I like this mob farm design, I was actually able to build it, unlike some of the really giant contraptions, and got a very high yield of skeletons out of my spawner. All I needed supply-wise for my compact version (without the winding water tunnels) was building blocks, a water bucket, and the spawner.
It's always better to have a simpler design I can actually memorize.
Meh, I have 2 servers, and play on another. We all are just fine with essentials/groupmanager.
This plugin could be useful to those who don't understand how to use groupmanager though, it took me a while.
The way I got my permissions right(I have one bukkit/essentials server, and one vanilla, then the one I play on is bukkit/essentials too.) is I removed all the groups/permissions, Deleting "G:Bukkit_admin" etc, but keeping builder, default, admin, etc, then I added each and every permission as I wanted them.
I don't want to start an argument over this, but you should probably know GroupManager has liven past its age and is no longer supported. You should move on to PermissionsEx or bPermissions. I prefer PEX.
Essentials is also one of the oldest plugins made for Bukkit, and poorly coded. I'd recommend to switch to CommandBook.
Not sure what's up with the interest in PlugMan in these comments, since it's also really old like I said earlier.
Incorrect, as this breaks Minecraft logic. Think. 8x8 area has a 2x2 center, but the mob spawner is 1x1--therefore it must have an odd spawn radius.
I think. I'm almost certain. The wiki says 8x8, but nonetheless unless it has halfblocks at the edges (in which case, the 9x9 room is STILL the correct approach as it accounts for the extra space) this would not work in accordance to Minecraft...
-snip-
No, they do spawn in an 8x8 area. It's weird, though. When your f coordinate it equals 3, the wall has to be 3 blocks out from the spawner, f equals 1, 4 blocks, etc.
I don't want to start an argument over this, but you should probably know GroupManager has liven past its age and is no longer supported. You should move on to PermissionsEx or bPermissions. I prefer PEX.
Essentials is also one of the oldest plugins made for Bukkit, and poorly coded. I'd recommend to switch to CommandBook.
Not sure what's up with the interest in PlugMan in these comments, since it's also really old like I said earlier.
Essentials with groupmanager may be as old as bukkit, but that doesn't matter, its still one of the best plugins out there. They aren't going to stop coding due to age, many people still use it, as I still will.
The way you act is as if NoCheat users should just "Move on" and code their own hack stopping plugins.
I'll use the plugins I wish, you use the ones you wish.
FYI, commandbook is made by the same as essentials, but is lacking many commands from essentials.
Rollback Post to RevisionRollBack
I began minecraft ~July 7 2011 1.7.3 Beta
My username used to be Creative_Dalek but is now Dalek since 2/4/2015
Essentials with groupmanager may be as old as bukkit, but that doesn't matter, its still one of the best plugins out there. They aren't going to stop coding due to age, many people still use it, as I still will.
The way you act is as if NoCheat users should just "Move on" and code their own hack stopping plugins.
I'll use the plugins I wish, you use the ones you wish.
FYI, commandbook is made by the same as essentials, but is lacking many commands from essentials.
You don't even know what you're talking about. I've been to Bukkit community ever since it was launched and was also a moderator on it, but yeah, if we want to argue, CommandBook is made by sk89q, the author of WorldEdit/WorldGuard, not Essentials. Essentials still conflicts with a majority of plugins, breaking them. It's only used because it's the most known (and it was good a year ago) and probably "easiest to setup" for new admins.
I never compared NoCheat users to move on, NoCheat is great and one of the essential plugins to have. I wasn't also telling you to necessarily change but more of suggest, because PEX is easy to use as well.
Not to mention, Essentials permissions setup is not any ideal. CommandBook can do everything basic Essentials can, and the extra features you may need or may not need can be added with extra plugins. CommandBook jar is also fully customizable, Essentials is not.
KaspersMC's mob grinder is great. I deployed it to a Skeleton spawner I found last night and it is working a treat.
It has a great effect on Multiplayer 1.2.5: There is a relentless march of virtual skeletons away from 'the pit'. The client and server are not agreeing on where these fellows are really standing. It is a little like the broomsticks in Fantasia...
hi im new to this can anyone tell me how to download stuff please do not call me names just please anyone tell me how to downloadcan anyone help me please
I like this mob farm design, I was actually able to build it, unlike some of the really giant contraptions, and got a very high yield of skeletons out of my spawner. All I needed supply-wise for my compact version (without the winding water tunnels) was building blocks, a water bucket, and the spawner.
It's always better to have a simpler design I can actually memorize.
I don't want to start an argument over this, but you should probably know GroupManager has liven past its age and is no longer supported. You should move on to PermissionsEx or bPermissions. I prefer PEX.
Essentials is also one of the oldest plugins made for Bukkit, and poorly coded. I'd recommend to switch to CommandBook.
Not sure what's up with the interest in PlugMan in these comments, since it's also really old like I said earlier.
AngelCraft 64 Texture Pack v2.0.2 (Beta 1.8.1)
Nerd, geek, server admin, guy wearing a rainbow skin (with an office suit of epicness)? That's me.
No, they do spawn in an 8x8 area. It's weird, though. When your f coordinate it equals 3, the wall has to be 3 blocks out from the spawner, f equals 1, 4 blocks, etc.
Making a 9x9 is a lot easier though. XD
Essentials with groupmanager may be as old as bukkit, but that doesn't matter, its still one of the best plugins out there. They aren't going to stop coding due to age, many people still use it, as I still will.
The way you act is as if NoCheat users should just "Move on" and code their own hack stopping plugins.
I'll use the plugins I wish, you use the ones you wish.
FYI, commandbook is made by the same as essentials, but is lacking many commands from essentials.
I began minecraft ~July 7 2011 1.7.3 Beta
My username used to be Creative_Dalek but is now Dalek since 2/4/2015
You don't even know what you're talking about. I've been to Bukkit community ever since it was launched and was also a moderator on it, but yeah, if we want to argue, CommandBook is made by sk89q, the author of WorldEdit/WorldGuard, not Essentials. Essentials still conflicts with a majority of plugins, breaking them. It's only used because it's the most known (and it was good a year ago) and probably "easiest to setup" for new admins.
I never compared NoCheat users to move on, NoCheat is great and one of the essential plugins to have. I wasn't also telling you to necessarily change but more of suggest, because PEX is easy to use as well.
Not to mention, Essentials permissions setup is not any ideal. CommandBook can do everything basic Essentials can, and the extra features you may need or may not need can be added with extra plugins. CommandBook jar is also fully customizable, Essentials is not.
AngelCraft 64 Texture Pack v2.0.2 (Beta 1.8.1)
Nerd, geek, server admin, guy wearing a rainbow skin (with an office suit of epicness)? That's me.
I disagree. I have built SEVERAL dungeon spawners that are 5w x 8Lx 5H and they work perfectly.
It has a great effect on Multiplayer 1.2.5: There is a relentless march of virtual skeletons away from 'the pit'. The client and server are not agreeing on where these fellows are really standing. It is a little like the broomsticks in Fantasia...
A short 30 second video to show what I mean: