I was just wondering with the composer application, I'm fully capable of writing music and can play 4 instruments, but there's only soooo much you can do with 4 instruments, so is it fine to have the music played by the actual music writing software I'm using? This could provide a much larger range of instruments, and certainly a lot more professional sounding.
So i have a question regarding the composer application, I am fully capable of making music for the server, but i can only play a few instruments. The music would get pretty boring with only 3 to 4 instruments in all the songs. So would it be acceptable to have the music played on the music writing software i have, instead of actually playing the few parts i can. This would obviously provide a more diverse range of instruments and a lot more professional sound. (sorry i doubleposted, the first didn't appear on my screen so i redid it)
I was just wondering with the composer application, I'm fully capable of writing music and can play 4 instruments, but there's only soooo much you can do with 4 instruments, so is it fine to have the music played by the actual music writing software I'm using? This could provide a much larger range of instruments, and certainly a lot more professional sounding.
It's fine if you do it through a program.
That's where I do my music.
I just like to know if people can play instruments, as it proves they at least have an ear for it.
ah ya thanks. ive been playin for long enough and can do it. ive never acctually played the server, was just exploring and saw this one and thought that was cool. I'll consider it.
Also, we REALLY need a different Bukkit ap for builders. I was making something really cool, but I died on, of all things, a CACTUS while invincible. Now I'm not even totally sure where I built it, because we can't really travel in build mode (and wondering aimlessly in survival mode will take more food than I'm willing to use for the task).
As long as we have some form of cuboid, I'd rather just have the regular creative mode. Cuboid isn't even worth not being able to fly or be invincible while building. You're going to die over and over on large projects that would require cuboid, anyway (because of falling, cacti, etc), without invincibility.
Also, we REALLY need a different Bukkit ap for builders. I was making something really cool, but I died on, of all things, a CACTUS while invincible. Now I'm not even totally sure where I built it, because we can't really travel in build mode (and wondering aimlessly in survival mode will take more food than I'm willing to use for the task).
As long as we have some form of cuboid, I'd rather just have the regular creative mode. Cuboid isn't even worth not being able to fly or be invincible while building. You're going to die over and over on large projects that would require cuboid, anyway (because of falling, cacti, etc), without invincibility.
With something like that, I just replace one thing with another using cuboid. For instance last night I was getting tired of monster spawns while working on the new server spawn, so I used /cuboid 50 r31 to replace all of the tall grass with torches. You could use /cuboid 0 r81 to get rid of all the cacti in an area before you start :tongue.gif: Just takes some forethought.
EDIT- Nvm, I messed up. My Double EXP ran out so I converted to Guest level 1. Cav can you Put all my classes I had on Double EXP to normal classes? I had quite a few of them.
Also, we REALLY need a different Bukkit ap for builders. I was making something really cool, but I died on, of all things, a CACTUS while invincible. Now I'm not even totally sure where I built it, because we can't really travel in build mode (and wondering aimlessly in survival mode will take more food than I'm willing to use for the task).
As long as we have some form of cuboid, I'd rather just have the regular creative mode. Cuboid isn't even worth not being able to fly or be invincible while building. You're going to die over and over on large projects that would require cuboid, anyway (because of falling, cacti, etc), without invincibility.
I believe breeding will be class oriented as well. Such as farmers. (If he includes it that is.)
Breeding will be restricted to Farmers and up.
No need to have a mass amount of mobs blowing up in the server. Plus, it makes Farmers and up worth being.
And fixed, Zaven, I went into your file and moved everything over. You SHOULD be good now.
(Might have to relog)
Btw, I don't know about anyone else experience with this - but Spoutcraft was misbehaving so I deleted and reinstalled. In doing so it upgraded to Minecraft 1.0, but I've had no trouble using it with MineScape. It didn't ask me to downgrade (not sure if it does that automatically) or do anything special, just works.
So even if you have upgraded, give it a try with the Spoutcraft client :smile.gif:
Btw, I don't know about anyone else experience with this - but Spoutcraft was misbehaving so I deleted and reinstalled. In doing so it upgraded to Minecraft 1.0, but I've had no trouble using it with MineScape. It didn't ask me to downgrade (not sure if it does that automatically) or do anything special, just works.
So even if you have upgraded, give it a try with the Spoutcraft client :smile.gif:
You sure it upgraded to 1.0? Do you get 1.0 features in SSP? Because the current recommended build of Spoutcraft is still 769, which is 1.8.1 and the launcher automatically upgrades to the latest recommended build. Therefore I think that you are on spout version 769 and therefore still on minecraft 1.8.1.
You sure it upgraded to 1.0? Do you get 1.0 features in SSP? Because the current recommended build of Spoutcraft is still 769, which is 1.8.1 and the launcher automatically upgrades to the latest recommended build. Therefore I think that you are on spout version 769 and therefore still on minecraft 1.8.1.
I know, and by default it is set to automatically update to the latest recommended version of Spout. The latest recommended version of spout as of now is 769 which is 1.8.1.
This sunday (December 4th).
TIME: TBD
win?
It's fine if you do it through a program.
That's where I do my music.
I just like to know if people can play instruments, as it proves they at least have an ear for it.
It's going to be class-based.
No expansion pack needed.
Also, we REALLY need a different Bukkit ap for builders. I was making something really cool, but I died on, of all things, a CACTUS while invincible. Now I'm not even totally sure where I built it, because we can't really travel in build mode (and wondering aimlessly in survival mode will take more food than I'm willing to use for the task).
As long as we have some form of cuboid, I'd rather just have the regular creative mode. Cuboid isn't even worth not being able to fly or be invincible while building. You're going to die over and over on large projects that would require cuboid, anyway (because of falling, cacti, etc), without invincibility.
With something like that, I just replace one thing with another using cuboid. For instance last night I was getting tired of monster spawns while working on the new server spawn, so I used /cuboid 50 r31 to replace all of the tall grass with torches. You could use /cuboid 0 r81 to get rid of all the cacti in an area before you start :tongue.gif: Just takes some forethought.
I believe breeding will be class oriented as well. Such as farmers. (If he includes it that is.)
No need to have a mass amount of mobs blowing up in the server. Plus, it makes Farmers and up worth being.
And fixed, Zaven, I went into your file and moved everything over. You SHOULD be good now.
(Might have to relog)
So even if you have upgraded, give it a try with the Spoutcraft client :smile.gif:
You sure it upgraded to 1.0? Do you get 1.0 features in SSP? Because the current recommended build of Spoutcraft is still 769, which is 1.8.1 and the launcher automatically upgrades to the latest recommended build. Therefore I think that you are on spout version 769 and therefore still on minecraft 1.8.1.
Spout has a built in changer thing now.
I know, and by default it is set to automatically update to the latest recommended version of Spout. The latest recommended version of spout as of now is 769 which is 1.8.1.