Higher levels get more strength, damage resistance, and speed. They'll get a completely unfair advantage.
What does it matter if you have an unfair advantage over an computer? In a game with competitive multiplayer, I would agree with this statement because you will have an unfair advantage over another living, breathing person. (And IMO adding competitive multiplayer to Minecraft is the only thing that can ruin it.) But against a computer, I don't see why it matters.
Jeb's mind: Hmm, how else can I make Minecraft more like Terraria? Not that I'm against this. I kinda like it. Just... this is kinda... "derivative" would be the best word for it.
Oh, yes, because clearly Terraria was the first game with magic potions... :huh.gif:
Also, why does the rabbit under "jump" have glowing red eyes?
( insert obligatory Monty Python and the Holy Grail reference here )
minecraft is turning into a game that's more and more like roblox i mean if we want that why spend money when roblox is free plz make this game more unique i bougt this because it was cool i i had not seen anything like it but now i am seeing it turn into more commen games
How is Minecraft turning more like Roblox? We're not talking about Blocklands, here...
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Oh, look at that.
I have seem to have stopped caring.
Looks to me like the potions will add an effect & the timers on the left are a display for the effects. Hopefully there will be a HUD element for them as well. (Similar to buffs in WoW/Rift/TES/every other game...)
Hrm....the exp/leveling whatever thing is going to add more information to keep track of wherever you are on whoever's server etc. Do we really want MC to become a full blown mmorpg? I'm not to sure about that. If that is where we are headed I would suggest more options in the server properties to be able to turn experience orbs, potions and anything else mmo related on and off. I've played many MMO's and I don't really want MC to go in that direction. Just my 2 cents :smile.gif:
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Beta Server Specs: AMD X2 4200+ proc (2.2 Ghz), 4 Gigs DDR2, 1.5 Terabyte data drive & 80 Gigabyte boot drive, Win 7 pro 64 bit. System load with 4 players >40%.
I'll be completely honest and say I don't like how the inventory was relocated to the right.
I also think the bottle sprite can be greatly improved.
The bottle sprite can be changed with a texture pack. The mere existence of bottles isn't that awe-inspiring. What interests me is what new mechanics might be introduced into the game through what the bottle does...
Hrm....the exp/leveling whatever thing is going to add more information to keep track of wherever you are on whoever's server etc. Do we really want MC to become a full blown mmorpg? I'm not to sure about that. If that is where we are headed I would suggest more options in the server properties to be able to turn experience orbs, potions and anything else mmo related on and off. I've played many MMO's and I don't really want MC to go in that direction. Just my 2 cents :smile.gif:
While I'm all for the additions, I also agree. Just as you have the option to turn off NPC Villages, there should be an option to turn off RPG Elements. No Exp, No Buffs, No Villages. This way people who like Minecraft as a Sandbox game and not an RPG can play the way they want to. Hopefully the final verson would include this option.
The Meaning of Life, the Universe, and Everything.
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NO! NOT POTIONS! I'll make the game *just* like an RPG Game! And I mean, why every game must have potions in it? And what would they be like? Mixing cactus with sugarcane will give you the ability to run over water? PLEASE NO!
And I don't think the blood in the sword would be suitable for minors.
Cool, Elder Scrolls 6: Sellout! Err, I mean Minecraft! Err, I mean this game is a sellout and is nothing more than another shitty RPG that used a sandbox game as a cover up for what it was actually gonna be. If this was what was introduced in it's 'Classic' stage, it wouldn't have sold 3 million copies before actually releasing.
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R.I.P Me playing Minecraft
August 2010 - October 2011
Also, why does the rabbit under "jump" have glowing red eyes?
What does it matter if you have an unfair advantage over an computer? In a game with competitive multiplayer, I would agree with this statement because you will have an unfair advantage over another living, breathing person. (And IMO adding competitive multiplayer to Minecraft is the only thing that can ruin it.) But against a computer, I don't see why it matters.
Oh, yes, because clearly Terraria was the first game with magic potions... :huh.gif:
( insert obligatory Monty Python and the Holy Grail reference here )
That makes sense. The numbers below each stat boost is more of a timer.
im sorry but im not a big leveling up fan
Off-topic: how did he go from unused wood sword to diamond sword/pick? o.o
And also:
How is Minecraft turning more like Roblox? We're not talking about Blocklands, here...
Minecraft or no Minecraft, my imagination runs wild...
New Rabbit Mob?
"He's Got HUGE, SHARP.... It can LEAP about..... LOOK AT TEH BONES!!!"
The bottle sprite can be changed with a texture pack. The mere existence of bottles isn't that awe-inspiring. What interests me is what new mechanics might be introduced into the game through what the bottle does...
While I'm all for the additions, I also agree. Just as you have the option to turn off NPC Villages, there should be an option to turn off RPG Elements. No Exp, No Buffs, No Villages. This way people who like Minecraft as a Sandbox game and not an RPG can play the way they want to. Hopefully the final verson would include this option.
And I don't think the blood in the sword would be suitable for minors.
I only hope the bottle is for bottled water...
Playing MInecraft since February 22, 2011
August 2010 - October 2011