The Meaning of Life, the Universe, and Everything.
Join Date:
5/9/2012
Posts:
295
Location:
United States
Minecraft:
duhadventure
Xbox:
Duhadventure
Member Details
They have no right to dictate how anyone sells their items. That's like me going up to you and taking all the expensive food from your fridge and saying "You don't deserve this stuff," even though it's perfectly reasonable that you should be allowed to buy whatever food you want. I'd have no right to decide how you spend your money, and I have even less right to dictate what expensive foods companies sell. Regardless of whether the items are "game breaking," what does that have to do with Mojang? They have NO right to dictate how someone handles something that belongs to THEM, not Mojang.
now I could be wrong on this but if im not mistaken people could easily switch to a point system, "donate" for a set amount of points which have no connection to minecraft and from there you can bypass the EULA to keep things going.
seeing as the money is not being spent on a minecraft item just points
now I could be wrong on this but if im not mistaken people could easily switch to a point system, "donate" for a set amount of points which have no connection to minecraft and from there you can bypass the EULA to keep things going.
seeing as the money is not being spent on a minecraft item just points
Correct. MS Points are how XBL got away with not charging tax on items. But of course dumb dumbs complained they want 'real cash' and now everything is taxed.
It's funny to me how most of the posts on the main page of the forums get anywhere from 5-50 comments- higher if they're lucky.
This one has over 800 and is still growing rapidly. It makes me happy to see that people do really care about this, and about the Minecraft community in general, enough to keep this debate going for 800 posts.
now I could be wrong on this but if im not mistaken people could easily switch to a point system, "donate" for a set amount of points which have no connection to minecraft and from there you can bypass the EULA to keep things going.
seeing as the money is not being spent on a minecraft item just points
That's one of the restrictions; you may not charge real-world cash for in game currency. You may argue that you point system isn't an in game currency; however, if it is in relation to Minecraft, said currency must abide to the EULA as well.
The Meaning of Life, the Universe, and Everything.
Location:
Staten Island
Join Date:
8/4/2011
Posts:
465
Minecraft:
Lidle
Member Details
Illegal or not, they never enforced the rule therefore allowing Minecraft servers to prosper. Now if they do decide to enforce it you can say goodbye to almost every minecraft server. It's not going to be long before players stop paying to get into minecraft servers which will make major servers shut down, hosting companies shut down, and we are left with crappy home ran servers or even worse, Minecraft Realms servers. If you ask me, they are only doing this to promote Minecraft Realms. Greedy Mojang. I thought they use to be the coolest company but with all these stupid updates they are making is slowly killing Minecraft. Not long before I have to find a new game.
Rollback Post to RevisionRollBack
Proud owner of the SOTF Minecraft Survival server. Interested in joining? Click here!
That's one of the restrictions; you may not charge real-world cash for in game currency. You may argue that you point system isn't an in game currency; however, if it is in relation to Minecraft, said currency must abide to the EULA as well.
well it technically wouldn't be in-game currency as the points would only be credible on the outside. like for say I use buycraft and purchased 50 points. I could then redeem those tokens for items in-side the game. the points themselves could easily be for other things as well besides just minecraft "donations"
either way its after midnight and im in no condition to really debate anything lol. (not being rude in anyway)
I see a LOT of hate n' flame getting thrown around here, but here's my opinion: This will be difficult to enforce, contoversial because of servers needing money, and a whole lot of other stuff, but I still agree with it, because SCREW PAY TO WIN, IF YOU WANT IT IN MINECRAFT, THEN GO DIEINAFIRE. *cough* *hack* Ahem, seriously though, PTW, or more precisely it's lack, is one of the main reasons I like Minecraft, and I have seen no way to have a PTW game/server that is as fun for non-PTW-ers as for those who pay, it's not fair, it's not fun, and I give any company/person who supports it a big thumbs down. Besides, even though this ruleset will likely not be universally followed, just the fact that Mojang has issued this makes me like them, as a company, even more.
SERIOUSLY THOUGH, PAY TO WIN... NOEP, SCREW OFF, GET OUTTA MY GAME.
Actually, giving things like god armor for donations, or even blocks, isn't bad,
Stop making us suffer because you don't have the money to pay for stuff/ don't want to.Actually, they can't take any legal action, atleast in any U.S based servers, so yeah.
On one hand, I started off by looking at the article, and was interested. I don't normally read too many things on the front page unless they catch my attention from the start. But this sounded interesting.
At first I was excited by the prospect that people could charge money for people to access their server. It was really quite exciting, I could see ideas for some new things coming through.
But then I read that they would start enforcing the lack of legality regarding selling perks and items in game. This I did not like so much. I really started to worry. All servers cost money, that is well known. Especially popular servers like Gazamo, Mineplex, etc. They have thousands of players online, they probably cost hundreds or even thousands of dollars to keep them running every month. They RELY on donations.
But 98% of people don't donate because they're nice, they donate because they want perks. With this now no longer legal it makes me scared for the idea that now most servers won't be having enough money to run their servers. So then naturally they would charge money. In fact I would think that most servers would now be charging money. So now I wonder, how is this better for the players? Because now they would have to be paying a dollar or two per server (Thousands of players for thousands of dollars probably means not too much money). But for people like me who play on many servers, that's a problem. Yes I have the communities that I visit daily, the survival servers and whatnot. But I like minigames too. If they were all charging me money to pay, then I'd be forced to pay 10, 20 dollars every month to play. It would feel much more like a pay to play idea.
Any thoughts? I really don't see how else this could go. Some Youtuber's make enough money that I'm sure they could run their server fine without charging players (although then they would have to take out part of their paycheck). But for most servers, yes they would be earning money, but the majority of players, who are just players, would be suffering.
They have no right to dictate how anyone sells their items. That's like me going up to you and taking all the expensive food from your fridge and saying "You don't deserve this stuff," even though it's perfectly reasonable that you should be allowed to buy whatever food you want. I'd have no right to decide how you spend your money, and I have even less right to dictate what expensive foods companies sell. Regardless of whether the items are "game breaking," what does that have to do with Mojang? They have NO right to dictate how someone handles something that belongs to THEM, not Mojang.
mojang cant tell you what to do on you're server that is right, but they can tell you what to do with they're software that is known as a "minecraft server".
this include modified version of the software like bukkit mcpc+ and forge.
Actually, giving things like god armor for donations, or even blocks, isn't bad,
Stop making us suffer because you don't have the money to pay for stuff/ don't want to.
Actually, they can't take any legal action, atleast in any U.S based servers, so yeah.
well it technically wouldn't be in-game currency as the points would only be credible on the outside. like for say I use buycraft and purchased 50 points. I could then redeem those tokens for items in-side the game. the points themselves could easily be for other things as well besides just minecraft "donations"
either way its after midnight and im in no condition to really debate anything lol. (not being rude in anyway)
When said currency relates to Minecraft; they must abide the EULA. Any use outside of that obviously would not. It still counts as the consumer buying digital currency, and then spending it in Minecraft; in which, Mojang wants to prevent.
How can any of you support what Mojang is doing? I can understand that you thinks it's unfair that other players have an advantage over you because they donated, but that's what keeps servers alive.
>Thats what keeps servers alive
Sorry to cherry pick but that's absolutely absurd. I guess they should apologize for not wanting minecrafterss to be casual? You can still donate to help keep a server alive, and EARN your gear by mining and crafting it, whoa just like the games name! Are people really that lazy nowadays? Jeez. I can only imagine the tears that would be had if half the people nowadays were gamers in the NES era...
The Meaning of Life, the Universe, and Everything.
Join Date:
1/13/2013
Posts:
62
Member Details
now I could be wrong on this but if im not mistaken people could easily switch to a point system, "donate" for a set amount of points which have no connection to minecraft and from there you can bypass the EULA to keep things going.
seeing as the money is not being spent on a minecraft item just points
as long as those points are not used to give items or alter the game play its still classed as a virtual currency which you cannot sell
you guys really need to expand your brains think out side box for a min and understand how to make money the legal way
i run a server and i dont care about the new rules cause i always followed the old rules and i still get donations cause people like my server not cause of what they dont get ingame, your server is either good and people support it or its not and you need to scale back and work on making it better
This new "rules" will "send" many servers down. Some servers have 20k slots and sometimes they are full. With so slots and no lag, can you imagine the price of the host? Owners need the money to pay for they servers. It's a critical part of the community. A bird told me that this happened because some kids were spending their money on games, well, Mojang doesn't need to answer to that, because it's in EULA, it's the server owner and player responsability.
The Meaning of Life, the Universe, and Everything.
Join Date:
1/13/2013
Posts:
62
Member Details
who cares if you can not afford to run a 20k server and you rely on kids to donate then you should not be running a server should you
scale back to more affordable levels or make server so good that people will donate with out getting items and or game changing perks
you all act as if just because it was not ever enforced that the rules were never there in first place this whole thing is old news just many of you never cared to read terms. something i learnt from playing games like blizzard and other games is there eula and TOS needs to be understood fully before choosing to play a said game.
It is not mojang fault nor responsibility to make sure you read it, that is on you guys if you choose not to and then find out later you dont like it then that's just tough you should learn to read first.
the new rules do not stop you form making money infact they allow for even more money to be made you just have to change the mind set that items are what people what to buy most servers offer items and resrict use of said items unless donator
like for instance servers have donations options to use lava/water buckets get access to nether etc etc the list goes on
most these server make more money then they need to.
all in all your complaining about stuff thats been there from day one its just now bad servers have abused this fact and mojang have had enough of it you want to point blame, go point blame at the servers that are breaching eula just to make proffits
I am not sure if anyone has asked this question, but are server owners allowed to sell "tags", "prefixes" and "Suffixes" then? Or is this also included as not illegal to?
The Meaning of Life, the Universe, and Everything.
Join Date:
1/13/2013
Posts:
62
Member Details
I am not sure if anyone has asked this question, but are server owners allowed to sell "tags", "prefixes" and "Suffixes" then? Or is this also included as not illegal to?
do they affect gameplay if not then there fine to sell
and then blacklist every server owner who breaks the eula, banning them from the entire network.
not only they can't host a server anymore, they can't update to a newer version either, meaning their server rapidly loses its relevance as the eula-abiding ones get new stuff while theirs rots.
who cares about legal action if they can simply deny you minecraft access, effectively cutting you off? also, no refunds.
that'd quickly weed out the eula breakers and all they could do is complain and cry, threatening with silly things like "revolution" as if they still believed that could do anything.
And if they don't know the server owner? A server owner doesnt have to log into their server.
If you are talking about the Minecraftserver.exe then if its free its completely pointless to blacklist that copy, because it can just be downloaded for free again.
seeing as the money is not being spent on a minecraft item just points
Correct. MS Points are how XBL got away with not charging tax on items. But of course dumb dumbs complained they want 'real cash' and now everything is taxed.
This one has over 800 and is still growing rapidly. It makes me happy to see that people do really care about this, and about the Minecraft community in general, enough to keep this debate going for 800 posts.
Thank you all for not being a dead community.
That's one of the restrictions; you may not charge real-world cash for in game currency. You may argue that you point system isn't an in game currency; however, if it is in relation to Minecraft, said currency must abide to the EULA as well.
well it technically wouldn't be in-game currency as the points would only be credible on the outside. like for say I use buycraft and purchased 50 points. I could then redeem those tokens for items in-side the game. the points themselves could easily be for other things as well besides just minecraft "donations"
either way its after midnight and im in no condition to really debate anything lol. (not being rude in anyway)
Actually, giving things like god armor for donations, or even blocks, isn't bad,
Stop making us suffer because you don't have the money to pay for stuff/ don't want to.Actually, they can't take any legal action, atleast in any U.S based servers, so yeah.
At first I was excited by the prospect that people could charge money for people to access their server. It was really quite exciting, I could see ideas for some new things coming through.
But then I read that they would start enforcing the lack of legality regarding selling perks and items in game. This I did not like so much. I really started to worry. All servers cost money, that is well known. Especially popular servers like Gazamo, Mineplex, etc. They have thousands of players online, they probably cost hundreds or even thousands of dollars to keep them running every month. They RELY on donations.
But 98% of people don't donate because they're nice, they donate because they want perks. With this now no longer legal it makes me scared for the idea that now most servers won't be having enough money to run their servers. So then naturally they would charge money. In fact I would think that most servers would now be charging money. So now I wonder, how is this better for the players? Because now they would have to be paying a dollar or two per server (Thousands of players for thousands of dollars probably means not too much money). But for people like me who play on many servers, that's a problem. Yes I have the communities that I visit daily, the survival servers and whatnot. But I like minigames too. If they were all charging me money to pay, then I'd be forced to pay 10, 20 dollars every month to play. It would feel much more like a pay to play idea.
Any thoughts? I really don't see how else this could go. Some Youtuber's make enough money that I'm sure they could run their server fine without charging players (although then they would have to take out part of their paycheck). But for most servers, yes they would be earning money, but the majority of players, who are just players, would be suffering.
Thoughts?
mojang cant tell you what to do on you're server that is right, but they can tell you what to do with they're software that is known as a "minecraft server".
this include modified version of the software like bukkit mcpc+ and forge.
And how do you know they can't take legal action?
When said currency relates to Minecraft; they must abide the EULA. Any use outside of that obviously would not. It still counts as the consumer buying digital currency, and then spending it in Minecraft; in which, Mojang wants to prevent.
>Thats what keeps servers alive
Sorry to cherry pick but that's absolutely absurd. I guess they should apologize for not wanting minecrafterss to be casual? You can still donate to help keep a server alive, and EARN your gear by mining and crafting it, whoa just like the games name! Are people really that lazy nowadays? Jeez. I can only imagine the tears that would be had if half the people nowadays were gamers in the NES era...
as long as those points are not used to give items or alter the game play its still classed as a virtual currency which you cannot sell
you guys really need to expand your brains think out side box for a min and understand how to make money the legal way
i run a server and i dont care about the new rules cause i always followed the old rules and i still get donations cause people like my server not cause of what they dont get ingame, your server is either good and people support it or its not and you need to scale back and work on making it better
lolcats are still funny
scale back to more affordable levels or make server so good that people will donate with out getting items and or game changing perks
you all act as if just because it was not ever enforced that the rules were never there in first place this whole thing is old news just many of you never cared to read terms. something i learnt from playing games like blizzard and other games is there eula and TOS needs to be understood fully before choosing to play a said game.
It is not mojang fault nor responsibility to make sure you read it, that is on you guys if you choose not to and then find out later you dont like it then that's just tough you should learn to read first.
the new rules do not stop you form making money infact they allow for even more money to be made you just have to change the mind set that items are what people what to buy most servers offer items and resrict use of said items unless donator
like for instance servers have donations options to use lava/water buckets get access to nether etc etc the list goes on
most these server make more money then they need to.
all in all your complaining about stuff thats been there from day one its just now bad servers have abused this fact and mojang have had enough of it you want to point blame, go point blame at the servers that are breaching eula just to make proffits
do they affect gameplay if not then there fine to sell
And if they don't know the server owner? A server owner doesnt have to log into their server.
If you are talking about the Minecraftserver.exe then if its free its completely pointless to blacklist that copy, because it can just be downloaded for free again.