New functionality is nice. But let's face it, most players either play on server (which rely on plugins), rely on mods (even if all you use is HD texture packs), or both.
These constant releases are a royal pain in the rear, breaking servers, breaking mods, etc.
Instead of this ADHD-driven release system we should have an orderly one:
Formal releases every 3 months, on a predictable date.
Frequent pre-releases every week or two, giving the feature-eager a chance to get them, and the mod/plugin writers a chance to keep up to date with changes.
So you're basically saying that the optional updates that break your not-supported-by-Mojang, optional mods and optional server plugins are being a pain? And therefore, because the optional updates are annoying you, Mojang should change the development process of their game to better provide for optional additions to the game they do not support?
Guys, guys. Of all the bitching threads about broken mods, at least this one was well thought out and explained calmly. So give his discussion a chance.
There is also a point when "not updating" can be harmful; I didn't update to the newest version because I didn't want crashes. All of my servers did update, so I can't play on them. This is a decent idea in a sea of constant "WHERES MY MOD SUPPORT BLAAAAAAAAH" threads.
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I've been a Minecraft player since Beta 1.7, still my favorite game!
Twitter: @EvanLange7737
Guys, guys. Of all the bitching threads about broken mods, at least this one was well thought out and explained calmly. So give his discussion a chance.
There is also a point when "not updating" can be harmful; I didn't update to the newest version because I didn't want crashes. All of my servers did update, so I can't play on them. This is a decent idea in a sea of constant "WHERES MY MOD SUPPORT BLAAAAAAAAH" threads.
Thank you, what I am trying to offer is a solution.
Right now we are "damned if we update" and "damned if we don't".
Also, plugins and mods are not a choice, they are a necessity. Mojang *chose* to release a product that is missing critical functionality - because there were plugins that could fill in the void. For example, you can't keep out hackers and griefers without certain plugins, and if you can't do that the server is worthless. The least Mojang can do is ensure that they don't cause too much chaos with the release schedule.
There is also a point when "not updating" can be harmful; I didn't update to the newest version because I didn't want crashes. All of my servers did update, so I can't play on them. This is a decent idea in a sea of constant "WHERES MY MOD SUPPORT BLAAAAAAAAH" threads.
Um, just have one minecraft.jar for the old version and one minecraft.jar for the new version, and switch whenever you need to.
Personally, bug fixes aside, I like getting new content at a decent pace. I'm horribly impatient (hence why I snap up pre-releases and snapshots) and love seeing the update button come up.
So i have to wait for update because of your unsupported mods? **** that, they can release updates whenever they want, just dont update. If you have problems with not updating, co-ordinate before the update.
Bwahahahaha OP doesn't get that the snapshots exist to lessen the impact on mods exponentially.
If there were no snapshots, mods would have to update once the update comes out, putting everybody at a disadvantage.
With the snapshots modders can get an easy look at the code of the game before a proper update comes out, so they can update their mods before that.
The somewhat erratic releasing of proper updates is perfectly reasonable since there's usually always several weeks of snapshots before them.
Sorry, but your premise is one big fail. And releasing an update once every 3 months would not work especially when there are bugs to be fixed.
These constant releases are a royal pain in the rear, breaking servers, breaking mods, etc.
Instead of this ADHD-driven release system we should have an orderly one:
Perfect sense!
There is also a point when "not updating" can be harmful; I didn't update to the newest version because I didn't want crashes. All of my servers did update, so I can't play on them. This is a decent idea in a sea of constant "WHERES MY MOD SUPPORT BLAAAAAAAAH" threads.
Twitter: @EvanLange7737
Thank you, what I am trying to offer is a solution.
Right now we are "damned if we update" and "damned if we don't".
Also, plugins and mods are not a choice, they are a necessity. Mojang *chose* to release a product that is missing critical functionality - because there were plugins that could fill in the void. For example, you can't keep out hackers and griefers without certain plugins, and if you can't do that the server is worthless. The least Mojang can do is ensure that they don't cause too much chaos with the release schedule.
Last time I checked the game asks if you want to update. It IS optional.
That's what 1.2.5 is, primarily, along with a few other fixes: a patch for a game-crashing bug.
Um, just have one minecraft.jar for the old version and one minecraft.jar for the new version, and switch whenever you need to.
Did you read his post carefully? You might want to give it another shot.
Anyways, I think this would be a nice way to update. Better for the integrity of the code(ie fewer bugs) and easier on the community.
Twitter: @EvanLange7737
This mod is the best.
If there were no snapshots, mods would have to update once the update comes out, putting everybody at a disadvantage.
With the snapshots modders can get an easy look at the code of the game before a proper update comes out, so they can update their mods before that.
The somewhat erratic releasing of proper updates is perfectly reasonable since there's usually always several weeks of snapshots before them.
Sorry, but your premise is one big fail. And releasing an update once every 3 months would not work especially when there are bugs to be fixed.