All credit to Vikatikki for these awesome factions.
-=Factions=-
The Holy Empire
Ruled by an emperor who acts as a link between their god, this faction seems to be all right on the surface... go a little bit deeper, and you will find poor, ragged peasants, fanatic inquisitors and cultists..
A nation troubled, but with some of the mightiest armies ever.
They're mostly compromised of humans.
The Hordes of Dis
The Hordes of Dis are demons. They live underground, in a prison city named Dis. Dis is the first mortal plane of hell.
The Hargenni Federation
The Hargenni Federation (or Coalition) are a technological civilization. Outcasts from the Hole Empire, they have
high-tech (for this era) items, such as steam engines. They are ruled by Prince Hargen (Vikatikki), who, after a failed assassination plot on his father, the Emperor, was exiled with his followers.
They're mostly composed of humans.
Underkingdom
Composed of Dwarves and Gremlins. Nothing much. Live underground and in high towers, they have technology quite similar to the Hargennites. They can also harvest a gaseous material from the air, called Phlogistron, that can be quite volatile, or used for energy barriers.
The Merkir Alliance.
Composed of Orcs and Goblins. A strong race, living in mountains and plains. Build from various materials ranging from mud to steel. Technology varies per individual. Amount of goblins is twice the amount of Orcs. Get along with the Northmen good.
Night crawlers
The Night crawlers come from a distant that was covered in a think veil of darkness and fog, They gained a curse by a witch and became the Night crawlers. They ate their entire population of living cretures and they left for a distant land. On arrival many died from light and they seeked help. They stumbled apon a Elf (ME!) Who taught them to turn into water and sink into the dirt when the sun rised. In return the Night crawlers began to worship the elf and seeked immortailty for his godship. They have been killing many who venture out at night for food and still seek immortalilty for thier god
-=HACKS ARE BAD=-
==Jobs== Anyone caught cheating will be kicked and their structure possibly removed.
Please try to stick to these rules.
Metalworkers
Metalworkers do anything and everything involving metal.
They are the only ones able to craft items from metal or smelt ores.
They work in smithies or forges.
The most common way to get profit out of this class is by smelting gold ore for other non metalsmiths.
This is usually done by negotiating the price beforehand or out of charity.
Also they make weapons
Melting goes like this:
Copper Block = 2 copper ores
Iron Block = 2 iron ores + 1 copper block
Steel Block = 2 iron blocks + 1 copper block
Silver Block = 2 steel blocks + 1 iron block
== Ores ==
= Iron
= Copper
= Gold
Weapons
If you want to add a weapon please post it on our forums.
Or these forums. I don't mind.
Herbalists
Herbalists do many things with herbs and natures.
They may plant herbs to grow for food or to mill into dyes.
They work on farms and they are the class that create cloth.
-Farming-
In total it takes three plants to make one coloured cloth block.
Two for the white cloth and one for the dye.
Farming is done by surounding any plant with three non dirt tiles as if to make a path for grass to reach it.
As seen in the terrible diagram below
GGGGGG
GG000GG
GG0P0GG
GG0G0GG
GG0G0GG
GGGGGG
legenda:
G = Grass/Ground.
0 = Non dirt. [ Stone is often used here]
P = Plant
A basic farm!
Once grass grows underneath the plant it is considered harvestable.
Now with the latest scientific breakthrough from one of the worlds greatest minds...
Herbalists may grow trees on their farms!
[This is still a normal sapling, and still takes normal amount of time but once harvested may grant four planks.]
Stoneworkers
Stoneworkers can change the form of stone.
They also get one extra stone from each tile.
Making halfblocks
Requires a stoneworker workplace, make 2 halfblocks out of 1 stone block.
Making cobblestone
Requires stoneworker workplace with a crusher, make 1 cobblestone out of 1 stone.
Making Glass
Drop 2 sand blocks into a lava tile to create Glass.
Woodworkers
Can turn logs in to planks, 1 log can be made into 2 planks.
There are no prerequisites for this. They simply transform the blocks.
They also get twice as many logs from each block as other classes.
== Resources ==
All resources work on a 1:2 ratio.
Aka mine one stone to get two stone blocks.
==Storage==
If you wish to store you're items they may be stored in gravel barrels.
Simply placing a piece of gravel on top of anything will represent a multiple of five blocks in the space of one. [Including any other barrels that may be beneath it.]
!Store is only to be used to easily count the number of blocks in a vault.
And not as a way to carry infinite stone wherever you go.
!Store can also be used with words.. For example..
!Store Race Human.
That's just a example though.
==Combat!== If Attacking...
While attacking, you roll first. Once you roll, your enemy/sparring partner then rolls for defense. If the attacker's number is higher, he deals the damage equal to the difference between both rolls. If the defender wins, harm comes to neither fighter. Then the defender becomes the attacker and vice versa.
A = Attacker; D = Defender; T = Total Damage Done
A - D = T 13 - 12 = 1 (1 heart lost) 15 - 4 = 11 (11 hearts lost)
If Defending...
While defending, you roll after the attacker rolls the first time.
A > D = T 12 > 16 = 0 (No matter what, neither player loses damage if defender wins that round)
Healing
Herbalists also serve as healers.
By using two separate herbs/plants they may restore one heart to a wounded warrior.
And so it would take 20 flowers to fully restore a critically wounded warrior.
Death
If do to a unfortunate event you find yourself without any hearts you will be incapacitated.
You may be transported to a holy temple or shrine of your faction in order to be healed as only the holy energy of your factions deity will allow you to recover quickly.
Whilst incapacitated you can still talk. But you cannot build or destroy. And you can't move unless another player is moving you.
Helpful Summary List
Stoneworkers = Cobblestone, bricks, glass and half blocks.
Herbalists = ALL cloth blocks and books.
Woodworkers = Planks and books.
Metalworkers = Metal, TNT and weapons.
This RP is open to ANYONE.
It doesn't matter if you're new or old.
Just click the link below to start playing.
Me and Maart3h came up with a combat system earlier.
And were wondering if you could implement !Random with numbers 1 - 10..
[One through ten...]
Now this would work with one person rolling to attack and then the other rolling to defend.
Items also play a part in this..
Such as a +5 buff from a silver shield or something..
[That was a example]
And then this could possibly make the potential for A new class?
Anyway.
The random request was for Mail.
The rest was for feedback.
:biggrin.gif:
Soo yup.
Any feedback, requests, questions.
I'm willing to answer any. :biggrin.gif:
Alas maart3h.
Aside from the shields Iguanas got you beat.
==WHEN SMELTING, YOU NEED A FURNACE==
Copper Block = 2 copper ores
Iron Block = 2 iron ores + 1 copper block
Steel Block = 2 iron blocks + 1 copper block
Silver Block = 2 steel blocks + 1 iron block
Iron Weapons - 2 Iron Blocks + 1 gold block (spears and bows need 1 wood as well)
Steel Weapons - 2 Steel Blocks + 2 gold blocks (spears and bows need 2 wood as well)
Silver Weapons - 2 Silver Blocks + 3 gold blocks (spears and bows need 3 wood as well)
D:
But he didnt have a reason for it.
>:biggrin.gif:
I'm thinking add your shields with one or two extra.
And Give iron +2
Steel +4
And Silver +5
?
Seem fair?
:tongue.gif:
Two problems. One I left my flash drive at home, can't work on a !roll. Second, I can't access my server, due to the fact that my public key and ssh client are on my flash drive.
But want to upgrade to the latest mod of cmss?
I just need an IRC bot nick(pm me on irc if you want it to be registered with nickserv), a channel for the bot, and an anwer to the question of if or if not to setup anti-takeover.
Rollback Post to RevisionRollBack
I disagree with you, therefore you are wrong.
Quality of output = Skill * Effort
All credit to Vikatikki for these awesome factions.
-=Factions=-
The Holy Empire
Ruled by an emperor who acts as a link between their god, this faction seems to be all right on the surface... go a little bit deeper, and you will find poor, ragged peasants, fanatic inquisitors and cultists..
A nation troubled, but with some of the mightiest armies ever.
They're mostly compromised of humans.
The Hordes of Dis
The Hordes of Dis are demons. They live underground, in a prison city named Dis. Dis is the first mortal plane of hell.
The Hargenni Federation
The Hargenni Federation (or Coalition) are a technological civilization. Outcasts from the Hole Empire, they have
high-tech (for this era) items, such as steam engines. They are ruled by Prince Hargen (Vikatikki), who, after a failed assassination plot on his father, the Emperor, was exiled with his followers.
They're mostly composed of humans.
Underkingdom
Composed of Dwarves and Gremlins. Nothing much. Live underground and in high towers, they have technology quite similar to the Hargennites. They can also harvest a gaseous material from the air, called Phlogistron, that can be quite volatile, or used for energy barriers.
The Merkir Alliance.
Composed of Orcs and Goblins. A strong race, living in mountains and plains. Build from various materials ranging from mud to steel. Technology varies per individual. Amount of goblins is twice the amount of Orcs. Get along with the Northmen good.
Night crawlers
The Night crawlers come from a distant that was covered in a think veil of darkness and fog, They gained a curse by a witch and became the Night crawlers. They ate their entire population of living cretures and they left for a distant land. On arrival many died from light and they seeked help. They stumbled apon a Elf (ME!) Who taught them to turn into water and sink into the dirt when the sun rised. In return the Night crawlers began to worship the elf and seeked immortailty for his godship. They have been killing many who venture out at night for food and still seek immortalilty for thier god
-=HACKS ARE BAD=-
==Jobs==
Anyone caught cheating will be kicked and their structure possibly removed.
Please try to stick to these rules.
Metalworkers
Metalworkers do anything and everything involving metal.
They are the only ones able to craft items from metal or smelt ores.
They work in smithies or forges.
The most common way to get profit out of this class is by smelting gold ore for other non metalsmiths.
This is usually done by negotiating the price beforehand or out of charity.
Also they make weapons
Melting goes like this:
Copper Block = 2 copper ores
Iron Block = 2 iron ores + 1 copper block
Steel Block = 2 iron blocks + 1 copper block
Silver Block = 2 steel blocks + 1 iron block
== Ores ==
= Iron
= Copper
= Gold
Weapons
If you want to add a weapon please post it on our forums.
Or these forums. I don't mind.
Herbalists
Herbalists do many things with herbs and natures.
They may plant herbs to grow for food or to mill into dyes.
They work on farms and they are the class that create cloth.
-Farming-
In total it takes three plants to make one coloured cloth block.
Two for the white cloth and one for the dye.
Farming is done by surounding any plant with three non dirt tiles as if to make a path for grass to reach it.
As seen in the terrible diagram below
GGGGGG
GG000GG
GG0P0GG
GG0G0GG
GG0G0GG
GGGGGG
legenda:
G = Grass/Ground.
0 = Non dirt. [ Stone is often used here]
P = Plant
A basic farm!
Once grass grows underneath the plant it is considered harvestable.
Now with the latest scientific breakthrough from one of the worlds greatest minds...
Herbalists may grow trees on their farms!
[This is still a normal sapling, and still takes normal amount of time but once harvested may grant four planks.]
Stoneworkers
Stoneworkers can change the form of stone.
They also get one extra stone from each tile.
Making halfblocks
Requires a stoneworker workplace, make 2 halfblocks out of 1 stone block.
Making cobblestone
Requires stoneworker workplace with a crusher, make 1 cobblestone out of 1 stone.
Making Glass
Drop 2 sand blocks into a lava tile to create Glass.
Woodworkers
Can turn logs in to planks, 1 log can be made into 2 planks.
There are no prerequisites for this. They simply transform the blocks.
They also get twice as many logs from each block as other classes.
== Resources ==
All resources work on a 1:2 ratio.
Aka mine one stone to get two stone blocks.
==Storage==
If you wish to store you're items they may be stored in gravel barrels.
Simply placing a piece of gravel on top of anything will represent a multiple of five blocks in the space of one. [Including any other barrels that may be beneath it.]
!Store is only to be used to easily count the number of blocks in a vault.
And not as a way to carry infinite stone wherever you go.
!Store can also be used with words.. For example..
!Store Race Human.
That's just a example though.
==Combat!==
If Attacking...
While attacking, you roll first. Once you roll, your enemy/sparring partner then rolls for defense. If the attacker's number is higher, he deals the damage equal to the difference between both rolls. If the defender wins, harm comes to neither fighter. Then the defender becomes the attacker and vice versa.
A = Attacker; D = Defender; T = Total Damage Done
A - D = T 13 - 12 = 1 (1 heart lost) 15 - 4 = 11 (11 hearts lost)
If Defending...
While defending, you roll after the attacker rolls the first time.
A > D = T 12 > 16 = 0 (No matter what, neither player loses damage if defender wins that round)
Healing
Herbalists also serve as healers.
By using two separate herbs/plants they may restore one heart to a wounded warrior.
And so it would take 20 flowers to fully restore a critically wounded warrior.
Death
If do to a unfortunate event you find yourself without any hearts you will be incapacitated.
You may be transported to a holy temple or shrine of your faction in order to be healed as only the holy energy of your factions deity will allow you to recover quickly.
Whilst incapacitated you can still talk. But you cannot build or destroy. And you can't move unless another player is moving you.
Helpful Summary List
Stoneworkers = Cobblestone, bricks, glass and half blocks.
Herbalists = ALL cloth blocks and books.
Woodworkers = Planks and books.
Metalworkers = Metal, TNT and weapons.
This RP is open to ANYONE.
It doesn't matter if you're new or old.
Just click the link below to start playing.
-=Link=-
http://www.minecraft.net/play.jsp?serve ... 115c2b19dd
We also have our own forums..
For. Y'know. Threads and stuff.
http://evilgrimrp.proboards.com/index.cgi
TheOne's Zombie Head Controller
:biggrin.gif:
Interesting find.
JoeyKendo of course?
:biggrin.gif:
:smile.gif:
Curse you Darke!
:tongue.gif:
Breaking mah link again.
TheOne's Zombie Head Controller
for now. im mayor and your vice mayor
No, THIS IS PATRICK
TheOne's Zombie Head Controller
And everyone else for that. :tongue.gif:
Me and Maart3h came up with a combat system earlier.
And were wondering if you could implement !Random with numbers 1 - 10..
[One through ten...]
Now this would work with one person rolling to attack and then the other rolling to defend.
Items also play a part in this..
Such as a +5 buff from a silver shield or something..
[That was a example]
And then this could possibly make the potential for A new class?
Anyway.
The random request was for Mail.
The rest was for feedback.
:biggrin.gif:
Soo yup.
Any feedback, requests, questions.
I'm willing to answer any. :biggrin.gif:
Iron dagger
(10 iron ore)(metalworker)(smithy)(forge)
+1 attack roll
Bronze Dagger
(10 iron ore)(10 copper ore)(metalworker)(smithy)(forge)
+2 attack roll
Iron Sword
(25 iron ore)(metalworker)(smithy)(forge)
+3 attack roll
Bronze Sword
(25 iron ore, 25 copper ore)(metalworker)(smithy)(forge)
+4 attack roll
Wooden Shield
(5 planks) (Woodworker)
+1 defense roll
Reinforced Wooden Shield
(Wooden Shield)(10 iron) (metalworker)(smithy)(forge)
+2 defense roll
im thinking of some kind of formula like: (type of weapon) x (material of weapon)
and any other factor, everything will have its own value
TheOne's Zombie Head Controller
Aside from the shields Iguanas got you beat.
==WHEN SMELTING, YOU NEED A FURNACE==
Copper Block = 2 copper ores
Iron Block = 2 iron ores + 1 copper block
Steel Block = 2 iron blocks + 1 copper block
Silver Block = 2 steel blocks + 1 iron block
Iron Weapons - 2 Iron Blocks + 1 gold block (spears and bows need 1 wood as well)
Steel Weapons - 2 Steel Blocks + 2 gold blocks (spears and bows need 2 wood as well)
Silver Weapons - 2 Silver Blocks + 3 gold blocks (spears and bows need 3 wood as well)
D:
But he didnt have a reason for it.
>:biggrin.gif:
I'm thinking add your shields with one or two extra.
And Give iron +2
Steel +4
And Silver +5
?
Seem fair?
:tongue.gif:
Iron 2
Steel 3
Silver 4
and then for every type we just say something reasonable
TheOne's Zombie Head Controller
:biggrin.gif:
Mail isnt on the irc.
>.<
Gah..
Well we'll have to wait for him to read my comment then. :biggrin.gif:
D: I'm always forgotten...I live on Joey's island as well as one of his metalworkers :tongue.gif:
Great job on rules, and can't wait for combat system :biggrin.gif:
:biggrin.gif:
Heehee.
Still waiting for Lazeh Mail.
>.<
:tongue.gif:
No, THIS IS PATRICK
But want to upgrade to the latest mod of cmss?
I just need an IRC bot nick(pm me on irc if you want it to be registered with nickserv), a channel for the bot, and an anwer to the question of if or if not to setup anti-takeover.
Quality of output = Skill * Effort
You...Why? why did you do this?!
squidcow!:biggrin.gif:
Aww FakeSky. D:
Its your slightly better castle?
Or mehaps majorly better?
Hehe.
Okay Mail..
What times are you on the Irc?
I often look for you there..
But you're never on. D:
[Screw you google chrome majorly IS a word. >.<]