If I would be Mojang and if the true reason for the bad performance is that they can't figure it out.. I would feel obligated to either hire the guys/guy who do Optifine or pay them for the rights to their code and implement it in the main client. I cannot understand why they don't do that.
True, I looked it up. Mojang only wanted to hire the guy on contract, but he wasn't going to quit his job for contract work. How many millions of $$$ has Minecraft made? And they won't pay to hire 1 guy on a full-time position to optimize the game and do other stuff. What a joke.
So some guys making a performance-enhancing mod for Minecraft are at fault because they don't hand their work over to Mojang. Apparently they hold special keys to optimizing Java code that is just somehow inaccessible to people at Mojang.
How about Mojang codes it properly in the first place? How about putting the responsibility of making Minecraft run correctly on the heads of the people making it and profiting off of it? Good god.
The state of Minecraft right now is inexcusable. These updates should have never been released. And I'm not just talking about 1.5. Basically all the updates in the past half-year have hacked away at the framerate, and it's like Mojang doesn't care at all. FPS has been slightly worse, slightly worse still, and now with 1.5 it's terribly worse. We shouldn't need quad-core and 8 gigs of RAM just to run a pixelated block world. And even then to run it poorly. Pitiful.
I hear ya. I only have an older (if two years counts as older) Walmart out-of-the-box laptop to play it with. I basically *require* not only Optifine, but to have all but a few visual specs turned to the minimum to run Minecraft decently at all these days. Right now as much as I wanna play it, with the horrible framerate this laptop can barely keep up, with EVERYTHING at the minimum and render distance on tiny, so I have to wait for Optifine to finish catching up...
The main problem seems to be the non stop chunk updates. I can stand in one spot for an hour and the chunk update stays at a constant 30-50 chunks. This is dragging the framerate down and making it basically unplayable. Adding more stuff is nice but there is no point if you can't play the game. Think I will stick with 1.4.7 for a very long time or until they finally figure out how to optimize java and the rendering engine.
1) STOP UPDATING ALL THE TIME - modders can't keep up with it, and modded servers find it REALLY annoying.
2) if you are going to update, then span it out like once every three months and TEST IT before releasing it. This is ridiculous with all the 1.5, 1.5.1, 1.5.3 EVERY week.
3) We will be fine just if you keep us updated with what your doing, your player base doesn't need an official release every 2 weeks. You can do snapshots, but if you release an official build then you better make sure its stable and more bug free than what you have been doing.
I'm an experienced map-maker and I think, even you don't know how much the redstone updte helps me. Mojang always gives more possibilities to map-makers like me to do awesome stuff for the community. I feel like I'm making my own game when I make a minecraft map, there are so many thigns to play with and I'm so happy about that .
But map-makers or players that play maps aren't the community. Also update fans aren't the community to. Most people play minecraft just to play it. They don't know about the forums, they don't even use redstone or stuff like that. Most of them are kids that just play around and making stuff like houses. They watch videos on youtube and have fun with their friends . I know because I started playing minecraft just like that. All these people will never, I mean never use the gold or the iron pressure plate.
Anyway I'm not here to say that the update is wrong, but I will never say that it was a right choice to do.
If you ask me, as a map-maker and a minecrafter, I will say no to any update, even if you give me more things that will help me in my maps. I will and I'm saying just NO.
The lag is the hardest boss-fight ever and it never ends, don't feed the lag just don't. Even if it takes 1 year to make the FPS right then I don't care
I'm not an expert, but doesn't a chunk update mean something happens in that particular chunk?
Chunk updates happen when loading new chunks or when you make changes to them. If you are standing still and doing nothing after a short time the chunk updates should be very low. Constant chunk updates results in laggy performance and low fps.
Chunk updates happen when loading new chunks or when you make changes to them. If you are standing still and doing nothing after a short time the chunk updates should be very low. Constant chunk updates results in laggy performance and low fps.
I believe chunk updates also occur at sunrise and sunset when the lighting needs to be updated, as well as when vegetation spreads or matures. But I agree, chunk updates should be throttled so they happen less often. I can wait a few more seconds for my crops and trees to mature if it means the game runs smoother. OptiFine does this already.
Thanks about what :l
They offered. They couldn't come to an agreement
True, I looked it up. Mojang only wanted to hire the guy on contract, but he wasn't going to quit his job for contract work. How many millions of $$$ has Minecraft made? And they won't pay to hire 1 guy on a full-time position to optimize the game and do other stuff. What a joke.
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2) if you are going to update, then span it out like once every three months and TEST IT before releasing it. This is ridiculous with all the 1.5, 1.5.1, 1.5.3 EVERY week.
3) We will be fine just if you keep us updated with what your doing, your player base doesn't need an official release every 2 weeks. You can do snapshots, but if you release an official build then you better make sure its stable and more bug free than what you have been doing.
STAHP the constant updating.
Visit my youtube channel at http://youtube.com/user/gazeofdisaster
Much wisdom in these words
Chunk updates happen when loading new chunks or when you make changes to them. If you are standing still and doing nothing after a short time the chunk updates should be very low. Constant chunk updates results in laggy performance and low fps.
I believe chunk updates also occur at sunrise and sunset when the lighting needs to be updated, as well as when vegetation spreads or matures. But I agree, chunk updates should be throttled so they happen less often. I can wait a few more seconds for my crops and trees to mature if it means the game runs smoother. OptiFine does this already.