Yes, I know they are kinda pointless because you can grow big mushrooms everywhere.
Based on your arguments, I'd say jungles are pointless because you can have wood almost everyhere.
Deserts are pointless because you can get sand on beaches.
Taigas are pointless because tundras already have snow.
Snow golems are pointless because you can already have defense with dispensers.
Dungeons are pointless because monsters can spawn everywere in the night.
They are so pointless. Keep the ability to make giant mushrooms.. as if you were actually gonna need to do that.
1. They are not pointless. Enemies don't spawn there, and you get TONS of food, from mooshrooms and giant mushrooms. Not useless in the slightest.
2. If you don't like it, IGNORE IT AND MOVE ON. You'll live, trust me.
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I've been a Minecraft player since Beta 1.7, still my favorite game!
W T F people like you I don't understand... the mushroom biomes serve a huge purpose which is gathering mushrooms, also it's awesome looking dont remove mushroom biomes Mojang!!!!!11!1
Yeah, you're right too, there are no other places that contain mushrooms.
Swamps don't have mushrooms.
The Nether doesn't have mushrooms.
Caves don't have mushrooms.
Forests don't have mushrooms.
When mushroom biomes were first added my thought was, "That's pretty interesting, it's a rare island with strange things on it."
Then I found out mycelium makes mushrooms grow fast, I thought that was even cooler!
Then I found out you can make a large shroom tree with bone meal, then I realized that made mycelium ****ing pointless and mooshrooms ****ing pointless.
For the mushroom biome to get any cred from me, a couple of the following has to happen:
Disable bonemeal on mushrooms(this would make mycelium actually useful)
Make large mushrooms only grow on mycelium
Make mooshrooms spawn on mycelium, that way if I have silk touch, mooshrooms can spawn on a patch at my house so I don't have to drag their asses across the goddamn planet
Make mushrooms only grow in caves and mushroom biome