Finally there is something to explore now with the 1.8 and 1.9 uptades but what's the point in it?
I know Notch hates the idea of adding Role Playing elements in the game but what else is there to add. Quite frankly there are little if none, solutions for it.
It would be nice to have some sort of a class sistem and you don't need to select one you could like mix match different things/elements like a sword fighting sorcerer or a staff fighting warrior. My opinion is to make like some sort of blocks that if broke they drop skills they are randomly generated in the world when it's created, stuff like Throw Flameball or Lightning bold or Ignite Sword or Recoil Bow.
Each block that contains a skill has it's own image like Lightning bold it will have a lightning image on it or fireball a flaming ball and so on.
this will give you a reason to search the world for em..
(yeah i expect comments such as WTF IS THIS POKEMON? Catch'em all?)
but if you want to rage or deny my opinion please come here press the reply button and post an argument not some senseless Flaming/trolling.
I tried to keep this at a minimal size so you won't have to read a wall of text,witch most of the people just close so they don't have to read it.
Thank you for the time spent on reading this,and post your opinion.
Then Ii'm really wrong I have no idea why i was thinking that i think i misread hes blog.
Anyway I would rather see implemented a better reason to explore the world..(actually i don't think there is any) and after that more additional stuff,not that i don't like the idea for a sentry and more content for the nether, but the main name of the update is Minecraft adventure. adventuring out = exploring if my logic is right so there should be given more attention to the exploring part of the game.
I know Notch hates the idea of adding Role Playing elements in the game but what else is there to add. Quite frankly there are little if none, solutions for it.
It would be nice to have some sort of a class sistem and you don't need to select one you could like mix match different things/elements like a sword fighting sorcerer or a staff fighting warrior. My opinion is to make like some sort of blocks that if broke they drop skills they are randomly generated in the world when it's created, stuff like Throw Flameball or Lightning bold or Ignite Sword or Recoil Bow.
Each block that contains a skill has it's own image like Lightning bold it will have a lightning image on it or fireball a flaming ball and so on.
this will give you a reason to search the world for em..
(yeah i expect comments such as WTF IS THIS POKEMON? Catch'em all?)
but if you want to rage or deny my opinion please come here press the reply button and post an argument not some senseless Flaming/trolling.
I tried to keep this at a minimal size so you won't have to read a wall of text,witch most of the people just close so they don't have to read it.
Thank you for the time spent on reading this,and post your opinion.
Aw, I love you too <3
Even the best games are never finished. Look at TF2, always has newer and better content added.
Anyway I would rather see implemented a better reason to explore the world..(actually i don't think there is any) and after that more additional stuff,not that i don't like the idea for a sentry and more content for the nether, but the main name of the update is Minecraft adventure. adventuring out = exploring if my logic is right so there should be given more attention to the exploring part of the game.