So much rants. oh alpha was so much better. Ya you liked it when you could do only a quater of what you can do now?
A quarter? Certainly after the Halloween update you could do most of what you could do now. Before that? Still most. It was also a heck of a lot cheaper. I bought it because the game had a lot of promise. Promise that it hasn't fulfilled as the price keeps going up.
Minecraft is one of the most loved and played game and its one of the cheapest that offers so much. Cheap as in the price tag a game played like this would be at least over 60$ :biggrin.gif:
That's hilariously untrue. The only thing Minecraft does well is building, which is a form of artistic expression. There are FREE art programs that can do more than Minecraft in this regard (like Blender). In every other area besides artistic expression, other games leave Minecraft in the dust...don't kid yourself.
Not that there aren't games out there that give more game functionality and let you have a lot of building options. The Sims is probably the most well known, but there are tons of others.
Notch had an interesting marketing ploy and he promised a billion of other things, it's called PYRAMID SCAMS for a reason. this is why you don't pay for any game until it's official release, the minecraft release was just disappointing.
So once a game is released it is no longer indie? Do you even know what indie is?
The definition of indie from Bing is: a small independent business enterprise
I would say Mojang still fits that description pretty well.
Rollback Post to RevisionRollBack
ragnarock200: awesome, are those things with the creeper faces pistons or furnaces
Snowey1994: There dispensers
Wait!! Minecraft is fully released now?? Does this mean there will be no more updates or added features to the game??
No, that is not what it means. The release was just a milestone for Mojang. It was said that players would not notice any difference and that Mojang will continue to update the game with more content and features.
And because they didn't choose to improve their core elements to the game, it got replaced by Galaga, a much better iteration of the core theme.
So if Minecraft doesn't improve upon its game, it will be replaced by something that is willing to do it better. It's called if Mojang stalls its development, they will be bought out by a major publisher. That may actually be a good thing actually.
And because they didn't choose to improve their core elements to the game, it got replaced by Galaga, a much better iteration of the core theme.
So if Minecraft doesn't improve upon its game, it will be replaced by something that is willing to do it better. It's called if Mojang stalls its development, they will be bought out by a major publisher. That may actually be a good thing actually.
Or another indie group. Can't be that hard for say a team of 2-4 people to get out something that's largely been developed by one person at a time. I'd think 4 people could develop and exceed minecraft with a year of work easy.
I agree 100% with OP, and I'll add in more. And before someone start replying with stupid things: I OWN minecraft since alpha, I have played it exaustly until 1.9 kicked in, I have brought more people into this game that most of you dreamt to, and I'm also a gamedev [At a small company, but still a company]. And english is not my first language and I'm sleepy, so grammar errors are bound to happen.
FIRST OF ALL: It's unnaceptable that a game the size of minecraft, with such a huge community, and that made so much money [4.000.000 copies sold, really], is still running on java. It makes the game consume AT LEAST 30 times the resources it should be using. Minecraft runs using at least 400.000k system memory. World of Warcraft consumes 400.000k, Skyrim consumes 500.000k, Unreal Tournament 2004 uses 300.000k. Minecraft SHOULD NOT use 400.000k. It should've been ported to C++ BEFORE launch. It's plain retarded to make your game use more resources than it should. It's a negative aspect.
A game SHOULD NOT be launched if every feature it shows is not working correctly [or at least almost]. And most things that have been added to minecraft since 1.8 are either broken. The NPC's are pointless, then why add then? Keep them at the dev table until you have working AI, THEN you implement it. Potions and Enchantments are pointless since combat is just too simples anyway, since monster only run at your direction, with no pathfinding whatsoever, no dodgind arrowns, nothing. Even enderman is the same, the only diference is that he teleports randomly.
Oh yeah we can level up! Awesome, what does it change? Nothing. Oh okay.
And he said we would be able to copy maps we make and change zoom level! Oh, the release don't have this. [http://notch.tumblr.com/post/4988431144/the-maps]
The game don't have a demo. How can people try the game without pirating? [http://notch.tumblr.com/post/121044061/in-the-spirit-of-the-new-economy]
Oh but the convention was awesome! Everyone wanted that right? Yeah, no. [http://notch.tumblr.com/post/5388689217/minecraftcon-2011-in-vegas] Check results.
The game does not have "problems", it is incomplete. It's a whole different thing.
- "Let players sign up as “mod developers”. This will cost money (edit: no longer costs money!)"
Yeah he wanted people to PAY to make mods, because you know, hes kinda needs the money [4.000.000 copies sold, k]. Since he got around 200.000 twitter responses calling him crazy in 10 seconds, he decided not to charge anything.
- "You can’t sell your mods or make money off them unless you’ve got a separate license deal with us"
He encourages people to sell mods [something absurd], and says he will get a cut. Because, again, he must need the money right?.
-"We retain the right to use your mod idea and implement it ourselves in Minecraft. This is to prevent the situation where we have to avoid adding a feature just because there’s a mod out there that does something similar. It’s also great for dealing with bug fixes provided by the community."
But he already do this, and poorly [The pistons can't launch things, and the pistons mod could. Thats plain retarded.].
This just shows how little you know about Indie games. Aquaria is a indie game, It was released when it was finished, the only updates were bugfixes, not features that should be in-game. The same applies to Braid, World of Goo, A.R.E.S., Beat Hazard, Audiosurf, Capsized, Breath of Death VII, Cave Story[Free], E.Y.E, Frozen Synapse, Machinarium, Sequence, just to name a few.
Dungeon Defenders, Magicka and Terraria were released with features fully working, and more features were added. But the game, at launch, had whatever the developers said that it should have. That is NOT the case on Minecraft. Notch said we would have npc villages, with trading and stuff. We can't. We would be able to select zoom level and copies of maps. We can't. And this is just what I'm remembering right now.
So, in the end, what's the point of releasing the game if it's not finished?
He's making more money this way.
Bravo. Idk why ppl put up with notches ********. They say "oh, it's meant to be that way..." Which is an excuse and another way of saying notch is to cheap and lazy to hire another dev to fix things and implement on time or do it himself.
Sadly I found out just how terrible minecraft's end result would be a couple of weeks after I purchased it. I wish I would have pirated it.
And people who say it's still in development, keep dreaming. Their will be no more major updates.
1. Crafting requires you to either A. Try thousands of combinations in the hope of randomly making something or B. Have the wiki open in the background at all times to be able to play the game. Because your suppose to discover them
2. NPCs are totally pointless, they don't even give xp. NPC- NonPlayableCharacthers- you dont play as Monsters, monsters give exp, there for your wrong
Jokes aside XD, you get experience from killing something that provides some sort of challenge, villagers are not a challenge.
3. You can get stuck in The End. Because its the end...
4. Using Nether portals for fast travel is still impossible, yet this was the very purpose the Nether was created for. So your telling me the Nether was made for travel instead of something creepy and hellish to go with the Halloween update?
5. Still no way to load a Survival world in Creative or vice-versa without managing world files directly. Well DUH, your not suppose to! That is why they made it an option at the start instead of during the game
6. 1.8.1 broke as much as it added. Biomes are awful now, especially swamps and the lack of beaches, plus huge oceans with no reason to cross or even swim in them meaning wasted map space. 'Survival' playstyle totally destroyed to make way for 'Adventure' which is arguably not in the spirit of MineCraft atall, by making caves sprawl for miles giving lots of easy materials, and all too common mineshafts providing a cheaty underground wood source. Combat is rewarded with xp yet Mining and Crafting (supposedly the foundations of the game) are not. Oceans are added because PEOPLE ASKED FOR ONE, so don't complain with the dev.
Adventure is in the spirit of Minecraft, considering everything is made at random, it is quite beautiful scenery, worth adventuring into.
7. It would be easy to not even notice that Minecraft has been fully released. One tiny post on the forums that was quickly hidden by a load of less relevant Minecon stuff is the only evidence, nothing on minecraft.net, no new methods of distribution, no advertisement, nothing to make it stand out as anything other than just being 1.9 with added hype. Because instead of saying MinecraftBeta1.9, it says Minecraft1.0 isn't clear enough?
8. Promised mod support never happened. "Everyone will play the game pure, but not everyone will play a mod"
The only thing I agree with is mining not giving EXP
No, that is not what it means. The release was just a milestone for Mojang. It was said that players would not notice any difference and that Mojang will continue to update the game with more content and features.
Bravo. Idk why ppl put up with notches ********. They say "oh, it's meant to be that way..." Which is an excuse and another way of saying notch is to cheap and lazy to hire another dev to fix things and implement on time or do it himself.
Sadly I found out just how terrible minecraft's end result would be a couple of weeks after I purchased it. I wish I would have pirated it.
And people who say it's still in development, keep dreaming. Their will be no more major updates.
This is not the end result, so judging it by that metric is silly.
I agree that this genre has a lot of promise, as an idea. In saying that, the way Notch executed it was quite a let down. This game is great, but in this instance and state it's also quite buggy and incomplete. All we can do is hope that it gets fixed up, and hopefully made to be somewhat more efficient. It's a bit pathetic to see any high-end computer running this game with lag of any kind, lest it be ping issues online. I suppose that's just a con of using java, but... Hey. Mods, so called "Minecraft clones" and updates could fix this. Some new games in this genre look to be quite promising.
Bravo. Idk why ppl put up with notches ********. They say "oh, it's meant to be that way..." Which is an excuse and another way of saying notch is to cheap and lazy to hire another dev to fix things and implement on time or do it himself.
Sadly I found out just how terrible minecraft's end result would be a couple of weeks after I purchased it. I wish I would have pirated it.
And people who say it's still in development, keep dreaming. Their will be no more major updates.
Actually there will be one more major update, 1.1, which will likely include the mod api. After that the game will be largely community driven, which I assume means the game will stop being updated and mods will be the source of all new content. There's already one work-in-progress Minecraft clone that's actually looking quite promising. Nimesia I believe it's called.
Rollback Post to RevisionRollBack
Users lack the mental capacity to have intelligent discussion, and mods lack the mental capacity to make intellegent decisions... I give up trying to share my intelligence with the world.
And because they didn't choose to improve their core elements to the game, it got replaced by Galaga, a much better iteration of the core theme.
Yea, that totally only happened because Space Invaders was some sort of incomplete game.
No, no it didn't, the two things aren't even related.
The nature of the video game industry is that a successful game will spawn all sorts of other people trying to capture that success with their own version. Eventually someone will do it better. Just two years ago everyone talked about how Halo was the first ground-breaking FPS, now I've seen people try to claim that Halo stole most of its mechanics from Call of Duty. Yet to someone my age, they're all just copying the greatness that was Goldeneye 64.
Minecraft is a full, release-version game because that's the tag the developers have slapped on it. They get to make the decision, not you. Feel ripped off because you already paid for this game in beta and now regret that because you don't enjoy the release version? Caveat emptor, hope you've learned your lesson.
A quarter? Certainly after the Halloween update you could do most of what you could do now. Before that? Still most. It was also a heck of a lot cheaper. I bought it because the game had a lot of promise. Promise that it hasn't fulfilled as the price keeps going up.
That's hilariously untrue. The only thing Minecraft does well is building, which is a form of artistic expression. There are FREE art programs that can do more than Minecraft in this regard (like Blender). In every other area besides artistic expression, other games leave Minecraft in the dust...don't kid yourself.
Not that there aren't games out there that give more game functionality and let you have a lot of building options. The Sims is probably the most well known, but there are tons of others.
Oh, are we going to make a difference in the price too? Notch doesn't.
Problems that werent in the game before and that they probably aren't going to fix until half the forum RAGE SPAM's Jeb's twitter with death threats.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
So once a game is released it is no longer indie? Do you even know what indie is?
The definition of indie from Bing is: a small independent business enterprise
I would say Mojang still fits that description pretty well.
Snowey1994: There dispensers
No, that is not what it means. The release was just a milestone for Mojang. It was said that players would not notice any difference and that Mojang will continue to update the game with more content and features.
Space Invaders is not a full game. Here's why:
1) There's only two types of aliens!
2) There's no mod support
3) There's no end screen
4) Only three letters allowed for your name on the high score table
5) No power-ups or upgrades
6) Only one shot allowed at a time
Therefore, Space Invaders is not a full game. QED.
Raise your flag!
Re-skins :wink.gif:
I was only counting the regular invader and the UFO
Raise your flag!
And because they didn't choose to improve their core elements to the game, it got replaced by Galaga, a much better iteration of the core theme.
So if Minecraft doesn't improve upon its game, it will be replaced by something that is willing to do it better. It's called if Mojang stalls its development, they will be bought out by a major publisher. That may actually be a good thing actually.
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
Or another indie group. Can't be that hard for say a team of 2-4 people to get out something that's largely been developed by one person at a time. I'd think 4 people could develop and exceed minecraft with a year of work easy.
Bravo. Idk why ppl put up with notches ********. They say "oh, it's meant to be that way..." Which is an excuse and another way of saying notch is to cheap and lazy to hire another dev to fix things and implement on time or do it himself.
Sadly I found out just how terrible minecraft's end result would be a couple of weeks after I purchased it. I wish I would have pirated it.
And people who say it's still in development, keep dreaming. Their will be no more major updates.
The only thing I agree with is mining not giving EXP
oh ok. thanks
This is not the end result, so judging it by that metric is silly.
Actually there will be one more major update, 1.1, which will likely include the mod api. After that the game will be largely community driven, which I assume means the game will stop being updated and mods will be the source of all new content. There's already one work-in-progress Minecraft clone that's actually looking quite promising. Nimesia I believe it's called.
Yea, that totally only happened because Space Invaders was some sort of incomplete game.
No, no it didn't, the two things aren't even related.
The nature of the video game industry is that a successful game will spawn all sorts of other people trying to capture that success with their own version. Eventually someone will do it better. Just two years ago everyone talked about how Halo was the first ground-breaking FPS, now I've seen people try to claim that Halo stole most of its mechanics from Call of Duty. Yet to someone my age, they're all just copying the greatness that was Goldeneye 64.
Minecraft is a full, release-version game because that's the tag the developers have slapped on it. They get to make the decision, not you. Feel ripped off because you already paid for this game in beta and now regret that because you don't enjoy the release version? Caveat emptor, hope you've learned your lesson.