I would love to see a new mob implemented in the End Dimension, You know, all you see in the End is just the Enderdragon before you kill it and lots of Endermen. I also would love birds and fish implemented.
Okay now my ideas!
1. Bunnys! They are cute they are adorable! They are tameable with carrots,
Drops 0-2 Raw Rabbit, Can be cooked to Cooked Rabbit.And drops Rabbit Fur about 1-3 so that it's not too hard. Rabbit Fur can be made into armor and Rabbit Fur blocks! The Fur Armor is the worse in the game, It breaks in double the time of gold and only protects you a quater of leather armor! That way it makes a good starter armor! And the Fur Blocks are dyeable (But not the Bunnys) and add a diffrent block for texturepacks and building! And if they are not are not making a building update, They still added a block! Oh and Bunnys should be called Rabbits! (Cause of Minecraft's perrfect gammar!)
And to tame a Rabbit you feed about 6-10 carrots (So that you have to work before you can tame it, To ballacne out the the fact that a new tameable mob is being added. Once tamed it will be just like a wolf but won't attack at all and will follow you (Unless you right-click it and make it sit.) They may be tamed with Carrots but wild and tamed Rabbits breed with wheat! So you can farm them for food and armor/blocks. Oh ans a thing about the Meat, Raw Rabbit doesn't poision you for eating it, But doe's make you have nausia for 50 Seconds! (Again for the fact that a new mob like the wolf and cow, It's more balanced that way. :D) and Cooked Rabbit will heal you 2 points! (It's a rodent! How much is it supposed to heal you?) Well Rabbits would help new players by giving them easy armor and food. They are pretty common so if you need a quick farm or some armor you have Rabbits! And taming them add a happy pet to the game! And they teleport to you! Well let's see that's idea #1! Hope you guys like it!
I think there should be a few more generic hostile and passive mobs so you don't see the same few creatures outside your base every night, but there should also be a page in the options to toggle which mobs spawn in your world and which don't.
I'm hoping for a super rare mob. Maybe like a troll or something.
Most new mobs are already super rare. Witches, magma cubes, endermen (outside of the end), cats, silverfish, wither skeletons, charged creepers, mooshcow. Then the others you never see outside there uncommon/rare spawners.
The only common new mob is the bat and its worthless.
Mummies that naturally spawn in Temples like Witches in Witch Huts. The loot in Temples is too easy to get to, needs somewhat of a challenge. Maybe the mummies can shoot bandages at you and slowly draw you towards them.
A Krakken boss in the Oceans.
A few variants of fish. Maybe one or two should be hostile, and instead of a shark, a Sea Creeper. Swims like a fish, explodes like a land creeper. Difficult to avoid.
A few bird variants as well. Maybe one should be hostile. Possibly rare generating structures that spawn high in the clouds with some form of an Air boss.
Just some cool ideas I came up with. Hope to see at least one of these in 1.6.
Mummies that naturally spawn in Temples like Witches in Witch Huts. The loot in Temples is too easy to get to, needs somewhat of a challenge. Maybe the mummies can shoot bandages at you and slowly draw you towards them.
A Krakken boss in the Oceans.
A few variants of fish. Maybe one or two should be hostile, and instead of a shark, a Sea Creeper. Swims like a fish, explodes like a land creeper. Difficult to avoid.
A few bird variants as well. Maybe one should be hostile. Possibly rare generating structures that spawn high in the clouds with some form of an Air boss.
Just some cool ideas I came up with. Hope to see at least one of these in 1.6.
I would like to see sharks in the ocean. They would be semi-rare or rare and would drop its skin. You then could make armor that would let you swim underwater for longer, maybe even forever.
I would like to see ents in minecraft. About 4 blocks high kinda' like endermen they have 16 hearts and deal 4 hearts of damage. Not to rare not to common. Neutral until attacked also they will drop 6-10 wood 1-4 leaves and 1-5 sticks and a rare drop of chests and a ent sapling that can be your pet like wolves. Well thats my idea of ents in minecraft! Hope you guys like it.
I think these mobs would definitely make minecraft seem more alive. I think that these mobs should have some sort of drop that will be useful for armour or even more potions
Here's another idea:
Werewolfs.
When you go to a village, there is a chance you can find a rare werewolf. At day is just a villager, at night turns into a passive werewolf that dropsup to 3 leather.
What about lightning elementals? A uncommon thing that can happen during a thunder storm. They can fly and will strike u with lightning if u attack it Also the lightning will do 3 hearts of damage, They have 14 hearts and have a drop of 1-5 gold ingots, enchanted gold armour. And the rare drops are 1-2 diamonds And rod of lightning which u can use it to cast lightning strikes on mobs! Whatca' guys think?
Praise be to Spode.
1. Bunnys! They are cute they are adorable! They are tameable with carrots,
Drops 0-2 Raw Rabbit, Can be cooked to Cooked Rabbit.And drops Rabbit Fur about 1-3 so that it's not too hard. Rabbit Fur can be made into armor and Rabbit Fur blocks! The Fur Armor is the worse in the game, It breaks in double the time of gold and only protects you a quater of leather armor! That way it makes a good starter armor! And the Fur Blocks are dyeable (But not the Bunnys) and add a diffrent block for texturepacks and building! And if they are not are not making a building update, They still added a block! Oh and Bunnys should be called Rabbits! (Cause of Minecraft's perrfect gammar!)
And to tame a Rabbit you feed about 6-10 carrots (So that you have to work before you can tame it, To ballacne out the the fact that a new tameable mob is being added. Once tamed it will be just like a wolf but won't attack at all and will follow you (Unless you right-click it and make it sit.) They may be tamed with Carrots but wild and tamed Rabbits breed with wheat! So you can farm them for food and armor/blocks. Oh ans a thing about the Meat, Raw Rabbit doesn't poision you for eating it, But doe's make you have nausia for 50 Seconds! (Again for the fact that a new mob like the wolf and cow, It's more balanced that way. :D) and Cooked Rabbit will heal you 2 points! (It's a rodent! How much is it supposed to heal you?) Well Rabbits would help new players by giving them easy armor and food. They are pretty common so if you need a quick farm or some armor you have Rabbits! And taming them add a happy pet to the game! And they teleport to you! Well let's see that's idea #1! Hope you guys like it!
Most new mobs are already super rare. Witches, magma cubes, endermen (outside of the end), cats, silverfish, wither skeletons, charged creepers, mooshcow. Then the others you never see outside there uncommon/rare spawners.
The only common new mob is the bat and its worthless.
A Krakken boss in the Oceans.
A few variants of fish. Maybe one or two should be hostile, and instead of a shark, a Sea Creeper. Swims like a fish, explodes like a land creeper. Difficult to avoid.
A few bird variants as well. Maybe one should be hostile. Possibly rare generating structures that spawn high in the clouds with some form of an Air boss.
Just some cool ideas I came up with. Hope to see at least one of these in 1.6.
Health: 30 hearts, 60 health.
Damage: 2 on easy, 5 on normal, 8.5 on hard.
I think these mobs would definitely make minecraft seem more alive. I think that these mobs should have some sort of drop that will be useful for armour or even more potions
Werewolfs.
When you go to a village, there is a chance you can find a rare werewolf. At day is just a villager, at night turns into a passive werewolf that dropsup to 3 leather.
I loved it!