The sound where you pick up particles is more of a 'tick' sound.
I love the new sounds though, but each mob should make different sounds when you hit them. Also, arrow sounds would be nice.
E: Whenever you click something in the menu (ESC button), it makes a tick noise. : )
I think it is a good step towards the final version.
I think that torches should have an ambient sound effect, and have them be easier to see when you delete them.
I also think that the inventory screen should have atleast some transperency so you can see if there's a mob in front of you(or even an enemy player, that will make it more important)
I *would* suggest something closer to the WASD keys for inventory(like E if it won't be in use), but I know it's just going to remember my key change when it goes full version.
~TNT has a sound
~more sounds
~TORCHS ARE BACK!
That's all I have found.
Raise my dragons please!!
EDIT: tnt blows up more tnt to make big boom... and water makes a sound
edit: frog girls always die on the water after some time.
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Hi
I love the new sounds though, but each mob should make different sounds when you hit them. Also, arrow sounds would be nice.
E: Whenever you click something in the menu (ESC button), it makes a tick noise. : )
Voyager of the Seas WIP ~~~~~ Big Book of Alchemy ~ Crafting Tech Tree
I think that torches should have an ambient sound effect, and have them be easier to see when you delete them.
I also think that the inventory screen should have atleast some transperency so you can see if there's a mob in front of you(or even an enemy player, that will make it more important)
I *would* suggest something closer to the WASD keys for inventory(like E if it won't be in use), but I know it's just going to remember my key change when it goes full version.
Just a few suggestions.
or is it only for survival test?
Thread Closed.
Voyager of the Seas WIP ~~~~~ Big Book of Alchemy ~ Crafting Tech Tree