Nope. Far too much visual weight placed on a recharging bar. It's bigger than the health and hunger indicators combined. Most games WITH sprinting dont even have bars for that, the player just stops sprinting after a set period of time, because the developers assume that the player is smart enough to eventually have a pretty good idea of how long the sprint lasts after using it repeatedly.
And we are getting experience, thats basically already been confirmed, so having a bar that looks like every other EXP bar in every other game pretty much seals what that thing is.
Minecraft fans (actually, people in general) tend to get overly paranoid when they are introduced to concepts that they don't have a full picture of. The hunger and EXP bars are perfect examples of this, they assume the worst and then have a kneejerk reaction to it. I'm actually all for the implementation of both, since I can see a lot of great game design concepts coming from both of these. The fact is that the people complaining about this stuff before they even have the slightest inkling of what it all does are just psyching themselves out. Mojang have proven themselves competent game designers, I don't see why anyone is so adamantly against these systems when none of us, myself included, know the consequences of them.
Most people tend to freak out easily with thoughts that it'd impede the game or make it more difficult (like I was for example) because there's not enough detail given about it which leaves people to speculate and fear the worst.
If you just say "OMG GUISE WE'RE GONNA EXP AND LEVELING! WARRRRRGGGGAAAAAARRRBLLLLEEEEE", people are going to assume "OH GODDAMMIT NOW I HAVE TO GRIND TO GET HIGH ENOUGH LEVEL SO I CAN MINE DIAMOND!? I'M QUTTING THIS RPG NOW!"
Most people tend to freak out easily with thoughts that it'd impede the game or make it more difficult (like I was for example) because there's not enough detail given about it which leaves people to speculate and fear the worst.
If you just say "OMG GUISE WE'RE GONNA EXP AND LEVELING! WARRRRRGGGGAAAAAARRRBLLLLEEEEE", people are going to assume "OH GODDAMMIT NOW I HAVE TO GRIND TO GET HIGH ENOUGH LEVEL SO I CAN MINE DIAMOND!? I'M QUTTING THIS RPG NOW!"
Which is a silly kneejerk reaction, because the instant you step back from the issue, you are reminded that Mojang hasn't added anything to the game that has funamentally changed the way it was played, but rather, has added features that build upon the game as it currently is.
I'm also sorry, that was unnecessary. I find furries extremely creepy and people into furries even creepier. Having an avatar related to furries is enough to make me cringe. Your avatar doesn't resemble a furry. It looks something like Inyuasha..
Well if furries keep their fandom to themselves, you should keep your opinions to yourself. Its kind of a mutual agreement, ya know what I'm sayin'?
As for the avatar, yeah I'll admit on that bit. I was looking for a picture to represent both my fandom and at the same time represent my fursona who's a white-haired demon who has to fight to not be an evil creature like most of his kin.
Maybe I should look for another avatar now, hmm? :tongue.gif:
Which is a silly kneejerk reaction, because the instant you step back from the issue, you are reminded that Mojang hasn't added anything to the game that has funamentally changed the way it was played, but rather, has added features that build upon the game as it currently is.
Which is exactly what this will be.
It doesn't have to be related to Minecraft either, lots of people speculate the worst and make a fuss about it until it actually happens. People's imaginations tend to run wild that way, k'know?
Well if furries keep their fandom to themselves, you should keep your opinions to yourself. Its kind of a mutual agreement, ya know what I'm sayin'?
As for the avatar, yeah I'll admit on that bit. I was looking for a picture to represent both my fandom and at the same time represent my fursona who's a white-haired demon who has to fight to not be an evil creature like most of his kin.
Maybe I should look for another avatar now, hmm? :tongue.gif:
Could we drop it, instead? Talking about it and knowing you're into it isn't helping the fact I find it extremely creepy.
Back to minecraft, kay? (that means don't reply with something about furries, just drop it like you would a hot potato)
Everyone has been talking about the 'mystery' bar being exp or stamina, or the new armor bar, here's what I think:
It's a fatigue bar! It controls EVERYTHING! Jumping, sprinting, and will even put an end to you spamming the left click to kill that angry mob in your face. As for armor, I dunno' about that, it's just a thought and makes sense to me, what do you guys think?
Everyone has been talking about the 'mystery' bar being exp or stamina, or the new armor bar, here's what I think:
It's a fatigue bar! It controls EVERYTHING! Jumping, sprinting, and will even put an end to you spamming the left click to kill that angry mob in your face. As for armor, I dunno' about that, it's just a thought and makes sense to me, what do you guys think?
Why would there be an indicator for Fatigue, when theres an indicator for hunger, which would be depleted by doing all the same actions as a fatigue bar?
i thinkit might be stanima, since sprinting is being added
Nope. Far too much visual weight placed on a recharging bar. It's bigger than the health and hunger indicators combined. Most games WITH sprinting dont even have bars for that, the player just stops sprinting after a set period of time, because the developers assume that the player is smart enough to eventually have a pretty good idea of how long the sprint lasts after using it repeatedly.
And we are getting experience, thats basically already been confirmed, so having a bar that looks like every other EXP bar in every other game pretty much seals what that thing is.
but who knows?
Most people tend to freak out easily with thoughts that it'd impede the game or make it more difficult (like I was for example) because there's not enough detail given about it which leaves people to speculate and fear the worst.
If you just say "OMG GUISE WE'RE GONNA EXP AND LEVELING! WARRRRRGGGGAAAAAARRRBLLLLEEEEE", people are going to assume "OH GODDAMMIT NOW I HAVE TO GRIND TO GET HIGH ENOUGH LEVEL SO I CAN MINE DIAMOND!? I'M QUTTING THIS RPG NOW!"
Which is a silly kneejerk reaction, because the instant you step back from the issue, you are reminded that Mojang hasn't added anything to the game that has funamentally changed the way it was played, but rather, has added features that build upon the game as it currently is.
Which is exactly what this will be.
Well if furries keep their fandom to themselves, you should keep your opinions to yourself. Its kind of a mutual agreement, ya know what I'm sayin'?
As for the avatar, yeah I'll admit on that bit. I was looking for a picture to represent both my fandom and at the same time represent my fursona who's a white-haired demon who has to fight to not be an evil creature like most of his kin.
Maybe I should look for another avatar now, hmm? :tongue.gif:
It doesn't have to be related to Minecraft either, lots of people speculate the worst and make a fuss about it until it actually happens. People's imaginations tend to run wild that way, k'know?
...chicken
...how exciting
e3e
Mostly moved on. May check back a few times a year.
Could we drop it, instead? Talking about it and knowing you're into it isn't helping the fact I find it extremely creepy.
Back to minecraft, kay? (that means don't reply with something about furries, just drop it like you would a hot potato)
It's a fatigue bar! It controls EVERYTHING! Jumping, sprinting, and will even put an end to you spamming the left click to kill that angry mob in your face. As for armor, I dunno' about that, it's just a thought and makes sense to me, what do you guys think?
Why would there be an indicator for Fatigue, when theres an indicator for hunger, which would be depleted by doing all the same actions as a fatigue bar?
It's an EXP Bar. Plain and simple.