It's good to see Mojang are enforcing equality on servers. Now there's no cases of OP invisi-kits in minigames . This change doesn't entirely annihilate server brought features, but it means as I said before, no more OP people. I just hope there's not many (big, at least) server admission payment servers...
Oh and I'm fairly sure donations now have to actually be just donations and nothing in return! No more "Donate for this OP rank!" on servers is good, gets rid of p2w servers.
EDIT: Ooh, first post.
This will kill your favorite servers. Most players have absolutely no idea what it actually takes to keep a server up. The new changes to the EULA simply does not provide servers with enough donations to stay afloat.
You guys just killed Minecraft multiplayer you know.
I can honestly not see how anyone woudn't agree with this. How much of an idiot do you have to be to think this is going to "ruin" all servers? It's pathetic that some people think it's okay to practically sell content of a game they don't own. Sad because the servers can no longer make money? Well that's good because they weren't supposed to anyway. "Running" a Minecraft server is not a job, and you do not deserve to make any money from selling ranks, perks, and whatever else. The terrible way servers are run made me quit playing the multiplayer version, it's annoying and shouldn't have happened in the first place. Also if I read it right, those terms were always in the EULA? Regardless, it's about time.
I used to make indie games for 7 years. Creating a Minecraft server can be no different as far as work load is concerned. The amount of work (and money) it takes to make a good server is full time worthy. There is just no way around it. Sure, you can have your "fair" servers, but you can say goodbye to great unique servers that actually took effort and years to develop.
You would be angry too if you spent 2 years building custom plugins and custom worlds for a huge RPG server and put nothing but care into the fairness of in-game purchases and then Mojang tells you you cannot earn money to keep it afloat right before you release your 2 year long project.....
Since it is impossible to maintain a server off donations from aesthetic in-game stuff, all of the servers worth playing will become pay-to-play to help support the costs. This will KILL off the good servers, and the servers that had lots of time put into them, because the return on investment will no longer be good enough to stay online and support the costs. I honestly think that this will be the death of minecraft if these strict changes to the EULA on server monetizing are put into place... I think everything was fine before. If a server accepted payments for in-game things that made players over powered, people would simply choose to leave and find a better server which isn't hard at all to do... Except it will be if these changes are made... I will say 'I told you so' when this kills minecraft.
Everyone needs to see this. May help everyone understand both point of views and why it is so crucial that we seriously consider the consequences that the new EULA may have on servers that everyone enjoys and Minecraft as a whole. This video was linked in an article I read on the issue.
I feel that the EULA change is BS, it will give players ABSOLUTELY NO reason to donate, servers will go down due to bankruptcy, and overall, less good servers will be around,
I believe that mojang should have an INSPECTOR (or similar mojang rank), that has to go around to minecraft servers and determine how well they are running.
Perks like starting with a gold sword instead of a wood sword, a different handgun (as it will be in my server) (the handguns are basicly the same) should be fine, as well as starting with an item that is only slightly rarer that a regular weapon. i think this should be allowed.
However, if its like it is on the hypixel network (as we all know- is Very Pay 2 win), these servers should have to change.
Mojang should make a inspection request page for people to request inspections.I believe that mojang should have an INSPECTOR (or similar mojang rank), that has to go around to minecraft servers and determine how well they are running.
Perks like starting with a gold sword instead of a wood sword, a different handgun (as it will be in my server) (the handguns are basicly the same) should be fine, as well as starting with an item that is only slightly rarer that a regular weapon. i think this should be allowed.
However, if its like it is on the hypixel network (as we all know- is Very Pay 2 win), these servers should have to change.
Mojang should make a inspection request page for people to request inspections.
I feel that the EULA change is BS, it will give players ABSOLUTELY NO reason to donate, servers will go down due to bankruptcy, and overall, less good servers will be around,I really hope this is true, Hypixel is NOT a p2w, I've seen this firsthand as I've been beaten by some darn good default ranks is EVERY game.
please note that as a non vip you can start with 2 bread. as vip you can start with 3 giant magmacube minions + an iron sword and armour.
that is basicly the definition of pay2win.the changes should be kept. but just tuned down.
I believe that mojang should have an INSPECTOR (or similar mojang rank), that has to go around to minecraft servers and determine how well they are running.
Perks like starting with a gold sword instead of a wood sword, a different handgun (as it will be in my server) (the handguns are basicly the same) should be fine, as well as starting with an item that is only slightly rarer that a regular weapon. i think this should be allowed.
However, if its like it is on the hypixel network (as we all know- is Very Pay 2 win), these servers should have to change.
Mojang should make a inspection request page for people to request inspections.
I believe that mojang should have an INSPECTOR (or similar mojang rank), that has to go around to minecraft servers and determine how well they are running.
Perks like starting with a gold sword instead of a wood sword, a different handgun (as it will be in my server) (the handguns are basicly the same) should be fine, as well as starting with an item that is only slightly rarer that a regular weapon. i think this should be allowed.
However, if its like it is on the hypixel network (as we all know- is Very Pay 2 win), these servers should have to change.
Mojang should make a inspection request page for people to request inspections.
please note that as a non vip you can start with 2 bread. as vip you can start with 3 giant magmacube minions + an iron sword and armour.
that is basicly the definition of pay2win.
the changes should be kept. but just tuned down.
Thank you for being reasonable, I completely agree. We make no money off our server, in fact we are $800 in debt but people still love our server and we love hearing that they do. We worked so hard In making sure our donation benefits are fair for everyone. We like to see donation benefits as a reward to those who pay us money so that the server can continue to be played by others. All we want is for our server to be able to pay for itself and that wont happen with this new EULA. I agree that the cash cow servers need to go, but the servers that have immanence amounts of work and care put into them (not just built in a weekend for fast cash) should be able to prove to Mojang in some way that they can be trusted with in-app purchases.
Any server that actually cares about it's customers like we do, wont make abusive in app purchases. Server admins that sacrifice hundreds of man hours to make custom plugins and make custom builds and truly created a game that everyone enjoys should be allowed to earn some money to pay for their server because they earned it.
Ok......... let me ask you this. How are the owners of the servers suppose to pay for the funds to keep the server running?
Ok it switched up pages on me sorry for that post guys bye!
no money = no server. that's how it will work and how it should work.
I remember hosting a server (not in minecraft) and paying like 25$ monthly, but in my country it is like 54$ to me. never getting anything in return wasn't a problem, because games are meant to be fun. and it was fun, for me and for other players. after a year and few months my server was almost empty, and after a month my server didn't exist anymore. it was pointless to keep it going, if it was still active I would still pay monthly. if you don't have money, don't host a server. that simple. I don't care about your money problems, just because you can't abuse the game and make money on it, it doesn't mean new eula is bad. it means you are not suitable for being a server owner. stop blaming mojang for no reason, obviously you are just a little kid who doesn't care about players' opinions and just trying to make money. minecraft community and servers are utter cancer, as BuddyTheUser said.
what you are doing is wrong and soon we will get rid of worthless minecraft servers. get over it.
THERE IS NO DIFFERENCE BETWEEN "DONATE AND GET A ***" AND "HELP STARVING CHILDREN AND GET A CHANCE TO WIN A ***"
This thread is always super-fun to read. And while this post will soon be lost to the abyss on page 74 of this massive thread, I'll post my thoughts anyway. Here is what I see happening:
Will many big servers die off? Yes, probably. There are a ton of pay-to-win servers out there, and there's no way that the majority of them will survive without being able to charge for perks.
Will this "kill Minecraft multiplayer"? No. It won't. There will still be plenty of decent, large servers that are so well-maintained that people will be more than willing to sign up for a subscription to play on them, or that can use "donations grant server-wide perks" and other paid features that are perfectly within the terms of the new EULA. Large, high-quality, well-run servers will survive just fine, if they are run by people who are smart and can conform.
There are also the thousands upon thousands of smaller, tighter-knit community servers that aren't even going to be affected by this change. They are inexpensive enough that the owners can already afford to pay for them out-of-pocket, or their members are already donating or contributing the very small amounts of money necessary to maintain the server in a way that doesn't violate the EULA.
All this change will do is prevent the kiddies with no money of their own from playing on most of the huge servers. Though even then, I guarantee there will still be at least a few very large servers that will have free-to-play options, by getting enough money to pay for themselves via true (non-perk) donations, granting "server-wide" perks for donating (which are legal), sale of cosmetic items, or advertising, etc.
And the servers that are left will be awesome! Well-maintained and organized, because they need to keep people playing and paying. As I said in a previous post, the only servers this will kill are the bad ones. Granted, the "bad ones" may comprise the majority of the large multiplayer servers out there... But to them, good riddance.
And even with that all said, we all know that the ones that are nothing but horrible get-rich-quick Pay-to-Win scams will be the first targeted by Mojang's lawyers if they don't clean-up or shut-down by August 1st. Mojang chose to ignore their own EULA for so long, that I would be willing to bet they aren't going to be sending cease and desist letters to every server out there that doesn't conform. They are going to obviously go after the worst offenders first.
Next point: Mojang doesn't care if people say they are going to quit.
Mojang got your money when you bought the game. They don't care if you keep playing, or if you never play at all. They only reason they want people interested in their game at all is the free advertising that all of you are, in getting your friends to also buy the game. And given how much money they've made, they have already said that even if Minecraft never sells another copy, they have funding stashed away to keep the company going for another 10 years. Given that, they are obviously well-prepared to start "laying the smack down" on the people that have been abusing the system for years, and causing them no end of grief from angry parents. I'd be doing the exact same thing in their place, though I likely would have done it much sooner.
TL;DR: This is not the end of the world, and Mojang is doing the right thing.
"How should servers deal with users who have already spent hard currency on features that affect gameplay? Users may keep the perks they’ve paid for on the condition that the same perks are available to other players on the server (directly or purchasable using soft currency). It’s up to the server host to decide how to compensate users for previous transactions."
Is this a loophole? It is saying that players who have bought the perks that affect gameplay may keep them has long has the same perks are available to other players, meaning that we do not have to change what perks we give out for hard currency has long as players have the same perks as the perks that the past players got for donating. Am I right? I am not sure if I am just misunderstanding this(I might have explained this all wrong).
Also, who thinks that Mojang is going to stay with this EULA. I am very scared and upset for what will happen to my server. I just made a list of things I can add and remove because of the EULa, and now I have barely anything to offer donators.
I don't understand what the problem is with the EULA. The EULA has been like this since Minecraft came out, it did never change. You were never allowed to sell gameplay features for real money. People just ignored it and now everyone is hating on Mojang for saying that. "Hey! Stop breaking the rules".
And the worst thing is that everyone says that Mojang is doing this because of their "failed" realms service, while Realms is actually selling very well, according to Mojang.
And I will keep playing Minecraft as normal, since i always hated Pay-to-win servers like MCPVP.
I actually always selled cosmetic only things on my server because of my strong hate to this, and it is actually selling well too!
So stop complaining and respect Mojang and their decisions.
As many people have explained, we (those people) believe that Mojang went too far with the enforcement, not that the enforcement is a bad thing. The details that Mojang has explained allow for only cosmetic items. Now, Pay-to-win is wrong, very wrong, but just cosmetic items is quite limiting (how many unique cosmetic item ideas can you come up with?). Some things that are perfectly ok and non-pay-to-win perks are restricted with this enforcement because "all players must have access to the same content". Coin bundles, for example, are not allowed, nor are EXP multipliers. It was a nuclear option; erasing the entire idea of paid perks instead of targeting the problematic kits and items.
The people who claim the enforcement is there to "save Realms" are just paranoid, like people who don't think the moon landing happened. I've been ignoring them for the most part myself.
Rollback Post to RevisionRollBack
[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
I don't understand what the problem is with the EULA. The EULA has been like this since Minecraft came out, it did never change. You were never allowed to sell gameplay features for real money. People just ignored it and now everyone is hating on Mojang for saying that. "Hey! Stop breaking the rules".
It's kinda like my parents used to tell me, "we give you an inch, and you take a mile".
That's what happened with the EULA. It was strongly ignored, and theere was never any real confusion over it, until recently.
As you said, selling gameplay features was never allowed from the start. Why people decided to do it, and want to complain because Mojang finally decided to lay the cards down, beats me.
I guess I feel accomplisehed that I was clearly able to read and understand the EULA from the start.
I feel bad for those who didn't read it, or didn't fully understand it, or even ignored it,and now think the world is coming to an end.
At least now, it's wrote a little easier to understand, I guess.
Here is a thought, yes I know what I'm about to say violates the EULA but it seems to make sense. Say you have 2 rank trees, 1 is standard and the other rank is donor. The donor rank would get stuff 1 rank earlier then the standard rank. Just a thought.
RedOrion
Pirates and Cutthroats Server Owner Link Removed
pirates.mcph.co
Once again, to anyone saying that "I won't be able to keep my server running if I can't offer pay-to-win perks to donators!"...
If your server is a good enough server, you organize and maintain it well, and people really enjoy using it, then people should be willing donate to it for no reason other than just to keep the server running.
If you can't keep a smaller server running on donations alone, then honestly, your server probably isn't worth keeping running. Sad but true.
Right, because everyone is altruistic in this modern world. No need for a restaurant to charge for food, if it was good enough you would happily pay for the meal. No need for toll facilities on roads, if they were awesome we would happily donate to the upkeep. Its like asking 10% of the patrons of McDonalds to foot the bill for the freeloading other 90% that will never pay for whatever reason. Now if Mcdonalds offered some sort of awesome premium experience for a fee, and that lowered the prices for everyone else, would you complain?
Ever hear of express toll lanes? Well if I pay more money, I can drive on an access controlled highway that is moving at posted speed right next to the free highway that is gridlocked. This is what is coming, gridlock for the freeloaders and a premium experience for those of us willing to pay.
Personally I think this is stupid of minecraft to do. I understand the reasoning. But they are making it even more pay-to-play than ever before. you had a choice the buy ranks or not. But now servers can charge you to join they're server before you could join it and see if you like the community. So in closing mojang has made it more pay-to-play phyisically than ever before and they should change it back whether Notch likes it or not.
I found an interesting idea the other day that I don't think pans out in the end but I was wondering what others in the community thought about it. Apparently not a specific enough separate topic.
Its essentially this.
Say you've got a Economy/Survival Minecraft Server. This Minecraft Server is particularly large with 100+ people online at a time. The game is mostly PvE and about gaining money.
This sever is actually a Virtual Server Farm. Hardware wise, the servers are separate but are connected seamlessly and is arranged in a series of Channels which players can access. Each Channels has its own Residential Area where people can build permanently and Farming Areas where people mine out the world and is periodically reset so players can always go out mining without creating boundless worlds that clog up server harddrives. Through in game commands you can send in game items to an Ender Storage which can be accessed on any of the virtual servers and your currency is always available.
One Channel is the Premium Server. You have to pay to live there which allows you access to the Premium Farming area which has things like 10% more mining drops, 10% more farming drops, 10% more Mob Drops, etc.
Said Server has come up with and is warming up to the idea of thorttling free players, giving Premium members access at all times. This is explicitly allowed in the EULA. You can make sure players that pay have more slots to login to.
But to exploit this, they are considering taking advantage of their Server Farm utility (something smaller servers certainly could not do). They'll make the Premium Channel a completely 'separate' server. And by Separate I mean as defined in the EULA, as in you have to log completely out of the Free areas to access the Premium area. Said Premium Channel will have very strict throttling, only 5 Free Members can get in before facing a Queue while paying members can go crazy.
However, even though these are 'separate' servers, the Free Channels will be able to store their stuff in Ender Storage and have it come back out in the Premium Channel and vice versa. Currency of course keeps along for the ride.
In short, Premium members can swing over to the Premium Server where they get more Diamonds, Iron and Gold per Ore and then transfer it between servers to the free side to sell those Diamonds, Iron, and Gold.
This is on the presumption that by making sure 'after login' players have the same gameplay experience in accordance with the EULA.
Do you think they can get away with this Loophole?
You guys just killed Minecraft multiplayer you know.
You would be angry too if you spent 2 years building custom plugins and custom worlds for a huge RPG server and put nothing but care into the fairness of in-game purchases and then Mojang tells you you cannot earn money to keep it afloat right before you release your 2 year long project.....
Perks like starting with a gold sword instead of a wood sword, a different handgun (as it will be in my server) (the handguns are basicly the same) should be fine, as well as starting with an item that is only slightly rarer that a regular weapon. i think this should be allowed.
However, if its like it is on the hypixel network (as we all know- is Very Pay 2 win), these servers should have to change.
Mojang should make a inspection request page for people to request inspections.I believe that mojang should have an INSPECTOR (or similar mojang rank), that has to go around to minecraft servers and determine how well they are running.
Perks like starting with a gold sword instead of a wood sword, a different handgun (as it will be in my server) (the handguns are basicly the same) should be fine, as well as starting with an item that is only slightly rarer that a regular weapon. i think this should be allowed.
However, if its like it is on the hypixel network (as we all know- is Very Pay 2 win), these servers should have to change.
Mojang should make a inspection request page for people to request inspections.
please note that as a non vip you can start with 2 bread. as vip you can start with 3 giant magmacube minions + an iron sword and armour.
that is basicly the definition of pay2win.the changes should be kept. but just tuned down.
Any server that actually cares about it's customers like we do, wont make abusive in app purchases. Server admins that sacrifice hundreds of man hours to make custom plugins and make custom builds and truly created a game that everyone enjoys should be allowed to earn some money to pay for their server because they earned it.
~Epic Space Milk Muffin
no money = no server. that's how it will work and how it should work.
I remember hosting a server (not in minecraft) and paying like 25$ monthly, but in my country it is like 54$ to me. never getting anything in return wasn't a problem, because games are meant to be fun. and it was fun, for me and for other players. after a year and few months my server was almost empty, and after a month my server didn't exist anymore. it was pointless to keep it going, if it was still active I would still pay monthly. if you don't have money, don't host a server. that simple. I don't care about your money problems, just because you can't abuse the game and make money on it, it doesn't mean new eula is bad. it means you are not suitable for being a server owner. stop blaming mojang for no reason, obviously you are just a little kid who doesn't care about players' opinions and just trying to make money. minecraft community and servers are utter cancer, as BuddyTheUser said.
what you are doing is wrong and soon we will get rid of worthless minecraft servers. get over it.
THERE IS NO DIFFERENCE BETWEEN "DONATE AND GET A ***" AND "HELP STARVING CHILDREN AND GET A CHANCE TO WIN A ***"
Miner's nightmare preset
Miner's nightmare preset (original terrain)
Killing the Ender Dragon, no damage (no armor/potions/enchantments/pumpkin)
Will many big servers die off? Yes, probably. There are a ton of pay-to-win servers out there, and there's no way that the majority of them will survive without being able to charge for perks.
Will this "kill Minecraft multiplayer"? No. It won't. There will still be plenty of decent, large servers that are so well-maintained that people will be more than willing to sign up for a subscription to play on them, or that can use "donations grant server-wide perks" and other paid features that are perfectly within the terms of the new EULA. Large, high-quality, well-run servers will survive just fine, if they are run by people who are smart and can conform.
There are also the thousands upon thousands of smaller, tighter-knit community servers that aren't even going to be affected by this change. They are inexpensive enough that the owners can already afford to pay for them out-of-pocket, or their members are already donating or contributing the very small amounts of money necessary to maintain the server in a way that doesn't violate the EULA.
All this change will do is prevent the kiddies with no money of their own from playing on most of the huge servers. Though even then, I guarantee there will still be at least a few very large servers that will have free-to-play options, by getting enough money to pay for themselves via true (non-perk) donations, granting "server-wide" perks for donating (which are legal), sale of cosmetic items, or advertising, etc.
And the servers that are left will be awesome! Well-maintained and organized, because they need to keep people playing and paying. As I said in a previous post, the only servers this will kill are the bad ones. Granted, the "bad ones" may comprise the majority of the large multiplayer servers out there... But to them, good riddance.
And even with that all said, we all know that the ones that are nothing but horrible get-rich-quick Pay-to-Win scams will be the first targeted by Mojang's lawyers if they don't clean-up or shut-down by August 1st. Mojang chose to ignore their own EULA for so long, that I would be willing to bet they aren't going to be sending cease and desist letters to every server out there that doesn't conform. They are going to obviously go after the worst offenders first.
Next point: Mojang doesn't care if people say they are going to quit.
Mojang got your money when you bought the game. They don't care if you keep playing, or if you never play at all. They only reason they want people interested in their game at all is the free advertising that all of you are, in getting your friends to also buy the game. And given how much money they've made, they have already said that even if Minecraft never sells another copy, they have funding stashed away to keep the company going for another 10 years. Given that, they are obviously well-prepared to start "laying the smack down" on the people that have been abusing the system for years, and causing them no end of grief from angry parents. I'd be doing the exact same thing in their place, though I likely would have done it much sooner.
TL;DR: This is not the end of the world, and Mojang is doing the right thing.
"How should servers deal with users who have already spent hard currency on features that affect gameplay?
Users may keep the perks they’ve paid for on the condition that the same perks are available to other players on the server (directly or purchasable using soft currency). It’s up to the server host to decide how to compensate users for previous transactions."
Is this a loophole? It is saying that players who have bought the perks that affect gameplay may keep them has long has the same perks are available to other players, meaning that we do not have to change what perks we give out for hard currency has long as players have the same perks as the perks that the past players got for donating. Am I right? I am not sure if I am just misunderstanding this(I might have explained this all wrong).
Also, who thinks that Mojang is going to stay with this EULA. I am very scared and upset for what will happen to my server. I just made a list of things I can add and remove because of the EULa, and now I have barely anything to offer donators.
As many people have explained, we (those people) believe that Mojang went too far with the enforcement, not that the enforcement is a bad thing. The details that Mojang has explained allow for only cosmetic items. Now, Pay-to-win is wrong, very wrong, but just cosmetic items is quite limiting (how many unique cosmetic item ideas can you come up with?). Some things that are perfectly ok and non-pay-to-win perks are restricted with this enforcement because "all players must have access to the same content". Coin bundles, for example, are not allowed, nor are EXP multipliers. It was a nuclear option; erasing the entire idea of paid perks instead of targeting the problematic kits and items.
The people who claim the enforcement is there to "save Realms" are just paranoid, like people who don't think the moon landing happened. I've been ignoring them for the most part myself.
[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
It's kinda like my parents used to tell me, "we give you an inch, and you take a mile".
That's what happened with the EULA. It was strongly ignored, and theere was never any real confusion over it, until recently.
As you said, selling gameplay features was never allowed from the start. Why people decided to do it, and want to complain because Mojang finally decided to lay the cards down, beats me.
I guess I feel accomplisehed that I was clearly able to read and understand the EULA from the start.
I feel bad for those who didn't read it, or didn't fully understand it, or even ignored it,and now think the world is coming to an end.
At least now, it's wrote a little easier to understand, I guess.
RedOrion
Pirates and Cutthroats Server Owner
Link Removed
pirates.mcph.co
If your server is a good enough server, you organize and maintain it well, and people really enjoy using it, then people should be willing donate to it for no reason other than just to keep the server running.
If you can't keep a smaller server running on donations alone, then honestly, your server probably isn't worth keeping running. Sad but true.
Ever hear of express toll lanes? Well if I pay more money, I can drive on an access controlled highway that is moving at posted speed right next to the free highway that is gridlocked. This is what is coming, gridlock for the freeloaders and a premium experience for those of us willing to pay.
Its essentially this.
Say you've got a Economy/Survival Minecraft Server. This Minecraft Server is particularly large with 100+ people online at a time. The game is mostly PvE and about gaining money.
This sever is actually a Virtual Server Farm. Hardware wise, the servers are separate but are connected seamlessly and is arranged in a series of Channels which players can access. Each Channels has its own Residential Area where people can build permanently and Farming Areas where people mine out the world and is periodically reset so players can always go out mining without creating boundless worlds that clog up server harddrives. Through in game commands you can send in game items to an Ender Storage which can be accessed on any of the virtual servers and your currency is always available.
One Channel is the Premium Server. You have to pay to live there which allows you access to the Premium Farming area which has things like 10% more mining drops, 10% more farming drops, 10% more Mob Drops, etc.
Said Server has come up with and is warming up to the idea of thorttling free players, giving Premium members access at all times. This is explicitly allowed in the EULA. You can make sure players that pay have more slots to login to.
But to exploit this, they are considering taking advantage of their Server Farm utility (something smaller servers certainly could not do). They'll make the Premium Channel a completely 'separate' server. And by Separate I mean as defined in the EULA, as in you have to log completely out of the Free areas to access the Premium area. Said Premium Channel will have very strict throttling, only 5 Free Members can get in before facing a Queue while paying members can go crazy.
However, even though these are 'separate' servers, the Free Channels will be able to store their stuff in Ender Storage and have it come back out in the Premium Channel and vice versa. Currency of course keeps along for the ride.
In short, Premium members can swing over to the Premium Server where they get more Diamonds, Iron and Gold per Ore and then transfer it between servers to the free side to sell those Diamonds, Iron, and Gold.
This is on the presumption that by making sure 'after login' players have the same gameplay experience in accordance with the EULA.
Do you think they can get away with this Loophole?