This might be an uniformed question, but I cannot find the answer anywhere on the forums. If the answer is there, please direct me.
Running Minecraft Win 10 beta - not the old PC version.
I like playing on my notebook when I am away from home and make different worlds. However, when I get home to my desktop, I cannot see any of the worlds I created. I am using the same Windows login and same XBOX login (gamertag), but it seems like it only saves local copies of worlds I create.
Am I doing something wrong or is this just a massive oversight from Microsoft and their "everything to the cloud" nonsense?
I'll take a stab since I'm also new to Minecraft myself. For every win10 system you have Minecraft installed, it stores your world locally to said system, pretty cut and dry. XBOX is not cross platform/compatible win win10 version and only good for 'achievements' purposes. Once 'realms' are available in beta, only then you can 'join' worlds/realms which make it more central, of course there's an associated cost.
This isn't a "massive oversight" from MS. Win10 is designed that way. And there is no "cloud" saves (too easy to "share" worlds with others, a no-no), so you're right- local only, and each will have their own separate worlds. That's the Bad News.
The Good News is there's a way around it. Win10-to-Win10 is LAN only. So all you have to do is have both your laptop and desktop running at the same time, start one world on one, then join it on the other. (I agree, it's not the best way, but it is some way.)
Modding minecraft win10 is possible, the signature verification is probably the only hold up for everyone whos modding it, and probably illegal which is why im holding off on tinkering with the win10 build, b ut now im getting tired of running a android build modded to host worlds with the same experience as minecraft PE (with the animals, monsters and infinite generated world) vs the pocketmine, so ill take a look into it. Probably will stick with the PE mod build i run though but you never know. Might make a win10 c++ build or modified build to enable more users on the server, just kinda curious how it would handle on the xbox live platform if say people started crushing it lol
This might be an uniformed question, but I cannot find the answer anywhere on the forums. If the answer is there, please direct me.
Running Minecraft Win 10 beta - not the old PC version.
I like playing on my notebook when I am away from home and make different worlds. However, when I get home to my desktop, I cannot see any of the worlds I created. I am using the same Windows login and same XBOX login (gamertag), but it seems like it only saves local copies of worlds I create.
Am I doing something wrong or is this just a massive oversight from Microsoft and their "everything to the cloud" nonsense?
Thanks for the help forum!
DarkSideTacos
I'll take a stab since I'm also new to Minecraft myself. For every win10 system you have Minecraft installed, it stores your world locally to said system, pretty cut and dry. XBOX is not cross platform/compatible win win10 version and only good for 'achievements' purposes. Once 'realms' are available in beta, only then you can 'join' worlds/realms which make it more central, of course there's an associated cost.
This isn't a "massive oversight" from MS. Win10 is designed that way. And there is no "cloud" saves (too easy to "share" worlds with others, a no-no), so you're right- local only, and each will have their own separate worlds. That's the Bad News.
The Good News is there's a way around it. Win10-to-Win10 is LAN only. So all you have to do is have both your laptop and desktop running at the same time, start one world on one, then join it on the other. (I agree, it's not the best way, but it is some way.)
Modding minecraft win10 is possible, the signature verification is probably the only hold up for everyone whos modding it, and probably illegal which is why im holding off on tinkering with the win10 build, b ut now im getting tired of running a android build modded to host worlds with the same experience as minecraft PE (with the animals, monsters and infinite generated world) vs the pocketmine, so ill take a look into it. Probably will stick with the PE mod build i run though but you never know. Might make a win10 c++ build or modified build to enable more users on the server, just kinda curious how it would handle on the xbox live platform if say people started crushing it lol
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