Zombies and Skeletons should have a chance of spawning with a unique melee weapon. It's more powerful than a sword and it can do something else in the place of blocking, but it's uncraftable and must be obtained from a zombie or a skeleton.
There should be infected vilages that spawn with zombies and village buildings with rotten wood, mossy cobblestone, spiderwebs, broken windows, ect. Also if zombies inhabit a village it should decay over time. Anyhow, 1.4 might be Adventure Update 2.0!
Amen. I'm tired of Jeb/Dinnerbone overdoing everything. This should just be "rare loot tweaked for difficulty settings and visible/active on monsters." We don't need baby zombies in diamond armor.
I seriously doubt that any of us will see baby zombies at all. Let alone zombies wearing even one piece of diamond armour. I bet that happening upon a fully-diamond-armoured baby zombie by chance will literally never happen. It could only happen at villages, and only villages with baby villagers, and only such villages where zombies kill the baby villager.
Personally, I'd like for villager zombies to be different. They wouldn't despawn and they'd stay in houses all the time. Maybe their arms would be like villagers'. Maybe there could even be a potion recipe for de-zombifying villagers!
Rollback Post to RevisionRollBack
Make note: I generally avoid being insulting. If I sound insulting, I'm probably joking.