The Meaning of Life, the Universe, and Everything.
Join Date:
1/13/2014
Posts:
171
Location:
Arm pit of North America
PSN:
fordprefected
Member Details
Gammamutant, Junokaii, and others have posted about the underused water in the different biomes. People have commented to water as an agriculture source in itself and the lack of flora and fauna other then the octopus. Having an aggressive mob like a shark or an electric eel would make boats a much needed mode of transport and make a survival island server way more interesting. Auto-Fish farms would be cool. Say a 16 by 16 pond with pistons on two sides of the square. The pond starts to bubble after a certain amount of time, like any crop ready for harvest. A player seeing the bubbles drops a set of pistons and raises others then runs out to collect the fish flopping on the ground. Its a good idea to bring up rindfind.
Gammamutant, Junokaii, and others have posted about the underused water in the different biomes. People have commented to water as an agriculture source in itself and the lack of flora and fauna other then the octopus. Having an aggressive mob like a shark or an electric eel would make boats a much needed mode of transport and make a survival island server way more interesting. Auto-Fish farms would be cool. Say a 16 by 16 pond with pistons on two sides of the square. The pond starts to bubble after a certain amount of time, like any crop ready for harvest. A player seeing the bubbles drops a set of pistons and raises others then runs out to collect the fish flopping on the ground. Its a good idea to bring up rindfind.
Fish farming sounds good. I just wonder if sharks might ruin it just like wolves hunt sheep lol
Would offer new challenges to look forward to though.
Me thinking redstone all the time I think of sharks would help with promity detectors near water.
Having a shark around your secret base, but when you walk to a hidden piston door, the shark that is following you triggers the door to open from the outside with a pressure plate underneath...
Interesting thing to do which only works well with cows right now.
A mob that lives in lava in the overworld. Like a lava bug. They also should add snakes. They could drop venom for potion brewing. Just a couple ideas.
HOW BOUT MORE MOBS FOR MUSHROOM BIOMES.LIKE CHICKENSHROOMS.AND MORE GOLEMS LIKE A BUTTER GOLEM (SKYDOESMINECRAFT WOULD BE SUPER HAPPY) AND A NETHER THEMED ANIMAL LIKE A HELL HOUND.SOME NEW ANIMALS IN CAVES LIKE SLUGS OR MAYBE TURTLES.AND I THINK THEY SHOULD ADD FARLANDERS.
A mob that lives in lava in the overworld. Like a lava bug. They also should add snakes. They could drop venom for potion brewing. Just a couple ideas.
That's a good idea.
Perhaps a more simpler way of making potions of poison? (I can't remember if they have this or not right now)
HOW BOUT MORE MOBS FOR MUSHROOM BIOMES.LIKE CHICKENSHROOMS.AND MORE GOLEMS LIKE A BUTTER GOLEM (SKYDOESMINECRAFT WOULD BE SUPER HAPPY) AND A NETHER THEMED ANIMAL LIKE A HELL HOUND.SOME NEW ANIMALS IN CAVES LIKE SLUGS OR MAYBE TURTLES.AND I THINK THEY SHOULD ADD FARLANDERS.
please dont say his name hear only little kids like him. thank you
Lizard men, different flowers, werewolf, maybe other warriors wearing armors, Lions, different weapons like axes, maces crossbow kind of the pc mods, lots of thing they can add, but the main problem is the world size to small... saving money to get new console :mellow:, maybe a fortress in the normal world with evil knights and a new Boss...
Havelock Ellis(1859 - 1939), Impressions and Comments (1914)
Fish farming sounds good. I just wonder if sharks might ruin it just like wolves hunt sheep lol
Would offer new challenges to look forward to though.
Me thinking redstone all the time I think of sharks would help with promity detectors near water.
Having a shark around your secret base, but when you walk to a hidden piston door, the shark that is following you triggers the door to open from the outside with a pressure plate underneath...
Interesting thing to do which only works well with cows right now.
Jesus is Lord!
Monsters don't spawn on or under mushroom biomes
Also they should bring in Monkey's/Zombie monkies that could drop bannanas or something and they could climb walls Prehaps.
That's a good idea.
Perhaps a more simpler way of making potions of poison? (I can't remember if they have this or not right now)
"One who knows nothing can understand nothing"
please dont say his name hear only little kids like him. thank you
i have a mic and love normal/hard survival, i also can build you a house for a fee
-Bigger zombie that's tougher, and hits harder
-Skeleton with a fire bow that lights you on fire (maybe)
-Iron Spider. Tougher, and drops iron instead of eyes as a drop
Maybe?
Locking.
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