- Fix for problem with Save & Exit.
- Fix for 'Can Build and Mine' option in Host Options Menu does not function properly in a Creative Mode
- Fix for entity culling that was causing flickering whilst riding minecarts and pigs.
- Fix for very slow cycling of which players get chunks sent over the network, when the server is under high load
- Improvements to algorithm for sending chunks over the network.
- Fix for explosion causing damage in unrelated areas of maps.
- Fix for problem where user purchases a number of emeralds continuously from the same villager, and the game will not register all emeralds.
- Fix for glass rendering problem.
- Fix for the hitbox on torches sometimes being incorrect.
- Fix for enchanted items not destroying blocks as quickly as they should.
- Fix for placing a Redstone Torch next to a Note Block not always activating it.
- Fixed for mobs still aggressive while the player is invisible (using potion).
- Fix for players riding boats/minecarts sometimes being invisible to remote players.
- Fix for Maps placed in an Item Frame appearing as blank to other players.
- Fix for Camera resetting when going through Nether or End Portals.
Change log for Title Update 17 - August 26th 2014
Fixes/Changes:-
- Fix for a few issues with Save Transfer.
- Some code additions to allow skins to turn off armor display and footstep audio where it doesn't work very well (for Doctor Who Skins Volume I).
This contains all confirmed and unconfirmed bugs for MCXB360E. This thread allows other users to list bugs they have experienced, offer and view solutions and workarounds.
Redstone issues
Crash when breaking an item frame with a Map in it
Crash when placing a boat on Lava or on fire
Noteblock sound stops at 16 blocks
Tamed Horses Despawning
Duplication Glitch
Creepers floating above the ground
XP Bar vanishing after dismounting a Horse
No XP Level up sound
Cave spiders aren't poisoning players (Easy +)
Changing to Creative mode while in Adventure mode (#136)
Non-Hostile mobs don't stop running once hit
To Be Confirmed
Lapis Lazuli texture
Withers are a lighter gray than PC withers.
Withers will attack a player even if they're invisible.
If you hit a passive mob, it will never stop running.
Mobs walk over rails. This was fixed in Java 1.4.2
TNT minecarts still explode even when TNT is turned off.
Mobs don't pick up armor
Players remaining health is displaying incorrectly (Showing 0 while still alive)
Done.
I certainly hope that was me... otherwise someone else was using my login .... and my body for that matter:
http://minecraft.gamepedia.com/Console_Edition_version_history
Well... I do have clear memory of my fingers typing that update... the mouse clicks and such... but that could just be who ever hacked into my body that might be pulling the strings making me believe that I did it of my own volition....
I just wish that I could clearly see that sign on the latest teaser image... the upper right one appears to have a TU## number on it... but I can't make out the digits part on the right hand side.
We apparently have had 2 updates that didn't happen in September at all?!?!?!?!?
Per padware in the MCXBLA Title Update change logs [Title Update 18]:
http://www.minecraftforum.net/forums/minecraft-xbox-360-edition/mcx360-recent-upcoming-updates/2064202-mcxbla-title-update-change-logs-title-update-18
The funny thing is, is that I really don't remember any 360 updates around those times... but I do remember the one at the beginning of September.
It's called TU19.
A lot of people have, including myself. Enjoying horses, hoppers, comparators, daylight sensors, redstone blocks and much much more.
It wouldn't be a Feature Update if it didn't come with its share of bugs.
But seriously, even with the bugs, I'm enjoying it and I do not regret updating to this version as some people seem to claim.
Really? Well here's the list:
http://www.minecraftforum.net/forums/minecraft-xbox-360-edition/mcx360-recent-upcoming-updates/2304080-mcxbla-official-known-bugs-list-tu19
Just from the first post on page 1 alone:
also, didnt xp bar used to be in creative too?