I think that at the end of the day, Minecraft is going to be a building game. Survival is easy even on hard once you're a few days into it, and getting a few days into it only takes a half hour or so. After that, you start building things to get ahead and make yourself look fancier, defend better, etc. Therefore, even though survival is very fun, the point is still to build stuff.
Therefore, new ores should have both an aesthetic and practical value. Currently, the only aesthetics ore is lapis, and who among us doesn't have a bunch of lapis lying around in a survival chest somewhere? Therefore, even though more aesthetic ores are definitely needed, as in my opinion there are far too few, those ores need to have a practical purpose as well. Therein lies Jeb's conundrum: How to include more aesthetic ores while still having a practical purpose????
Personally, I think that the best way to do this would be to include another magic component into the game. Maybe a wand, scrolls, etc, that allow you to cast spells fueled by new ores. A ruby ore to cast a fireball, a sapphire ore to freeze an area (this might deal damage to mobs, freeze lakes, or it might just be water and drown a cavern or something), an emerald ore for terraforming earth, i.e. shaping it into a cavern or a flatland, etc. Then there could be others, but these ores would be relatively rare, and would serve an aesthetic purpose as well, relative to the color it is.
Yeah! I've always said it there should be a "hard stone" layer. The name hard stone, is just a place holder.
Make the game 512 blocks in height, sea level is 256. Now you can have 256 tall mountains and buildings. BUT you also have to mine down 256 blocks to get to diamond...
This.
As a matter of fact, with 256 blocks below sea level you could probably have three layers of increasing hardness, with the 'hard stone' (granite?) at the lowest levels, something else in the middle, and the stock stone, sandstone and such in the top level and above sea level. You could also add the limestone into the top level. I think it would be cool to have a couple of more different building blocks.
Add varying ore distribution by biome type to varying ore distribution by depth and you would get an epic mining experience.
I'm thinking... Add some kind of rare ore above Iron, and it would take the place of diamond now. Once you get this rare metal/ore, you will THEN be able to mine deeper. Kind of like a mid game point. In the deeper 128 layer. There could be another material, and THEN at levels under 16. You could find diamond.
And this is cool, too. To me, the new material should be steel, and the new ore should be something added to iron to make steel. This could be the rare ore found in the middle hardness level that could only be mined with iron tools or higher. It could also double as a base for paint (to paint wood planks, recipe: water bucket+new ore+dye=paint).
There should be a new armor slot for rings. That could make gold and lapis very usefull. They should be enchantable and have very high durability. Just a thought..
There should be a new armor slot for rings. That could make gold and lapis very usefull. They should be enchantable and have very high durability. Just a thought..
I agree but being gold, it should have a low durability and lapiz could have a higher durability, but it shouldnt be overpowered because its just a ring
Id love a nether tree. only one per nether and maybe there could be spawners, lava or other dangerous things around it. When you found it, you could get more saplings, and the tools would be better the diamond.
Id love a nether tree. only one per nether and maybe there could be spawners, lava or other dangerous things around it. When you found it, you could get more saplings, and the tools would be better the diamond.
Hmm I havent heard that one before. So what could a new tree be made out of that couldnt burn down? Who has a good creative mind?
I think the ores we have are fine. I think they struck a good balance between the kinds of things we can make with all the current ores. What I really want to see is new craftable decorative items, like a sideways slab, or a half slab(so quarter-block). Maybe even a slab with half a fence post sticking out.
Copper for secondary redstone, to condense circuits.
Leather needs a use first, just saying.
Gems would be nice only for enchanting if you put a gem in the table and it only randomizes a certain set of enchantments based on the color of the gem, consuming it when the enchant is applied.
Absolutely no steel. By the time you get iron you already will have coal, so why waste ANYTHING on iron when you could hold off and make steel. Steel would unbalance the game, unless it is made with something OTHER than coal.
Hmm I havent heard that one before. So what could a new tree be made out of that couldnt burn down? Who has a good creative mind?
A tree that leaves a fire after you pick up the tree block would be interesting. So you cut down a nether tree and a fire starts in place where the block plopped off. Worth the challenge, and as an incentive, instead of giving wood blocks it gives charcoal chunks. Grow charcoal instantly? Seems worth the effort to brave the self-igniting trees and dangers of the nether. It would also be hard to collect the saplings, with the leaves burning up if you aren't careful.
(I think they should drop coal flat out because super-dried wood makes charcoal.)
But the trees shouldn't be large. Rather, they should be spine-ly little buggers that grow in rare groups.
1. Main: Copper, Tin or Zinc (in reality, tin and zinc ore look different, and diamond veins are shaped much differently than metal ore), maybe silver or aluminum (aluminum ore looking similar to gravel). Sapphire is another good gem (rubies are a type of sapphire). Sapphire being stronger than iron and weaker than diamond.
2. Nether: Hell stone ore, maybe ash
3. The End: ender ore (vaguely resembling end stone with ender pearls)
I think ores should be added to the nether, like ores that you can only get by going to the nether. But also in the normal world a uranium or plutonium ore would be cool. Use it to make TNT that has a bigger blast.
Great, now griefers will upgrade to full-fledged terrorists.
I don't see why we don't need a new tier between iron and diamond. There's plenty of space right in there and it would be a sought after ore, because it would be stronger than iron. So any ore taking up this gap would be instantly valuable. It wouldn't ruin the game if we had one more set of tools IMO.
Minecraft deserves another oreset just for this. Any other ores for other purposes is debatable. We haven't got a true radioactive ore yet. That would be an interesting avenue to go with the ores.
Any new ores should be put in the Nether, if anywhere, to increase the amount of activities you can perform between searching for strongholds and grinding for materials and XP. It's already viable to be making bases and tunnels/roads/bridges in the Nether, to provide safe and quick travel to and from strongholds or other portals for fast travel. Add some mining operation to that and it'll be an even better reason to make sure your Nether infrastructure is solid. I'd like that.
That's the first good argument I've seen for adding ores to the Nether. Like said at the beginning of the thread, it would be annoying seeing all that netherrack while mining for an ore, for the most part it's not very mixed up.
However, you say that it would be more reason to 'establish' in the Nether. Right now I just go in, find a stronghold, get rods and warts, grow some warts in a little hole near my portal, then leave the Nether forever. If I had to mine, I would probably make a house to deal with resources and be more rooted in the Nether.
If a new ore is to be implemented it should be the nether because it would give us more of a reason to go over there! I love the nether I just feel like it needs more features.
It's back to the question of: what's the use of the new ore?
If Jeb has a difficult time coming up with one, then I think we are almost hopeless.
They like to add materials that serve a special purpose or take adventure to get. We don't need a new tool tier unless it has unique properties. Edit: I'm glad you agree with me on that.
This is what we have right now for picks:
Wooden: can get at beginning
Stone: used to get iron
Iron: used to get diamond
Diamond: high speed and endurance
Gold: highest speed, best enchant affinity
What would the new tier do? You can't say, "It would be less endurance than x but mine faster." It would be more along the lines of, "It would be used for x situation or to mine x." The properties are applied afterwards.
We could make a new ore that affects animals in some way, used for a utility tool, used to color water, maybe a new household item, have a unique property in shape after a crafting something with it..
It could spawn at the bottom of oceans by clay, at peaks of mountains, Nether+End(which I'm iffy about), maybe a different type of stone?
There's many possibilites but when someone comes up with ideas, they usually sound silly when they get to the specifics. It either ends up purely aesthetic or ridiculous.
I think that being able to color water with this theoretical new ore(s) would be really cool. It would be a great help decorational wise and maybe the ore(s) could maybe make pyramid shaped "blocks". I know people are gonna hate the idea but it's just a thought :biggrin.gif:
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I'm divided on this... One issue with the inserting of ores between iron and diamond, or whatever, is that it's already so easy to get to diamond. Just adding new ores, even with some rebalancing of the old ones, would likely just result in more materials that very few people would ever use. For long time players, the road to the first diamond tool is already so streamlined that we can basically do it in a single Minecraft day at the start of every world. One wooden pickaxe leads to one stone pickaxe, random digging around or exploring the nearest cave yields iron in a matter of minutes, and from there you just need a bit more wood so you can start digging deeper into the earth using renewable stone tools until you find diamond and that's that. Anything inbetween could still be ignored just as easily, so it wouldn't really add much to the game.
I disagree though. People find diamonds at different rates. Only the veteran Minecraft players find them very early on. The newer Minecraft players find them much less frequently, especially the ones who don't know what levels to find diamond at/don't know which level they are on when they mine. My view is that an ore that is right between iron and diamond, found at the same level where you find diamonds will have an equal usage as the diamond tier as it is almost as good as diamonds.
My reasoning is that you would find this material either more so or at equal rates than you would find diamonds. It would all depend on which one you would find first, which would be a flip of the coin if they were equal in rarity. If this new ore was more common than diamond then the chance of you finding it first is higher. The rate at which you find it and the benefit that it provides is important as a material that is almost as good as diamond will be treated almost as if it were diamond and would have a nearly equal value to diamond tools.
Armor for this new ore would be used more often than diamond. Diamond is really hard to find and it takes a lot of them to make a full set. A new tiered ore would save the diamonds for tools, and allow people to use the new ore for armor. But even if it was less used, it would still be an extra option and that couldn't hurt, especially if they made diamond rarer to make room.
I've always wondered why new ores can't just be reskins of old ores. Like rubies, Sapphires, and emeralds that are exactly the same as diamonds in every way but they look different and can't stack.
I think we should add Copper that isn't better than iron but is better stone and make iron more rare at higher levels where copper is found. I also think copper should come in a little bit bigger veins than iron. I also think it should be found at higher levels than iron. I think that the end shouldn't have ore because it is made only for one reason; to fight the enderdragon.
I agree but being gold, it should have a low durability and lapiz could have a higher durability, but it shouldnt be overpowered because its just a ring
Gold should be the ring, lapis should be the jewel
Therefore, new ores should have both an aesthetic and practical value. Currently, the only aesthetics ore is lapis, and who among us doesn't have a bunch of lapis lying around in a survival chest somewhere? Therefore, even though more aesthetic ores are definitely needed, as in my opinion there are far too few, those ores need to have a practical purpose as well. Therein lies Jeb's conundrum: How to include more aesthetic ores while still having a practical purpose????
Personally, I think that the best way to do this would be to include another magic component into the game. Maybe a wand, scrolls, etc, that allow you to cast spells fueled by new ores. A ruby ore to cast a fireball, a sapphire ore to freeze an area (this might deal damage to mobs, freeze lakes, or it might just be water and drown a cavern or something), an emerald ore for terraforming earth, i.e. shaping it into a cavern or a flatland, etc. Then there could be others, but these ores would be relatively rare, and would serve an aesthetic purpose as well, relative to the color it is.
This.
As a matter of fact, with 256 blocks below sea level you could probably have three layers of increasing hardness, with the 'hard stone' (granite?) at the lowest levels, something else in the middle, and the stock stone, sandstone and such in the top level and above sea level. You could also add the limestone into the top level. I think it would be cool to have a couple of more different building blocks.
Add varying ore distribution by biome type to varying ore distribution by depth and you would get an epic mining experience.
And this is cool, too. To me, the new material should be steel, and the new ore should be something added to iron to make steel. This could be the rare ore found in the middle hardness level that could only be mined with iron tools or higher. It could also double as a base for paint (to paint wood planks, recipe: water bucket+new ore+dye=paint).
I agree but being gold, it should have a low durability and lapiz could have a higher durability, but it shouldnt be overpowered because its just a ring
Hmm I havent heard that one before. So what could a new tree be made out of that couldnt burn down? Who has a good creative mind?
Leather needs a use first, just saying.
Gems would be nice only for enchanting if you put a gem in the table and it only randomizes a certain set of enchantments based on the color of the gem, consuming it when the enchant is applied.
Absolutely no steel. By the time you get iron you already will have coal, so why waste ANYTHING on iron when you could hold off and make steel. Steel would unbalance the game, unless it is made with something OTHER than coal.
A tree that leaves a fire after you pick up the tree block would be interesting. So you cut down a nether tree and a fire starts in place where the block plopped off. Worth the challenge, and as an incentive, instead of giving wood blocks it gives charcoal chunks. Grow charcoal instantly? Seems worth the effort to brave the self-igniting trees and dangers of the nether. It would also be hard to collect the saplings, with the leaves burning up if you aren't careful.
(I think they should drop coal flat out because super-dried wood makes charcoal.)
But the trees shouldn't be large. Rather, they should be spine-ly little buggers that grow in rare groups.
gargamel: http://www.gamefront.com/files/22576198/gargamel Converted.zip Glacier: PM Me
2. Nether: Hell stone ore, maybe ash
3. The End: ender ore (vaguely resembling end stone with ender pearls)
Minecraft deserves another oreset just for this. Any other ores for other purposes is debatable. We haven't got a true radioactive ore yet. That would be an interesting avenue to go with the ores.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
However, you say that it would be more reason to 'establish' in the Nether. Right now I just go in, find a stronghold, get rods and warts, grow some warts in a little hole near my portal, then leave the Nether forever. If I had to mine, I would probably make a house to deal with resources and be more rooted in the Nether.
I think that being able to color water with this theoretical new ore(s) would be really cool. It would be a great help decorational wise and maybe the ore(s) could maybe make pyramid shaped "blocks". I know people are gonna hate the idea but it's just a thought :biggrin.gif:
I disagree though. People find diamonds at different rates. Only the veteran Minecraft players find them very early on. The newer Minecraft players find them much less frequently, especially the ones who don't know what levels to find diamond at/don't know which level they are on when they mine. My view is that an ore that is right between iron and diamond, found at the same level where you find diamonds will have an equal usage as the diamond tier as it is almost as good as diamonds.
My reasoning is that you would find this material either more so or at equal rates than you would find diamonds. It would all depend on which one you would find first, which would be a flip of the coin if they were equal in rarity. If this new ore was more common than diamond then the chance of you finding it first is higher. The rate at which you find it and the benefit that it provides is important as a material that is almost as good as diamond will be treated almost as if it were diamond and would have a nearly equal value to diamond tools.
Armor for this new ore would be used more often than diamond. Diamond is really hard to find and it takes a lot of them to make a full set. A new tiered ore would save the diamonds for tools, and allow people to use the new ore for armor. But even if it was less used, it would still be an extra option and that couldn't hurt, especially if they made diamond rarer to make room.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
Remember: cannibalism is always an option.
Gold should be the ring, lapis should be the jewel