That's easy, sticky piston chaining (using slime blocks in-between, not as good as actual chaining, won't be as compact but will take much less redstone as trying to get it to work now), huge door/portcullis structures, bridges, that sort of thing. Anything that requires chaining will also be much easier.
You could use slime blocks to reduce restone/piston needs, because you could use 1 sticky piston to move tons of blocks at once (useful for sugarcane/cocoa bean farms).
You could use it for redstone, too, such as moving redstone blocks, or regular blocks (which will pass on a redstone signal from a repeater/comparator).
Not only could you make single block elevators, but you could also move a large floor section, so you could actually make a large floor elevator (like the ones in video games where you have to fight stuff for some reason).
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"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Actually, you can't really make an elevator since even with all the chained blocks, you still only get about 1 block moving anyway. Now if the slime blocks all retracted into the sticky piston, then an elevator would be possible. That is unless it was somehow possible to chain sticky pistons.
Well a few things come to mind namely that this now makes fully autonomous flying machines possible in survival. Also, all sorts of door will be able to be made much more compact and simple.
This is an awesome feature. It'll likely spark a second redstone revolution.
Actually, you can't really make an elevator since even with all the chained blocks, you still only get about 1 block moving anyway. Now if the slime blocks all retracted into the sticky piston, then an elevator would be possible. That is unless it was somehow possible to chain sticky pistons.
It will allow sticky piston chaining like this (that is, unless they explicitly remove slime blocks sticking to pistons, or block-slimeblock-block pull chains, either of which would ruin it):
(obsidian used sort of like "bookends" to prevent the blocks below the chain from getting stuck he slime blocks, in those directions at least.....)
Although, due to needing the slime blocks, it will be half as compact of a chain as true sticky piston chaining would be (sucks that they removed that from sticky pistons in the first place). So, pictured is likely the largest possible chain that will be possible, needing some sort of utterly complex redstone trick that gets exponentially more complex with each block of space added. However, maybe someone will figure out a more simple solution such as using a sticky piston to pull the pulling chain away (with obsidian to prevent the pulled block from moving, and thus the platform) and moving in another pulling chain (one lower) or somehow a pushing chain instead.
If regular pistons don't stick to slime blocks when retracting (I'd hope they wouldn't, this would defeat their purpose) then you could likely dump a piston chain, and instead have a slime block arm that would be pushed by a piston, that piston would unpower and retract into the wall, and then another piston would move out of the wall and power then unpower and retract, so on and so forth until the bottom. That'd likely be what people would do. One side for up, and another for down.
I'm wondering how the "12 blocks can be moved" thing will transfer into slime blocks? Considering how expensive they are, I'd hope that it could do at least a 12 block radius from the piston, if not more. Pushing more than 12 blocks is a bit OP because you could destroy caves that way, but that's not an issue if you need a slime block (9 slimeballs!) every other block!
EDIT: now that I think about it, it would likely be easier to do the same thing as I was saying with "pushing" a platform, but instead pulling it. When a sticky piston pulls it and then pulls back into the wall, because none of the blocks can move, the next sticky piston can pop out of the wall and activate, pulling it down once again. No chaining needed.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Can't wait to see what kind of inventions the most notable redstone youtubers will create with this, until I see what can be done with that by myself, I can't think of any useful creations, but I'm sure we will see some pretty soon.
......but I'm having second thoughts on this after my last post. Depending on the implementation, this will either be the greatest thing ever, or something that "seems great" but just isn't good enough for the excuse to craft in survival minecraft, let alone DO something with it.
I've been burned in the past. When pistons came out, I was SO excited about the possibilities. "I'll make piston elevators, hidden doors, pop out staircases, it'll be great!" I said. After experimenting with it for a while, I found out that sticky piston chaining wasn't in vanilla, so redstone elevators were too complex for more than 4 blocks of movement, and still more redstone than I'd care to do. I tried out the mod, made a piston elevator quite quickly and LOVED it, except for the fact that it launched me in the air until I died.
After that? I have NEVER used pistons in survival Minecraft in large quantities. The most I've done? Moving a few blocks, such as popping stairs forwards or making fences go down into the ground. I made a few simple piston doors, but never really used them.
It saddens me because I've realized that MOST features are highly impractical in SSP. Enchanting (enchants usually suck, now takes lapis, as if it wasn't late-game enough requiring diamonds, obsidian and a book), anvil (takes a high amount of XP if you need it, breaks quickly), brewing (requires finding a nether fortress and killing a blaze), minecarts (requires tons of iron and gold for tracks, slow and can barely get up hills), redstone/redstone devices (it's easy enough to get the stuff.... just don't really feel compelled to use it), hoppers (again, nice, but requires a bit of iron, little need, moving items up even short distances is a pain), beacons (find a nether fortress, kill wither skeletons to get skulls, spawn and OP creature that will kill and destroy everything, make a mountain of compressed resources. yeah.). Out of ALL of these features, the only one I consistently use is enchanting. That's still very late-game because you may be very unlucky and not find cows to make a book, and even then slaughtering one for a chance of leather is not a good idea until you're farming them. I've not been into Minecraft lately, and I just now realized that it's basically become an annoyance and a chore!
Anyways, yeah, this new feature will either make pistons worthwhile, or keep it only really useful as a redstone tool not doing pistons justice. Currently, pistons move 1 block 1 meter, and that's about it, I hope that changes.
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"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
0/10 all of the limitations I worried about exists.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Yes, the update is a little bit disappointing. I think the amount of blocks that can be pushed needs to be amplified. 12 blocks is fine for only moving slime blocks, but you need maybe double that in order to move them and some ground too. This is a great start, but I think to do what some of us want to do, it's still going to require an extra mod on top of that.
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I have always felt that the sticky pistons should behave in this way. Just on their sticky side of course. I hope they extend this functionality to the sticky pistons themselves as well.
The slime block update is nice, but I think there needs to be 2 improvement to make it more worthwhile.
#1 lets say you want to make a 2x2x3 clump of slime blocks and encase it in stone to make a rising bridge, right now, cant do that. If they fix that would be nice
#2 this has been a problom for a long while. sticky pistons should act like the slime blocks and push and pull other resting and exstended positions. then we wouldn't have to fight with complex redstone scematics.
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Can anyone sssspare ssssome Gunpowder? it wassss taken from me thissss morning... CURSSSSE YOU SSSSTEVE!!! Sssseeya folkssss
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Apparently, they will stick blocks to them, at least according to this gif, by Dinnerbone.
What uses can you see for this?
...but that's just like, my opinion, man.
You could use slime blocks to reduce restone/piston needs, because you could use 1 sticky piston to move tons of blocks at once (useful for sugarcane/cocoa bean farms).
You could use it for redstone, too, such as moving redstone blocks, or regular blocks (which will pass on a redstone signal from a repeater/comparator).
Not only could you make single block elevators, but you could also move a large floor section, so you could actually make a large floor elevator (like the ones in video games where you have to fight stuff for some reason).
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
This is an awesome feature. It'll likely spark a second redstone revolution.
It will allow sticky piston chaining like this (that is, unless they explicitly remove slime blocks sticking to pistons, or block-slimeblock-block pull chains, either of which would ruin it):
(obsidian used sort of like "bookends" to prevent the blocks below the chain from getting stuck he slime blocks, in those directions at least.....)
Although, due to needing the slime blocks, it will be half as compact of a chain as true sticky piston chaining would be (sucks that they removed that from sticky pistons in the first place). So, pictured is likely the largest possible chain that will be possible, needing some sort of utterly complex redstone trick that gets exponentially more complex with each block of space added. However, maybe someone will figure out a more simple solution such as using a sticky piston to pull the pulling chain away (with obsidian to prevent the pulled block from moving, and thus the platform) and moving in another pulling chain (one lower) or somehow a pushing chain instead.
If regular pistons don't stick to slime blocks when retracting (I'd hope they wouldn't, this would defeat their purpose) then you could likely dump a piston chain, and instead have a slime block arm that would be pushed by a piston, that piston would unpower and retract into the wall, and then another piston would move out of the wall and power then unpower and retract, so on and so forth until the bottom. That'd likely be what people would do. One side for up, and another for down.
I'm wondering how the "12 blocks can be moved" thing will transfer into slime blocks? Considering how expensive they are, I'd hope that it could do at least a 12 block radius from the piston, if not more. Pushing more than 12 blocks is a bit OP because you could destroy caves that way, but that's not an issue if you need a slime block (9 slimeballs!) every other block!
EDIT: now that I think about it, it would likely be easier to do the same thing as I was saying with "pushing" a platform, but instead pulling it. When a sticky piston pulls it and then pulls back into the wall, because none of the blocks can move, the next sticky piston can pop out of the wall and activate, pulling it down once again. No chaining needed.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
......but I'm having second thoughts on this after my last post. Depending on the implementation, this will either be the greatest thing ever, or something that "seems great" but just isn't good enough for the excuse to craft in survival minecraft, let alone DO something with it.
I've been burned in the past. When pistons came out, I was SO excited about the possibilities. "I'll make piston elevators, hidden doors, pop out staircases, it'll be great!" I said. After experimenting with it for a while, I found out that sticky piston chaining wasn't in vanilla, so redstone elevators were too complex for more than 4 blocks of movement, and still more redstone than I'd care to do. I tried out the mod, made a piston elevator quite quickly and LOVED it, except for the fact that it launched me in the air until I died.
After that? I have NEVER used pistons in survival Minecraft in large quantities. The most I've done? Moving a few blocks, such as popping stairs forwards or making fences go down into the ground. I made a few simple piston doors, but never really used them.
It saddens me because I've realized that MOST features are highly impractical in SSP. Enchanting (enchants usually suck, now takes lapis, as if it wasn't late-game enough requiring diamonds, obsidian and a book), anvil (takes a high amount of XP if you need it, breaks quickly), brewing (requires finding a nether fortress and killing a blaze), minecarts (requires tons of iron and gold for tracks, slow and can barely get up hills), redstone/redstone devices (it's easy enough to get the stuff.... just don't really feel compelled to use it), hoppers (again, nice, but requires a bit of iron, little need, moving items up even short distances is a pain), beacons (find a nether fortress, kill wither skeletons to get skulls, spawn and OP creature that will kill and destroy everything, make a mountain of compressed resources. yeah.). Out of ALL of these features, the only one I consistently use is enchanting. That's still very late-game because you may be very unlucky and not find cows to make a book, and even then slaughtering one for a chance of leather is not a good idea until you're farming them. I've not been into Minecraft lately, and I just now realized that it's basically become an annoyance and a chore!
Anyways, yeah, this new feature will either make pistons worthwhile, or keep it only really useful as a redstone tool not doing pistons justice. Currently, pistons move 1 block 1 meter, and that's about it, I hope that changes.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
http://www.minecraft...d-mob-spawning/
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Map Item Renderer
Item Frame Rail Station
#1 lets say you want to make a 2x2x3 clump of slime blocks and encase it in stone to make a rising bridge, right now, cant do that. If they fix that would be nice
#2 this has been a problom for a long while. sticky pistons should act like the slime blocks and push and pull other resting and exstended positions. then we wouldn't have to fight with complex redstone scematics.
Sssseeya folkssss
That way you can use ice blocks in between chunks of slime blocks to keep them from interacting with each other.