"Mata" masks: Kanohi Kakama: Makes you super speedy! Kanohi KauKau: Infinite underwater breathing, clearer vision underwater, normal block breaking speed.(not yet) Kanohi Miru: Grants Levitation! Only Vertical Kanohi Hau: WIP - Grants Resistance when worn - (Actual Shielding will be added eventually) Kanohi Akaku: WIP - Currently does nothing Kanohi Pakari: Grants Strength II and Haste II when worn
*Shiny* Gold Mata Masks: Grants all the powers of the Mata masks --Not yet craftable
"Nuva" masks: All Kanohi Nuva Masks grant the same powers, but stronger!
Other masks: Kanoka Ignika: Gives you 10 extra health, and heals you slowly -- 2 Colors available! Kanohi Vahi: Slows down time, you, and all mobs around you. -- Original Form and 2 additional Colors to Final Form!
How Kanoka Work Kanoka of Teleportation: That teleports the mob/player hit to a random area in a 32 block radius Kanoka of Reconstitution at Random: That transforms the hit mob into another one! (or if player, gives damage) Kanoka of Regeneration: Grants regeneration on impact. Kanoka of Freezing: "Freezes" mobs/players hit (High slowness/mining fatigue for now, WIP) Kanoka of Weakness: Weakens target on impact. Kanoka of Remove Poison: Removes alll potion effects Kanoka of Enlarging: WIP-Currently does nothing. Kanoka of Shrinking: WIP-Currently does nothing.
Kanoka of Time: NOT throwable or shootable (yet). Used to make the Mask of Time. Bamboo Disc: A powerless but very useful disc. Deals 3 hearts of damage.
Mask Forge: Craft masks and Kanoka discs in here! Lava is fuel! Lightstone Ore: The rare ore which provides lightstones. Protodermis Ore: The not-so-rare ore which provides Protodermis Bits. Heatstone Ore: A common ore that drops heatstones. Nuva Cube: WIP - A currently unused yet cool-looking Block Mata Nui Stone: A nostalgic decorative stone. Makuta Stone: A nostalgic decorative stone. Koro Decor/Structure Blocks: Cool blocks that have crafting recipes, but aren't used yet. Protodermis/Protosteel Blocks: Storage blocks for metals
Disc Launcher: Use to launch discs! Proto Sword: A nice protodermis sword! Proto Pickaxe: A sweet pick! Proto Hatchet: Great for tree-chopping! Proto Shovel: Dig, dig dig. Proto Sythe: Doubles as a Hoe, and shears! *does not shear sheep* Heatstone Container: Lets you light fires! Take it to the nether to charge it! Sluice: A useful tool for harvesting up to 5 Raw Protodermis from Protodermis ore.
Lightstones: Harvested from Lightstone ore, ore made in the mask forge; they can be placed like torches. Protodermis Bits/Orbs/Ingots/Nuggets: Basic crafting Materials Protosteel Ingots/Nuggets: Stronger than Protodermis (no tools yet. D: ) Bamboo: Grows in swamps/jungles, used to make bamboo discs and bamboo sticks. Beware! Invasive as of 0.8.1! Bamboo Sticks: Used to make Protodermis tools.
Mahi: A docile mob. Will be tweaked in the future
A wiki is in the process of being made, but for now please use another mod such as JEI for generic smelting
i have a problem, in my server forge with friends.
When i dig Lightstone Ore,Protodermis Ore and Heatstone Ore, i just get Lightstone Ore, i can't get Protodermis Ore or Heatstone Ore.
What could be the problem?
i have Minecraft 1.7.2 Server with forge 10.12.1.1065, i don't have a logs with the problem, i supose because the problem no cause fatal error in the server.
i have a problem, in my server forge with friends.
When i dig Lightstone Ore,Protodermis Ore and Heatstone Ore, i just get Lightstone Ore, i can't get Protodermis Ore or Heatstone Ore.
What could be the problem?
i have Minecraft 1.7.2 Server with forge 10.12.1.1065, i don't have a logs with the problem, i supose because the problem no cause fatal error in the server.
Thanks and Sorry for mi english.
Yes, that's a bug. you're probably getting lightstones. That'll be fixed in the next update. (probably coming out today or tomorrow)
And how well does it work on your server? I haven't tried it yet.
Yes, that's a bug. you're probably getting lightstones. That'll be fixed in the next update. (probably coming out today or tomorrow)
And how well does it work on your server? I haven't tried it yet.
works fine no error or crash, only the bug i said.
What you could do instead of slowness is add a new potion effect called Frozen with a snowflake icon that basically gives you slowness 5 and jump boost 128 so you cannot move at all.
Another really cool thing you could do would be to give the Akaku Night Vision temporarily. You could also make large rideable Exo-Toa armor.
What you could do instead of slowness is add a new potion effect called Frozen with a snowflake icon that basically gives you slowness 5 and jump boost 128 so you cannot move at all.
Another really cool thing you could do would be to give the Akaku Night Vision temporarily. You could also make large rideable Exo-Toa armor.
I've never added new potion effects before, but I can try!
And I have a VERY special plan for the Akaku. But I can't add it till 1.8. And I'm planning on not having rideable Exo-Toa, but both Exo-Toa mobs, and also Exo-Toa armor.
What biome did you get all the colors? my code is practically fail-safe. :/
XD and yes, that was fixed.. twice...
Got recipes for those 3 things made now! (thanks btw)
Hm... no like power meter? maybe just elemental power then... (I NEED TO ADD THE MASK OF ELEMENTAL POWER)
And also I might just make the Miru simply levetation... and only so high... that might be good.
I'll make the decor stone craftable!
And yes, I think I might re-implement being able to throw discs, but AFTER I make you able to shoot them farther with the launcher...
That bamboo generation is a good idea! but I think i'll just limit it to swamps... (BUT I'LL ADD BEACHES!!)
Lightstones: Particles no more!
I'll see what I can do with the sythe... you're right it should be able to do more...
Thanks TONS for all your questions/input! It really helps!
Just a question, I downloaded this mod and it is amazing.
I just can't figure out how to make a mask forge. Help please.
Other than that this is an amazing mod! keep up the good work!
Suggestion: How about you start as an agori then you ran upgrade and become a toa. You could choose your type, fire ice plant water ... and perform quests mirroring the bionicle storyline. You would start out bringing the magical stones to that place to a dunjon to become a toa and follow through with the rest of the story! You could also add mobs like agori villages, or the creeps from the deep that spawn in the ocean.
Just a question, I downloaded this mod and it is amazing.
I just can't figure out how to make a mask forge. Help please.
Other than that this is an amazing mod! keep up the good work!
Suggestion: How about you start as an agori then you ran upgrade and become a toa. You could choose your type, fire ice plant water ... and perform quests mirroring the bionicle storyline. You would start out bringing the magical stones to that place to a dunjon to become a toa and follow through with the rest of the story! You could also add mobs like agori villages, or the creeps from the deep that spawn in the ocean.
The mask forge recipe will be in the next update.
And I'm still thinking about how the whole thing is going to work with matoran, toa and such, but i'll figure all that out eventually. thanks for the suggestions though!
Alright, found my old concepts, prepare for a lot of input!
...
Oh my gosh! those are some really good ideas!
I really like your idea for the Hau! I'll try to implement that sometime!
As for the Miru, I have that completed, and I think i'm going to keep gliding for a few other items like the Air Katanas.
The same is for the Kakama, I've already nailed down what I have for that, but i might add the part about consuming less hunger.
As for the Pakari. I have that exact think implemented at the moment.
The Akaku I have a special plan for, that i'll add after 1.8 is released. But I never though of having zoom, so I'll try to do that!
The Kaukau does have infinite underwater breathing, but I'll try to add the other stuff you mentioned too!
I'm currently working on some stuff for the Huna, and it's basically what you said.
LOVE your idea for the Mahiki not sure HOW i'll do that, but i'll try!
Ruru: Exactly.
Yup, I'm thinking maybe some sort of thing like when skeletons will attack each other? and non-hostile mobs will follow you?
For the mask of telekinesis, you have it down pat.
RAU: yes, probably easier taming, also I plan on making the Enderman language readable.
ELEMENTS!
I'm probably going to add Toa Stones, and when you find one you can choose/rechoose your element. but as far as powers go, I'm not sure how i'd do all the stuff you mentioned.
Another thing i was think of is the Toa stones let you have some sort of elemental power meter, and that would relate to the toa tools...
toa tools!
They would be just like normal sword/weapons unless you have elemental power, which then they'd work like you said.well, the fire,air,ice,and water ones at least. I'd make the stone,earth,and hooks have their purely functional properties available without elemental power.
I'm probably not going to add the drill, but probably yes for the flute (just not exclusive.)
Kohlii balls are on my soon-to-make list, make them throwable with kohlii sticks and also kickable with the shoes.
Probably not going to add the spear of the guard. :/ sorry!
The saws are a good idea. That won't be for a really long time however as i'm not working on mobs yet, but i'll get there!
(That's why I didn't talk about the mobs you mentioned.)
Rune stone! I don't remember those, but if I like it then i'll add it sometime!
Telescope! Sounds great however I'm not sure if it would really have use...
Future updates will now be posted on the CurseForge page!
"Mata" masks:
Kanohi Kakama: Makes you super speedy!
Kanohi KauKau: Infinite underwater breathing
, clearer vision underwater, normal block breaking speed.(not yet)Kanohi Miru: Grants Levitation! Only Vertical
Kanohi Hau: WIP - Grants Resistance when worn - (Actual Shielding will be added eventually)
Kanohi Akaku: WIP - Currently does nothing
Kanohi Pakari: Grants Strength II and Haste II when worn
*Shiny* Gold Mata Masks: Grants all the powers of the Mata masks --Not yet craftable
"Nuva" masks:
All Kanohi Nuva Masks grant the same powers, but stronger!
Other masks:
Kanoka Ignika: Gives you 10 extra health, and heals you slowly -- 2 Colors available!
Kanohi Vahi: Slows down time, you, and all mobs around you. -- Original Form and 2 additional Colors to Final Form!
Kanoka of Teleportation: That teleports the mob/player hit to a random area in a 32 block radius
Kanoka of Reconstitution at Random: That transforms the hit mob into another one! (or if player, gives damage)
Kanoka of Regeneration: Grants regeneration on impact.
Kanoka of Freezing: "Freezes" mobs/players hit (High slowness/mining fatigue for now, WIP)
Kanoka of Weakness: Weakens target on impact.
Kanoka of Remove Poison: Removes alll potion effects
Kanoka of Enlarging: WIP-Currently does nothing.
Kanoka of Shrinking: WIP-Currently does nothing.
Kanoka of Time: NOT throwable or shootable (yet). Used to make the Mask of Time.
Bamboo Disc: A powerless but very useful disc. Deals 3 hearts of damage.
Lightstone Ore: The rare ore which provides lightstones.
Protodermis Ore: The not-so-rare ore which provides Protodermis Bits.
Heatstone Ore: A common ore that drops heatstones.
Nuva Cube: WIP - A currently unused yet cool-looking Block
Mata Nui Stone: A nostalgic decorative stone.
Makuta Stone: A nostalgic decorative stone.
Koro Decor/Structure Blocks: Cool blocks that have crafting recipes, but aren't used yet.
Protodermis/Protosteel Blocks: Storage blocks for metals
Proto Sword: A nice protodermis sword!
Proto Pickaxe: A sweet pick!
Proto Hatchet: Great for tree-chopping!
Proto Shovel: Dig, dig dig.
Proto Sythe: Doubles as a Hoe, and shears! *does not shear sheep*
Heatstone Container: Lets you light fires! Take it to the nether to charge it!
Sluice: A useful tool for harvesting up to 5 Raw Protodermis from Protodermis ore.
Protodermis Bits/Orbs/Ingots/Nuggets: Basic crafting Materials
Protosteel Ingots/Nuggets: Stronger than Protodermis (no tools yet. D: )
Bamboo: Grows in swamps/jungles, used to make bamboo discs and bamboo sticks. Beware! Invasive as of 0.8.1!
Bamboo Sticks: Used to make Protodermis tools.
Thanks! be sure to post any suggestions if you have them!
When i dig Lightstone Ore,Protodermis Ore and Heatstone Ore, i just get Lightstone Ore, i can't get Protodermis Ore or Heatstone Ore.
What could be the problem?
i have Minecraft 1.7.2 Server with forge 10.12.1.1065, i don't have a logs with the problem, i supose because the problem no cause fatal error in the server.
Thanks and Sorry for mi english.
Yes, that's a bug. you're probably getting lightstones. That'll be fixed in the next update. (probably coming out today or tomorrow)
And how well does it work on your server? I haven't tried it yet.
works fine no error or crash, only the bug i said.
Thanks, iwaiting for the update
Edit: Also, maybe add in the Toa Suva to place the masks on or something.
That'd be fantastic! Link me to it when you're done!
Just released it! Mine away!
*frantically tries to catch flying widgets* A Toa Suva is in the list of things to add!
Thanks I Downloading Now
ok, just found the problem. I'll have a bugfix update later...
EDIT: Bugfix is up for download!
Another really cool thing you could do would be to give the Akaku Night Vision temporarily. You could also make large rideable Exo-Toa armor.
I will definitely have to try this out sometime.
I've never added new potion effects before, but I can try!
And I have a VERY special plan for the Akaku. But I can't add it till 1.8. And I'm planning on not having rideable Exo-Toa, but both Exo-Toa mobs, and also Exo-Toa armor.
What biome did you get all the colors? my code is practically fail-safe. :/
XD and yes, that was fixed.. twice...
Got recipes for those 3 things made now! (thanks btw)
Hm... no like power meter? maybe just elemental power then... (I NEED TO ADD THE MASK OF ELEMENTAL POWER)
And also I might just make the Miru simply levetation... and only so high... that might be good.
I'll make the decor stone craftable!
And yes, I think I might re-implement being able to throw discs, but AFTER I make you able to shoot them farther with the launcher...
That bamboo generation is a good idea! but I think i'll just limit it to swamps... (BUT I'LL ADD BEACHES!!)
Lightstones: Particles no more!
I'll see what I can do with the sythe... you're right it should be able to do more...
Thanks TONS for all your questions/input! It really helps!
I just can't figure out how to make a mask forge. Help please.
Other than that this is an amazing mod! keep up the good work!
Suggestion: How about you start as an agori then you ran upgrade and become a toa. You could choose your type, fire ice plant water ... and perform quests mirroring the bionicle storyline. You would start out bringing the magical stones to that place to a dunjon to become a toa and follow through with the rest of the story! You could also add mobs like agori villages, or the creeps from the deep that spawn in the ocean.
The mask forge recipe will be in the next update.
And I'm still thinking about how the whole thing is going to work with matoran, toa and such, but i'll figure all that out eventually. thanks for the suggestions though!
Oh my gosh! those are some really good ideas!
As for the Miru, I have that completed, and I think i'm going to keep gliding for a few other items like the Air Katanas.
The same is for the Kakama, I've already nailed down what I have for that, but i might add the part about consuming less hunger.
As for the Pakari. I have that exact think implemented at the moment.
The Akaku I have a special plan for, that i'll add after 1.8 is released. But I never though of having zoom, so I'll try to do that!
The Kaukau does have infinite underwater breathing, but I'll try to add the other stuff you mentioned too!
I'm currently working on some stuff for the Huna, and it's basically what you said.
LOVE your idea for the Mahiki not sure HOW i'll do that, but i'll try!
Ruru: Exactly.
Yup, I'm thinking maybe some sort of thing like when skeletons will attack each other? and non-hostile mobs will follow you?
For the mask of telekinesis, you have it down pat.
RAU: yes, probably easier taming, also I plan on making the Enderman language readable.
ELEMENTS!
I'm probably going to add Toa Stones, and when you find one you can choose/rechoose your element. but as far as powers go, I'm not sure how i'd do all the stuff you mentioned.
Another thing i was think of is the Toa stones let you have some sort of elemental power meter, and that would relate to the toa tools...
toa tools!
They would be just like normal sword/weapons unless you have elemental power, which then they'd work like you said.well, the fire,air,ice,and water ones at least. I'd make the stone,earth,and hooks have their purely functional properties available without elemental power.
I'm probably not going to add the drill, but probably yes for the flute (just not exclusive.)
Kohlii balls are on my soon-to-make list, make them throwable with kohlii sticks and also kickable with the shoes.
Probably not going to add the spear of the guard. :/ sorry!
The saws are a good idea. That won't be for a really long time however as i'm not working on mobs yet, but i'll get there!
(That's why I didn't talk about the mobs you mentioned.)
Rune stone! I don't remember those, but if I like it then i'll add it sometime!
Telescope! Sounds great however I'm not sure if it would really have use...