I've been looking for a way to force generate chunks, to trick the computer into thinking that you've been there and that it needs to generate terrain. So far searching has yielded very little. Does anyone know of any command or mod that can do this?
Download the mod "Optifine". It lets you change how chunks generate to make them load faster (or slower).
However, make sure your computer can handle this before you attempt it.
Download the mod "Optifine". It lets you change how chunks generate to make them load faster (or slower).
However, make sure your computer can handle this before you attempt it.
On SMP, WorldEdit can do //regen which will regenerate the area selected.
I need to generate new terrain, not return changed terrain back to its original form. I don't want to override currently existing terrain either, I want it to not stop generating terrain where it cuts off now, to continue outward to some defined limit. There's a mod which doubles "far"'s draw distance, but I would preferably want it out of game, and even bigger than that, on a whole world scale (Yes I know this could take awhile depending on the size of the world)
However, make sure your computer can handle this before you attempt it.
Force generate, as in making them regenerate new.
Not as in loading them.
I need to generate new terrain, not return changed terrain back to its original form. I don't want to override currently existing terrain either, I want it to not stop generating terrain where it cuts off now, to continue outward to some defined limit. There's a mod which doubles "far"'s draw distance, but I would preferably want it out of game, and even bigger than that, on a whole world scale (Yes I know this could take awhile depending on the size of the world)