Hey. I've been playing the Pre-release version of 1.8 and I have come up with a list of what needs to be done for the full release. So here it is
Make abandoned mines rare because they are friggen everywhere at the moment and kinda ruins the fun of exploring a cave without finding one of these sticking in it half way. Also, because that they would be rare, better loot if you find a chest because it is a mine and i mean there is barely anything in them in the Pre-release
Strongholds need to be spawned more. 1 per world is not enough and is almost impossible to find.
A BIG ONE, the generating needs to be that nothing spawns in something. Like, you can find a ravine with a abandoned mine in it. or a stronghold with a abandoned mine going straight through it. This makes it all awkward and not neat.
Enderman are too easy to kill and they also need their our sounds, when they die they make a zombie dying sound. I want them to be really hard because it makes the game more fun and challenging. All mobs are around the skill, so make the Enderman like 20 hearts for it not to be.
So this is it, my list. Comment on your opinions about this.
I agree with everything aside from the endermen thing - would suck to run into one and you haven't found any diamond gear yet.
as for world generation they just need to re arrange the order it's spawned... from what I can tell the order is: Land,Water,Plants,Dungeons,Strongholds,mine shafts,Caves,ravines(don't know about villages)
they just need to make strongholds farther down the list...
and in a map that is basically endless there needs to be more then one stronghold; rare yes. but more then one....
what they really need to fix is the amount of animals that spawn; waaay to many!
I agree with everything aside from the endermen thing - would suck to run into one and you haven't found any diamond gear yet.
as for world generation they just need to re arrange the order it's spawned... from what I can tell the order is: Land,Water,Plants,Dungeons,Strongholds,mine shafts,Caves,ravines(don't know about villages)
they just need to make strongholds farther down the list...
and in a map that is basically endless there needs to be more then one stronghold; rare yes. but more then one....
what they really need to fix is the amount of animals that spawn; waaay to many!
You do know animals don't spawn again after they are killed?
I agree :biggrin.gif: but about the enderman sounds, how are we supposed to get their sounds when only the jar was leaked? sounds is in the resources :tongue.gif:
Hey. I've been playing the Pre-release version of 1.8 and I have come up with a list of what needs to be done for the full release. So here it isMake abandoned mines rare because they are friggen everywhere at the moment and kinda ruins the fun of exploring a cave without finding one of these sticking in it half way. Also, because that they would be rare, better loot if you find a chest because it is a mine and i mean there is barely anything in them in the Pre-releaseStrongholds need to be spawned more. 1 per world is not enough and is almost impossible to find. A BIG ONE, the generating needs to be that nothing spawns in something. Like, you can find a ravine with a abandoned mine in it. or a stronghold with a abandoned mine going straight through it. This makes it all awkward and not neat.Enderman are too easy to kill and they also need their our sounds, when they die they make a zombie dying sound. I want them to be really hard because it makes the game more fun and challenging. All mobs are around the skill, so make the Enderman like 20 hearts for it not to be.So this is it, my list. Comment on your opinions about this.
I think the top 3 things to fix are easily chosen.1. NPC villages spawning and there design.2. Less Mineshafts More Strongholds.3. Exp/leveling/skill points or what ever.
I agree :biggrin.gif: but about the enderman sounds, how are we supposed to get their sounds when only the jar was leaked? sounds is in the resources :tongue.gif:
I don't think many people realize that. :tongue.gif:
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I am currently beating Minecraft Forum's silly & stupid limits. This signature will definitely be more than 2 lines long. Who da fudge even came up with that silly rule?
Ha ha MCF
Minecraft is definitely a lot worse now.
I'm serious
I don't see how anyone can legitimately play this game and have fun
Wanna know why I think it's so bad?
It took Mojang over 2 months to finish 1.8
My reaction when 1.8 came out?
LOL is this some kind of joke?
Then I sadly figured out that it wasn't a joke.
1. Less updates, much less frequently.
They are implementing features that suck
Example?
Hunger system.
The hunger system sucks.
Do I have to explain why?
No seriously, do I really have to explain why? Look at the many threads about it on this forum.
I'm against the hunger system
2. They add in pointless updates, even some that make the game worse.
I don't feel like finishing this post with more reasons, maybe I'll do it later.
Anyways, at the end of the day, Minecraft has been sucking lately.
Oh yeah!
Take this Minecraft Forum! My signature is longer than 2 lines! HA HA HA HA HA.
Make abandoned mines rare because they are friggen everywhere at the moment and kinda ruins the fun of exploring a cave without finding one of these sticking in it half way. Also, because that they would be rare, better loot if you find a chest because it is a mine and i mean there is barely anything in them in the Pre-release
Strongholds need to be spawned more. 1 per world is not enough and is almost impossible to find.
A BIG ONE, the generating needs to be that nothing spawns in something. Like, you can find a ravine with a abandoned mine in it. or a stronghold with a abandoned mine going straight through it. This makes it all awkward and not neat.
Enderman are too easy to kill and they also need their our sounds, when they die they make a zombie dying sound. I want them to be really hard because it makes the game more fun and challenging. All mobs are around the skill, so make the Enderman like 20 hearts for it not to be.
So this is it, my list. Comment on your opinions about this.
as for world generation they just need to re arrange the order it's spawned... from what I can tell the order is: Land,Water,Plants,Dungeons,Strongholds,mine shafts,Caves,ravines(don't know about villages)
they just need to make strongholds farther down the list...
and in a map that is basically endless there needs to be more then one stronghold; rare yes. but more then one....
what they really need to fix is the amount of animals that spawn; waaay to many!
You do know animals don't spawn again after they are killed?
1. NPC villages spawning and there design.
2. Less Mineshafts More Strongholds.
3. Exp/leveling/skill points or what ever.
Actually they do, Jeb/Notch is delaying the need for breeding/persistent animals till 1.9
EDIT: It dun double posted.
Agreed 100%
I don't think many people realize that. :tongue.gif: