The Meaning of Life, the Universe, and Everything.
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This is the most bizarre problem I've seen in minecraft. This is after TU16. Playing on this seed, everything fine. All of a sudden I go out exploring for sheep to bring to my pasture, and strangely not finding any, anywhere. Used to be easy to find, earlier in the game. Then, as I go along, I start noticing LOTS OF WOLVES. And I mean LOTS of wolves!!! First a group of two, then I wander further, there's a group of at least SIX all sitting together! I had to blink and look again...so i turned to the side and saw about six more! Had to have been at least twelve wolves there, all around me. Creepy... No wonder al the sheep have disappeared!!! Even one wolf can kill all the sheep in an area.
So I decided, maybe I should travel further on the map and perhaps that chunk would unload and these sheep murderers would de-spawn. And maybe some sheep would re-spawn? So I traveled a considerable distance into an area I hadn't explored yet, and what did I find. A cave entrance. not very deep, with EVEN MOREwolves, so many lining the top of it that it was scary bizarre...
Will these things de-spawn ever? What do I have to do to get them to de-spawn, and to bring the sheep back? For all I know they may have killed every sheep on the map! Will the sheep re-spawn?
Is this a newly introduced bug? I have never seen this happen before, that's for sure. I don't want to go around killing all the wolves. And I don't want 50 dogs!
This is probably somehow related to biome shift or perhaps 4J raised the limits (in response to those who were complaining that they were too low). If it is related to biome shift, perhaps the newest iteration of your seed has a lot more forest in it than your world, so you're getting a lot more wolves spawning. However, the wild ones that can move more than 20 blocks should despawn. As Phoenix suggested, all you can really do is go on killing sprees and perhaps enclose your sheep in barns so wolves won't spawn in with them.
ETA: I'm going to correct myself here - According to the Wiki, wild wolves do not despawn like other animals.
I've noticed a higher number of wolves as well. On my most current file, I have a sheep farm and I'm constantly seeing wolves trying to attack them from the other side of the fence. This didn't start happening until the most recent update.
I've noticed a higher number of wolves as well. On my most current file, I have a sheep farm and I'm constantly seeing wolves trying to attack them from the other side of the fence. This didn't start happening until the most recent update.
Yes for us too, on another seed we had a sheep pen and the wolves got to them ALL through the fence over just a couple of days. This never happened before. A fix is definitely needed. This seed we can't even find any sheep to lead back to the pen, and when we do find one or two a distance away, the sheep are set upon by packs of wolves...
Both these problem worlds were generated after TU 16. I do not like to attack things which are not attacking me. Don't want to go on wolf killing sprees.. Just me, how I like to play the game.
They may despawn, but there are more spawning than despawning, which makes minecraft unplayable at the moment, for us.
The Meaning of Life, the Universe, and Everything.
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that sounds like a lot of wolves. I have not been on my world since the update so i have yet to check this out. Perhaps put them in a pen and dig a hole to make a pit. Then when you bring in a friend, you can toss them into a pit of hungry wolves. =-)
One way to combat this (on solo maps) is to tame every wolf you see, move somewhere close but away from your sheep then activate butt-mode on all but a couple you may want.
Now that all wolves are tame, there won't be any roaming wolves. Hope this helps
The Meaning of Life, the Universe, and Everything.
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I appreciate the suggestions, but this is really out of control..... They keep spawning! My husband points out that if you were to go around killing them, more would just spawn, you couldn't stay ahead of it. And that also makes all the other wolves growl at you, so everywhere you go you have all these growling wolves... how annoying... The spawning wolves will cap the mob limit, I would think....and there won't be any of the other animals. Can't tame them all, then we will have a ton of dogs. It just ruins the game. Not a balanced game any more. It's a bug, it needs to be fixed.
We noticed that the wolves started going wrong after TU14, in another way. If one person accidentally hit another persons tamed wolf, it would PERMANENTLY growl at him. You couldn't just go away and come back, as you could previously, and have the dog get over it. You'd have to sit it in a cave somewhere because the constant growling was so annoying. And now the dogs will growl at anyone else as well, after someone (not the owner) accidentally hits it. Easy to do when you are all building things. All this kinda spoils the fun....
Oh, and... @XKJGX I don't understand what you mean by "activate butt-mode"
I appreciate the suggestions, but this is really out of control..... They keep spawning! My husband points out that if you were to go around killing them, more would just spawn, you couldn't stay ahead of it. And that also makes all the other wolves growl at you, so everywhere you go you have all these growling wolves... how annoying... The spawning wolves will cap the mob limit, I would think....and there won't be any of the other animals. Can't tame them all, then we will have a ton of dogs. It just ruins the game. Not a balanced game any more. It's a bug, it needs to be fixed.
We noticed that the wolves started going wrong after TU14, in another way. If one person accidentally hit another persons tamed wolf, it would PERMANENTLY growl at him. You couldn't just go away and come back, as you could previously, and have the dog get over it. You'd have to sit it in a cave somewhere because the constant growling was so annoying. And now the dogs will growl at anyone else as well, after someone (not the owner) accidentally hits it. Easy to do when you are all building things. All this kinda spoils the fun....
Oh, and... @XKJGX I don't understand what you mean by "activate butt-mode"
Making the tame wolfs sit. "activate butt-mode" is an old saying a few Minecrafters I watch on YT use.
I have experienced this since TU13, but not with every seed played. In two worlds created in TU13, each had a spot that had 15-20 wolves that were close to each other. Do you have more than 15-20 wolves spawning in one spot? Are they spawning at the same rate at other forest areas in your world? Have you experienced this in other worlds created in TU16?
I appreciate the suggestions, but this is really out of control..... They keep spawning! My husband points out that if you were to go around killing them, more would just spawn, you couldn't stay ahead of it. And that also makes all the other wolves growl at you, so everywhere you go you have all these growling wolves... how annoying... The spawning wolves will cap the mob limit, I would think....and there won't be any of the other animals. Can't tame them all, then we will have a ton of dogs. It just ruins the game. Not a balanced game any more. It's a bug, it needs to be fixed.
We noticed that the wolves started going wrong after TU14, in another way. If one person accidentally hit another persons tamed wolf, it would PERMANENTLY growl at him. You couldn't just go away and come back, as you could previously, and have the dog get over it. You'd have to sit it in a cave somewhere because the constant growling was so annoying. And now the dogs will growl at anyone else as well, after someone (not the owner) accidentally hits it. Easy to do when you are all building things. All this kinda spoils the fun....
Oh, and... @XKJGX I don't understand what you mean by "activate butt-mode"
I believe wolves have a separate cap, so if they hit limit it still should not have pigs, cows, chickens, etc.
If you do go on a killing spree you should use a bucket of lava. That way you won't get slaughtered by a dozen wolves. I started my world before TU16 and have not had any issues with wolves. Everything seems balanced and fine .
Same sort of problem.
before tu16 we had a nice pen of rainbow sheepies, no problems at all, glass lined, 2 blocks deep and a fence.
Updated and a few minutes later...no sheep!
I started to notice a lot more wolves around too.
So I googled and built a double fence pen, got some sheep, all going great for a while and then; all gone! Just one cheeky wolf sitting in the pen (beat the c*ap outta him).
So next we built a barn, with a roof, and doors, and fences, and 2 blocks deep and found more sheep to fill it.
ok for a few hours, then suddenly we have an empty barn? no sheep, no wolf, no nothing...
I don't know what is going on but all the while this is happening there are 4-6 wolves in my compound, checking the place out.
tedious to say the least!
Sheep eaten, even in double fences and a barn??? That's just crazy. I'd say that proves something has gone wonky here... Needs to be FIXED.
2. The wolves just are to close to the sheep, so every pack you see trap them in a cobblestone room. They will eventulaly despawn. (Tested this with a Zombie Villager)
3. If that doesn't work, just put the map for download and download it. There should not be as many wolves.
4. Ok, if that dosen't work then its just Herobrine trolling you.
Hope this worked.
Rollback Post to RevisionRollBack
Herobrine knows were here. Try searching his name.... It 404's. Anyways,
The Meaning of Life, the Universe, and Everything.
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I am aslo noticing more wolves than usual hanging around my sheep.
Each time I visit my sheep pen, there is at least one wolf waiting outside trying to get in. I am running the double wide tripple high fences and so far no wolf has gotten in and I have not lost any sheep.
Same sort of problem. before tu16 we had a nice pen of rainbow sheepies, no problems at all, glass lined, 2 blocks deep and a fence. Updated and a few minutes later...no sheep! I started to notice a lot more wolves around too. So I googled and built a double fence pen, got some sheep, all going great for a while and then; all gone! Just one cheeky wolf sitting in the pen (beat the c*ap outta him). So next we built a barn, with a roof, and doors, and fences, and 2 blocks deep and found more sheep to fill it. ok for a few hours, then suddenly we have an empty barn? no sheep, no wolf, no nothing... I don't know what is going on but all the while this is happening there are 4-6 wolves in my compound, checking the place out. tedious to say the least!
I had this same problem yesterday where I had a herd of sheep and I noticed one wolf pestering them. I killed the wolf and thought it was over with because I didn't notice any other wolves around. I had left the area to do a few things and when I came back about 15 min later, all of my sheep were gone, even though they were in a pen.
Ok, here are my questions and answers. 1. How are you in TU16?! 2. The wolves just are to close to the sheep, so every pack you see trap them in a cobblestone room. They will eventulaly despawn. (Tested this with a Zombie Villager) 3. If that doesn't work, just put the map for download and download it. There should not be as many wolves. 4. Ok, if that dosen't work then its just Herobrine trolling you. Hope this worked.
TU 16 was released either 1 or 2 weeks ago and was supposed to be a bug fix. You should already be playing on TU 16 as well. Not all TU are going to have noticeable changes as a lot of the TU are actually bug fixes for the most part.
Wolves spawn in forest biomes right? make your sheep farm in a plains or jungle or other biome
I had my sheep farm in the plains biome, but they were still killed by wolves. The only biomes that I have seen that don't have wolves is the jungle biome and Mooshroom Island. Mooshroom Island would probably be the best place to try build your house and a mob farm since wolves as well as hostile mobs won't spawn on Mycilium, plus you have the added benefit of having Mooshrooms for your mob farm.
Somebody already posted it; tame and breed as many wolves as you can. That'll keep the number that can spawn wild to a minimum, plus they should have their own cap so you don't have to worry about it messing with the animal limits.
The Meaning of Life, the Universe, and Everything.
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Many suggestions on this thread to stay away from biomes where wolves spawn. Sorry but those are the biomes where the sheep spawn also! So if you want sheep, you need to be in those biomes. They need to eat the grass, so the pens need to be built in those biomes. and by the way, the wolves are all over the swamps too. And they come into the extreme hills, even if they dont spawn there (but i think they do). If you want to harvest wood (and who doesnt) you have to go into the forest biomes frequently. We are talking the main useful biomes in minecraft here. Also thats where the plains villages are, and we want to deal with and develop those villages. So 90% of the playability of minecraft is lost if you have to stay away from plains, forest, swamp and hills biomes!
We have begun several new seeds since this problem began, and ALL are affected very quickly by this. In fact, the first several minecraft survival days now need to be spent trying to herd sheep past wolves into barns (and building barns), to try to save a few sheep before the wolves become so overwhelming that there are no sheep left to be found. Using wheat you don't have until the second or third day, by which time wolves are all over the place. and you are starving yourself. All while trying to do the usual mining and farming and survival techniques. No armor yet means it's very difficult to be outside killing skeletons for bones to tame the d@&! wolves. It is a pain in the **** to play this way. It used to be fun to tame a wolf and have a nice dog in the game but now we can't stand to look at them.
We have tried digging pits to trap wolves, but it is very hard to get them in a pit. If you hit them, they snarl annoyingly the whole game. If you dry to dig under them, you usually end up hitting them accidentally, and it's hard to get out before they kill you. Then your stuff is in the hole and you have to try and get it out before it despawns, which means you have to kill the wolf (if you can) and then another one just spawns. So killing them is no solution anyway. It's very hard to get enough bones to tame enough of them quickly enough to save the sheep, as sheep do not seem to respawn anywhere near as fast as the wolves. Also, it's hard to have a lot of dogs in the game. When you go to a village, if you accidentally hit a villager -- and it's easy to do while constructing buildings or harvesting, they often jump in front of you -- the dogs will kill the villager! Even though the villager didn't attack you. Not sure if this is new, but it's awful. Even happens when the dogs are made to sit.
But also...watching wolves kill sweet little smiling sheepies every time you go outside (until there are none left) is a real drag. One wolf killed a whole family including the baby! I mean, they really should have an appetite limit at least! But one wolf will kill every sheep it sees no matter how many it's already eaten. They should at least starve to death after they've killed them all!
There also seems to be another new wolf bug as well. When you tame one while they are stalking your sheep pen, they stay in that mode. Won't follow you, just keep sticking their heads in the sheep pen. I had to punch one to get it reoriented, and I think that eventually worked, but come on, this game has really gone to the dogs now...so to speak. Sad. We were so stoked by the TU14 release with all the new features, just a fantastic release. And TU15, having zombies drop potatoes, made it perfect to bring old worlds up to date. But they shouldve stopped there -- this wolf issue has really messed it up. Sheep are very important now with villager trading, and also the City texture pack, where dyed wools and different color sheep yield nice building materials. Great texture pack. And it adds interest to the game by making sheep farming and dye creation an integral part of the building set. We did some nice things with it before TU16 came out with the wolf spawns from hell...
Somebody already posted it; tame and breed as many wolves as you can. That'll keep the number that can spawn wild to a minimum, plus they should have their own cap so you don't have to worry about it messing with the animal limits.
That was me
"One way to combat this (on solo maps) is to tame every wolf you see, move somewhere close but away from your sheep then activate butt-mode on all but a couple you may want.
Now that all wolves are tame, there won't be any roaming wolves. Hope this helps"
So I decided, maybe I should travel further on the map and perhaps that chunk would unload and these sheep murderers would de-spawn. And maybe some sheep would re-spawn? So I traveled a considerable distance into an area I hadn't explored yet, and what did I find. A cave entrance. not very deep, with EVEN MOREwolves, so many lining the top of it that it was scary bizarre...
Will these things de-spawn ever? What do I have to do to get them to de-spawn, and to bring the sheep back? For all I know they may have killed every sheep on the map! Will the sheep re-spawn?
Is this a newly introduced bug? I have never seen this happen before, that's for sure. I don't want to go around killing all the wolves. And I don't want 50 dogs!
Please help!
Locriana
Then I suppose you won't have any sheep then.
Just kill the worthless creatures and get to sheepin'.
Stay fluffy~
ETA: I'm going to correct myself here - According to the Wiki, wild wolves do not despawn like other animals.
Yes for us too, on another seed we had a sheep pen and the wolves got to them ALL through the fence over just a couple of days. This never happened before. A fix is definitely needed. This seed we can't even find any sheep to lead back to the pen, and when we do find one or two a distance away, the sheep are set upon by packs of wolves...
Both these problem worlds were generated after TU 16. I do not like to attack things which are not attacking me. Don't want to go on wolf killing sprees.. Just me, how I like to play the game.
They may despawn, but there are more spawning than despawning, which makes minecraft unplayable at the moment, for us.
Now that all wolves are tame, there won't be any roaming wolves. Hope this helps
We noticed that the wolves started going wrong after TU14, in another way. If one person accidentally hit another persons tamed wolf, it would PERMANENTLY growl at him. You couldn't just go away and come back, as you could previously, and have the dog get over it. You'd have to sit it in a cave somewhere because the constant growling was so annoying. And now the dogs will growl at anyone else as well, after someone (not the owner) accidentally hits it. Easy to do when you are all building things. All this kinda spoils the fun....
Oh, and... @XKJGX I don't understand what you mean by "activate butt-mode"
Making the tame wolfs sit. "activate butt-mode" is an old saying a few Minecrafters I watch on YT use.
I believe wolves have a separate cap, so if they hit limit it still should not have pigs, cows, chickens, etc.
https://www.youtube.com/user/IAMBaldur/feed
Duh...of course. Why didn't I get that? ;-)
Sheep eaten, even in double fences and a barn??? That's just crazy. I'd say that proves something has gone wonky here... Needs to be FIXED.
1. How are you in TU16?!
2. The wolves just are to close to the sheep, so every pack you see trap them in a cobblestone room. They will eventulaly despawn. (Tested this with a Zombie Villager)
3. If that doesn't work, just put the map for download and download it. There should not be as many wolves.
4. Ok, if that dosen't work then its just Herobrine trolling you.
Hope this worked.
Each time I visit my sheep pen, there is at least one wolf waiting outside trying to get in. I am running the double wide tripple high fences and so far no wolf has gotten in and I have not lost any sheep.
I had this same problem yesterday where I had a herd of sheep and I noticed one wolf pestering them. I killed the wolf and thought it was over with because I didn't notice any other wolves around. I had left the area to do a few things and when I came back about 15 min later, all of my sheep were gone, even though they were in a pen.
TU 16 was released either 1 or 2 weeks ago and was supposed to be a bug fix. You should already be playing on TU 16 as well. Not all TU are going to have noticeable changes as a lot of the TU are actually bug fixes for the most part.
I had my sheep farm in the plains biome, but they were still killed by wolves. The only biomes that I have seen that don't have wolves is the jungle biome and Mooshroom Island. Mooshroom Island would probably be the best place to try build your house and a mob farm since wolves as well as hostile mobs won't spawn on Mycilium, plus you have the added benefit of having Mooshrooms for your mob farm.
We have begun several new seeds since this problem began, and ALL are affected very quickly by this. In fact, the first several minecraft survival days now need to be spent trying to herd sheep past wolves into barns (and building barns), to try to save a few sheep before the wolves become so overwhelming that there are no sheep left to be found. Using wheat you don't have until the second or third day, by which time wolves are all over the place. and you are starving yourself. All while trying to do the usual mining and farming and survival techniques. No armor yet means it's very difficult to be outside killing skeletons for bones to tame the d@&! wolves. It is a pain in the **** to play this way. It used to be fun to tame a wolf and have a nice dog in the game but now we can't stand to look at them.
We have tried digging pits to trap wolves, but it is very hard to get them in a pit. If you hit them, they snarl annoyingly the whole game. If you dry to dig under them, you usually end up hitting them accidentally, and it's hard to get out before they kill you. Then your stuff is in the hole and you have to try and get it out before it despawns, which means you have to kill the wolf (if you can) and then another one just spawns. So killing them is no solution anyway. It's very hard to get enough bones to tame enough of them quickly enough to save the sheep, as sheep do not seem to respawn anywhere near as fast as the wolves. Also, it's hard to have a lot of dogs in the game. When you go to a village, if you accidentally hit a villager -- and it's easy to do while constructing buildings or harvesting, they often jump in front of you -- the dogs will kill the villager! Even though the villager didn't attack you. Not sure if this is new, but it's awful. Even happens when the dogs are made to sit.
But also...watching wolves kill sweet little smiling sheepies every time you go outside (until there are none left) is a real drag. One wolf killed a whole family including the baby! I mean, they really should have an appetite limit at least! But one wolf will kill every sheep it sees no matter how many it's already eaten. They should at least starve to death after they've killed them all!
There also seems to be another new wolf bug as well. When you tame one while they are stalking your sheep pen, they stay in that mode. Won't follow you, just keep sticking their heads in the sheep pen. I had to punch one to get it reoriented, and I think that eventually worked, but come on, this game has really gone to the dogs now...so to speak. Sad. We were so stoked by the TU14 release with all the new features, just a fantastic release. And TU15, having zombies drop potatoes, made it perfect to bring old worlds up to date. But they shouldve stopped there -- this wolf issue has really messed it up. Sheep are very important now with villager trading, and also the City texture pack, where dyed wools and different color sheep yield nice building materials. Great texture pack. And it adds interest to the game by making sheep farming and dye creation an integral part of the building set. We did some nice things with it before TU16 came out with the wolf spawns from hell...
That was me
"One way to combat this (on solo maps) is to tame every wolf you see, move somewhere close but away from your sheep then activate butt-mode on all but a couple you may want.
Now that all wolves are tame, there won't be any roaming wolves. Hope this helps"