1.36 includes fixes to some bug that you want to update for. also a performance tweak--most likely only noticeable on servers with a lot of players and chests.
1.36
[*:2x4ok87r]bug fix for some chests not protecting, which caused the next bug:
[*:2x4ok87r]chest owners could clash if the chest was eventually protected (using the other side of the chest usually worked)
[*:2x4ok87r]sql performance tweak, completely removing a physical db query, which depending on server size, may be noticeable
Running CENT OS. Is 1.37 reliable? Don't mean to sound ungrateful. Your plugin is highly valuable and our server depends on it so thanks for your efforts.
Running CENT OS. Is 1.37 reliable? Don't mean to sound ungrateful. Your plugin is highly valuable and our server depends on it so thanks for your efforts.
=Khalysto=
Yes. 1.36 had an unexpected problem (I'm notorious for not testing everything before releases with many changes ;_:wink.gif:. 1.37 has no major issues from what I'm aware, everything is working great.
Well, I convinced a server I now go in, to use your plugin instead of the old /cp one. They like it but, problem is, the chests are making it easy to duplicated, if they move items too quick or even slow it duplicates them. Or eats them up, the server isn't laggy or anything but until the items don't dupe they can't use this, hope you can fix it.
On a side note, hope you've been well and I hope you have a merry christmas.:biggrin.gif:
Well, I convinced a server I now go in, to use your plugin instead of the old /cp one. They like it but, problem is, the chests are making it easy to duplicated, if they move items too quick or even slow it duplicates them. Or eats them up, the server isn't laggy or anything but until the items don't dupe they can't use this, hope you can fix it.
On a side note, hope you've been well and I hope you have a merry christmas.:biggrin.gif:
Hullo, indeed =3. Are you sure it's LWC? Even without LWC, it's extremely easily to dupe in chests (one such method almost guarantees 2x of the stack each time without any risk of losing said item, very easy to do!)
Quote from ralme360 »
Quote from Hidendra »
snip
Well not exactly :sad.gif:
I can create a private chest with users and groups. But if I wanted to lock many chest i thought that if i create a chest with only one group that can open it, then i just need to modify the "members" of the group.
And I dont see how I can modify a groups members. (Hope you understand :biggrin.gif:)
~Ralme
A group is a server group. i.e. default, admins, any manually created ones, etc.
Hullo, indeed =3. Are you sure it's LWC? Even without LWC, it's extremely easily to dupe in chests (one such method almost guarantees 2x of the stack each time without any risk of losing said item, very easy to do!)
Yep, i'm 100% sure, we had used it, how could I forget your commands? Although with the new update it looks more proffessional.:tongue.gif: Yes, they we're using the old /CP one, and it did give them much lag while placing chests but items wern't lost nor duplicated, but with Lwc, if they placed things too quickly or removed it, the chest would eat there items. I checked myself and this server has many users that join, and many chests. :s I miss our fun times on your server though.:c
Hullo, indeed =3. Are you sure it's LWC? Even without LWC, it's extremely easily to dupe in chests (one such method almost guarantees 2x of the stack each time without any risk of losing said item, very easy to do!)
Yep, i'm 100% sure, we had used it, how could I forget your commands? Although with the new update it looks more proffessional.:tongue.gif: Yes, they we're using the old /CP one, and it did give them much lag while placing chests but items wern't lost nor duplicated, but with Lwc, if they placed things too quickly or removed it, the chest would eat there items. I checked myself and this server has many users that join, and many chests. :s I miss our fun times on your server though.:c
More then 20, the border of the map is 4000 Blocks By 4000, there are really alot. There are even 5 cities made in this server, it has many plugins and it never lags unless people are placing chests with old ChestProtect Plugin or its Saving. Your pretty much dealing with more then 200 chests lol.
More then 20, the border of the map is 4000 Blocks By 4000, there are really alot. There are even 5 cities made in this server, it has many plugins and it never lags unless people are placing chests with old ChestProtect Plugin or its Saving. Your pretty much dealing with more then 200 chests lol.
Alright. When I find something I will let you know. I was talking to someone and they have >5700 chests and have not experienced lag. so it's kind of hard if it happens to be something not related to LWC
Quote from pewito »
Hello! you will see I am trying to configure this plugin to the user group "vip" to use this service to protect the chests.
I tried putting multiple commands and can not. For now only admins can use this benefit.
Thank!
Add the command "/lwc" to the commands they can use
Religion is like a penis. It's ok to have one, and it's ok to be proud of it. But don't go waving it around in public, and don't try to shove it down kids' throats.
Quote from He also »
Ambition is a poor excuse for not having enough sense to be lazy.
It is was jesus. There is no other pfglausible explanation. All the leads and evidence lead up to it being jesus. Consider your self honored. It takes a real man to play with jesus on MineCraft.
but after the restart, the CPU peaked, and even chat was delayed for around 10 seconds.
removing LWC from startup, and restarting, lag was gone.
You're using a fairly quick cpu? (clock speed, not quad hexa core blah blah).
Even pushing sqlite to pull chests every 50 ms, I can't get it to use more than 5% cpu (20% of one core). But that's not realistic stats.
The only way I can see that LWC would use more than 1-2% cpu (in the real world) is if you either had a VERY busy server (which it seems like you don't, I don't think) or if someone was spamming LWC to force it to use a lot of cpu (there are a few ways this could be done, actually).
You're using a fairly quick cpu? (clock speed, not quad hexa core blah blah).
Even pushing sqlite to pull chests every 50 ms, I can't get it to use more than 5% cpu (20% of one core). But that's not realistic stats.
The only way I can see that LWC would use more than 1-2% cpu (in the real world) is if you either had a VERY busy server (which it seems like you don't, I don't think) or if someone was spamming LWC to force it to use a lot of cpu (there are a few ways this could be done, actually).
I'm not saying you're wrong, it's just odd.
yea its a poweredge xeon rackmount I use for work. cant be that.
not sure what could cause it, When I get some time Ill try it on the other server and see if it does it with only me on it.
perhaps it was something to do with the convertor from CP to LWC on how it converted chests over?
You're using a fairly quick cpu? (clock speed, not quad hexa core blah blah).
Even pushing sqlite to pull chests every 50 ms, I can't get it to use more than 5% cpu (20% of one core). But that's not realistic stats.
The only way I can see that LWC would use more than 1-2% cpu (in the real world) is if you either had a VERY busy server (which it seems like you don't, I don't think) or if someone was spamming LWC to force it to use a lot of cpu (there are a few ways this could be done, actually).
I'm not saying you're wrong, it's just odd.
yea its a poweredge xeon rackmount I use for work. cant be that.
not sure what could cause it, When I get some time Ill try it on the other server and see if it does it with only me on it.
perhaps it was something to do with the convertor from CP to LWC on how it converted chests over?
Hmm, I don't believe so. A converted chest is basically identical to one made with LWC, so there isn't any problems there :tongue.gif:
What OS is the server being ran on?
1.36
[*:2x4ok87r]bug fix for some chests not protecting, which caused the next bug:
[*:2x4ok87r]chest owners could clash if the chest was eventually protected (using the other side of the chest usually worked)
[*:2x4ok87r]sql performance tweak, completely removing a physical db query, which depending on server size, may be noticeable
Disregard 1.36, you NEED this if you have 1.36
Running CENT OS. Is 1.37 reliable? Don't mean to sound ungrateful. Your plugin is highly valuable and our server depends on it so thanks for your efforts.
=Khalysto=
Yes. 1.36 had an unexpected problem (I'm notorious for not testing everything before releases with many changes ;_:wink.gif:. 1.37 has no major issues from what I'm aware, everything is working great.
Hullo!
You could create a private chest with other users on it with
Similarly, on an already registered chest
The - in modify removes them from access.
For full usage and what chest admins are, type
All the rules for modifying except removing (-) also apply to creation (which is slightly documented at /lwc create). Hope it helped :3
Well, I convinced a server I now go in, to use your plugin instead of the old /cp one. They like it but, problem is, the chests are making it easy to duplicated, if they move items too quick or even slow it duplicates them. Or eats them up, the server isn't laggy or anything but until the items don't dupe they can't use this, hope you can fix it.
On a side note, hope you've been well and I hope you have a merry christmas.:biggrin.gif:
Hullo, indeed =3. Are you sure it's LWC? Even without LWC, it's extremely easily to dupe in chests (one such method almost guarantees 2x of the stack each time without any risk of losing said item, very easy to do!)
A group is a server group. i.e. default, admins, any manually created ones, etc.
Yep, i'm 100% sure, we had used it, how could I forget your commands? Although with the new update it looks more proffessional.:tongue.gif: Yes, they we're using the old /CP one, and it did give them much lag while placing chests but items wern't lost nor duplicated, but with Lwc, if they placed things too quickly or removed it, the chest would eat there items. I checked myself and this server has many users that join, and many chests. :s I miss our fun times on your server though.:c
How many users are generally on?
Alright. When I find something I will let you know. I was talking to someone and they have >5700 chests and have not experienced lag. so it's kind of hard if it happens to be something not related to LWC
Add the command "/lwc" to the commands they can use
But how do I make people lwc mods/ admins?
For lwc mod: add the command /lwcmod
similarly, /lwcadmin for lwc admins
but i will have to disable it
beacuse it gives me this
Can't keep up! Did the system time change, or is the server overloaded?
hes talking about our server, at time like 15 people was on. only thing that changed was chestprotect in startup to LWC and restarted.
but we do have a LOT of other plugins..the ones running at the time was:
LogBlock,LWC,WorldEdit,WorldGuard,MCStats,iConomy,BorderLands,CuboidPlugin,
Tips,QuickPort,CraftBook,Clean,iChat,MMPlugin,LeafDropper,MCDocs,Stargate,SignPrintf,
GriefAlert,MinecartMania,DeathNotify,Vanish,DSMail,SaveReloadPlugin,CommandOn,
CommandCooldowns,rMacros,CraftIRC,AutoServerStop
but after the restart, the CPU peaked, and even chat was delayed for around 10 seconds.
removing LWC from startup, and restarting, lag was gone.
You're using a fairly quick cpu? (clock speed, not quad hexa core blah blah).
Even pushing sqlite to pull chests every 50 ms, I can't get it to use more than 5% cpu (20% of one core). But that's not realistic stats.
The only way I can see that LWC would use more than 1-2% cpu (in the real world) is if you either had a VERY busy server (which it seems like you don't, I don't think) or if someone was spamming LWC to force it to use a lot of cpu (there are a few ways this could be done, actually).
I'm not saying you're wrong, it's just odd.
yea its a poweredge xeon rackmount I use for work. cant be that.
not sure what could cause it, When I get some time Ill try it on the other server and see if it does it with only me on it.
perhaps it was something to do with the convertor from CP to LWC on how it converted chests over?
Hmm, I don't believe so. A converted chest is basically identical to one made with LWC, so there isn't any problems there :tongue.gif: