Mundane. All the mobs that were added for about 2 years now are innovative. Wait, witches and innovative ? Yes. In an RPG witches shoot lightning bolts at you. In Minecraft they throw potions at you. Innovative combat.
How can you know that they will be mundane? They haven't stated anything about horses except that there will be horses.
But pigs are slower ! And that is good so. Things faster than pigs going at Carrot Nitro speed are hard to control and you will probably fall of cliffs.
Again, how do you know? Mojang will probably implement a good control system
But mounted combat ! Face it, MC's combat system isn't made for mounted combat. If a horse would be the size of a cow, your sword reach would be decreased to about 2 blocks of range instead of 4 blocks. And you are a very good target as a horseman. Cause if ya keep riding ya will miss your meele target and overshoot it whilst it stabs you in the back. So you will have to stop and turn around. Now you are artow/potion fodder !
Combat systems can be changed, and 2 blocks range from a horse is 2 meters, which is pretty long.
But breeding ! .... Why do we need to have a breeding system for horses ? We would need a breeding system for farm animals too, such as chickens laying eggs every 2.5 minutes instead of 5 minutes or cows that drop more meat and stuff. And this will be too much farming IMO.
Why the heck would we need new breeding systems for chickens and cows? And we need breeding systems for horses for the same reason that we need breeding systems for all the other mobs.
But they are horses and awesome! They may be, and there is indeed not many more great sights such as watching a Lich Lord Charge into battle on his trusty shadow steed. But not in MC, as such things require higher defiition than MC offers. Adding a mob jus because it is awesome is adding a mob that is an ambiance mob but wasn't intended as one.
You have no idea how they are going to make them look. Stop making so many assumptions.
But I like ponies ! They wouldn't add ponies but horses. And I despise ponies. They kick me. Often. Even if I move veeerrryyyyy sllllooooowwwwwlllyyyy. (And yes, this topic contains a post arguing that adding horses is cool because MLP fans could get a texture pack that turns horses into ponies.)
No one cares that you despise ponies.
Also: all the balancing that has been proposed for horses to make up for their (not present) advantages over pigs gives horses a WAYY too big spotlight. It is over the top. We do not an entire content update devoted to horses.
They never said entire content update, unless 1.6 is nicknamed the Horse Update you can be sure that there will be other non-horse related stuff.
And last but not least: The devs can add these functions that horses may have to pigs ! SO IT IS A WIN-WIN SITUATION ! You get the desired stuff and we can keep pigs.
We will still have pigs, and I think being able to control pigs was just a fun little feature, and it was never intended to be a horse alternative.
Come back and reform your argument when the 1.6 update is finished.
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I think that sure, minecraft doesn't need horses, but it would be a nice addition to the game. I wouldn't use them all the time, but I don't really think that they would be an unwelcome addition.
Even though they do seem somewhat generic, but I think mojang will think of something unique to do with them. Think of the Allocator. The hopper was very different and probably not what anyone was expecting, but it still had the same basic functionality.
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Regardless of what change you do, no matter how small, someone will complain. - Jens Bergensten
If you want me to see your reply, make sure to quote my post in your reply.
Mostly moved on. May check back a few times a year.
Even though they do seem somewhat generic, but I think mojang will think of something unique to do with them. Think of the Allocator. The hopper was very different and probably not what anyone was expecting, but it still had the same basic functionality.
http://www.minecraftforum.net/topic/1757591-horses-are-confirmed-for-minecraft-16/
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