While this Snapshot may seem to be a bit feature-light, Mojang has been pouring in some hard hours into the plugin API, which isn't too far off on the horizon now! While a good bit of the API is written, it is unstable enough to warrant some extra work before being tested. Don't worry though, it won't be long now! In the meantime, enjoy some sweet new worldgen features, and a potload of bugfixes!
FEATURES:
New highly customisable terrain generation! (Create new world -> “World Type: Customized”)
New customisable world borders! Check out the /worldborder command.
Lots of bug fixes, performance gains and code cleaning-upper-izing.
???
Please report any and all bugs you find in Minecraft to bugs.mojang.com. If nobody reports a bug, they can’t fix it!
To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).
Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Meh. While the new terrain generation is certainly cool, it doesn't really contribute much to a serious game of survival. Nothing new to build or collect.
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People who intentionally desecrate a language are no different than griefers who tear things down because they are too immature and undisciplined to create, so instead they destroy out of jealousy.
Meh. While the new terrain generation is certainly cool, it doesn't really contribute much to a serious game of survival. Nothing new to build or collect.
Minecraft is not only survival, not all updates or new features has to be intended to expand survival. It's very useful to creative mode players.
Hey look, I guess they were adding those terrain sliders to this snapshot after all. Glad to see a few other improvements, such as those bug fixes and whatnot, although it seems to be these performance gains have no effect for me; but whatever, so long as it helps everyone else. Now all we have to do is wait for the community to complain about it now that they got those terrain sliders, but aren't happy about for some reason.
"Yes, right. You're one of...those, Never understood why any self respecting Decepticon would choose automobile as his vehical mode when he could have flight." -Starscream
I would love for all the gravel below Y=55 or whatever to be replaced with grass. It makes it seem like the water generates to Y=63 and gets drains.
To be more precise, the world is generated for water at Y=63 regardless of the water level you pick. MogMiner is trying to minimize changes, so I doubt that will change.
Well, well, the Overworld is not infinite anymore from now on. After 30.000 blocks from spawn the world now comes to an end, only seperated from the Void by a weird looking (and a little bit buggy now) force field.
The world limit is settable, and I think the default is 30,000*K* or 30,000,000; i.e., same as the limit previously enforced by bit-length issues. I just teleported to 100,000 without any trouble.
FEATURES:
To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog).
Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
REPORT BUGS TO:
.
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Simply put as "Island"
Would make for great Survival Island map creation if you could generate an ocean world with only one or a handful of small islands populating the map.
Minecraft is not only survival, not all updates or new features has to be intended to expand survival. It's very useful to creative mode players.
Time flies, but so does my pig.
Now all we have to do is wait for the community to complain about it now that they got those terrain sliders, but aren't happy about for some reason.Good, good...
-Toki wo Kakeru Shoujo
I mean has it frozen or is it actually generating th e world?
draining the ocean is interesting. Lava oceans seem to cause it to have 40 fits
Play minecraft.
NOW
To be more precise, the world is generated for water at Y=63 regardless of the water level you pick. MogMiner is trying to minimize changes, so I doubt that will change.
The world limit is settable, and I think the default is 30,000*K* or 30,000,000; i.e., same as the limit previously enforced by bit-length issues. I just teleported to 100,000 without any trouble.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.