I had a very tall spiral piston elevator working well in both single and multiplayer in 1.7. Wasn't too hard to accomplish and had the timing down to each sequential piston going off every tick.
After updating to 1.8 the elevator is shaky, it absolutely will not work at a piston firing each tick so I changed it to a piston firing every two ticks, which seems to be better. It will get me to the top sometimes, however it isn't anywhere near what I would call reliable. It seems that the elevator is failing because I am not being completely pushed onto the next piston so that the next piston in the sequence ends up unable to push me into the open space.
Is anyone else having this problem?
Was there some sort of auto correct in 1.7 that would slip my character into an open space even if I wasn't perfectly aligned that was removed?
Were pistons altered in some way that they aren't always pushing characters fully?
I had a very tall spiral piston elevator working well in both single and multiplayer in 1.7. Wasn't too hard to accomplish and had the timing down to each sequential piston going off every tick.
After updating to 1.8 the elevator is shaky, it absolutely will not work at a piston firing each tick so I changed it to a piston firing every two ticks, which seems to be better. It will get me to the top sometimes, however it isn't anywhere near what I would call reliable. It seems that the elevator is failing because I am not being completely pushed onto the next piston so that the next piston in the sequence ends up unable to push me into the open space.
Is anyone else having this problem?
Was there some sort of auto correct in 1.7 that would slip my character into an open space even if I wasn't perfectly aligned that was removed?
Were pistons altered in some way that they aren't always pushing characters fully?
Spent too much time building these =(
for one, welcome to the forums, for two, are you talking bout a spiral escalater?
I had not attempted to make one of these before, and when the SMP server I usually hopped on was started up to 1.8 world, we found a town, and I built a lookout tower based around the spiral piston elevator type of thing. It works SOMETIMES at best, and others well... not so much. I'd tried adjusting timing and getting each piston to be on longer than I had them set to before (had a pulse limiter in the line) to no effect.
Sometimes it would get me up all the way (something like 40 or 50 upward pushes), sometimes it would stop pushing me around the 4th or 5th level ... while looking down it seemed that the piston below me would fire, but the piston would just shoot through my body, rather than actually pushing me up, I'd then see the side pusher go through my head. Luckily I didn't "hide" the pistons with sticky pistons, and just used regular ones ... or I may have sufficated.
After updating to 1.8 the elevator is shaky, it absolutely will not work at a piston firing each tick so I changed it to a piston firing every two ticks, which seems to be better. It will get me to the top sometimes, however it isn't anywhere near what I would call reliable. It seems that the elevator is failing because I am not being completely pushed onto the next piston so that the next piston in the sequence ends up unable to push me into the open space.
Is anyone else having this problem?
Was there some sort of auto correct in 1.7 that would slip my character into an open space even if I wasn't perfectly aligned that was removed?
Were pistons altered in some way that they aren't always pushing characters fully?
Spent too much time building these =(
for one, welcome to the forums, for two, are you talking bout a spiral escalater?
Yes, spiral escalator. I suppose that would be a better description. And thank you.
Sometimes it would get me up all the way (something like 40 or 50 upward pushes), sometimes it would stop pushing me around the 4th or 5th level ... while looking down it seemed that the piston below me would fire, but the piston would just shoot through my body, rather than actually pushing me up, I'd then see the side pusher go through my head. Luckily I didn't "hide" the pistons with sticky pistons, and just used regular ones ... or I may have sufficated.