I'm 8. at Easy Farming, my leaderboards here are frozen so i rank down
Far out that's a good rank. My farming hasn't changed since I built full auto wheat/potato/carrot farms everywhere.
I'm ranked around 75 for kills on easy. They need to add enderman to the boards. I'd like to see how many thousands of them
I've taken down.
I experience the slow chunks loading when visiting friends worlds too.
My world doesn't have issues loading chunks, just super lag in my crafting/inventory menu
at my house. Too much going on at my house I guess
Yes need add enderman and blazes,rank 8 wow!GG! im 24 mob kills in hard.
Too much respect youre a great players,lol.
How did I forget blazes :/
Im not at my blaze farm too often. Enderman are faster xp.
Far out 24 is solid as. I was thinking of switching to hard but I don't want to re-grind
to crack that top 100. I only tend to my mob farms to keep inside 100.
The rest of the time I'm busy adding redstone needlessly to everything, just cos I can.
I'm running out of ideas though :/ I really want/need those hoppers.
1. When a player enters a boat, the body of the player remains where the player first entered the boat. This stays in effect until the player exits the boat.
Not only that, but the player can still sustain damage from players, and other harmful things while their body is just sitting at the enter point.
The player is in the boat on their screen, but the body still lies at the starting point until they exit.
2. In addition, when another player is near "both in boats" , both players disappear from the boats occasionally.
3. Any non host players in boats also experience the boat falling underwater and causing them to drown at points.
4. Also non host players witness another player "the host in this case" floating above their boat.
In these cases I have been the host so there are more problems when a player is not the host. I found these problems while hosting my PVP match. The boats were the main transportation and it didn't end well for some players due to the first glitch.
There are clearly several problems with boats and hope to see them fixed in the next update.
In the TU14 update, I noticed a lot of the bugs that were fixed in TU15, but the block lag still exists, and it's getting very annoying, although it's nowhere near as bad as it was in 14 (me and my brother started a new split screen world, and it took me about three minutes to cut down a four block high tree, as the same block reappeared about 12 times).
The other day, me, my brother, and our two cousins started a new TU15 world. Me and my brother were on pur ps3, and our cousins were on theirs. My brother and my eldest cousin had a fist fightwhen they spawned, and my cousin was killed. We never noticed him respawn, as we were quite far away from spawn. While my brother was exploring during the day, and he was hit by an invisible entity. The four of us were talking over skype, and I heard my cousin laugh, confirming that it was him. After finding out that he was invisible to us, he made it a joke, annoying by placing blocks or torches in front of us, and hitting us. We couldn't damage him or hear his sounds. I tested placing lava next to him to see if it would damage him, and it did.
My younger cousin later said that he could see him, and damage him. So it seems that that they could see each other because they were on the same console, but we couldn't because we were on a seperate console. I was browsing the forums earlier today to see if anyone else had experienced this bug, and I came accross the xbox 360 forum for tu15 bugs, and there was a user saying that players that had respawned were invisible, and I'm pretty sure this is the same bug.
The Meaning of Life, the Universe, and Everything.
Location:
Québec
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We was three in a game, I was the host, mics was working perfectly in my world since the update, then the game crash. I had to reboot the console, and re-start the game, mics didn't work at all. Me and one friend reboot the game.... nothing. Then we reboot the console, mics start working for me and my friend but not for the other one who has just reboot the game not the console. He reboot his console and his mic start working. it was days after we all install the patch.
So it's not just in some worlds, it's something else, i cant say what it is.
Premature Autosaves and them causing a black screen saying "Minecraft PS3 Edition was unable to load properly" or something like that. I will take a pic next time it happens. When it happens the countdown shows as normal but early and than rather than saving and showing the load bar I get that screen. I have found a way around this bug though and it seems to work. If it happens to people and you want to make sure you do not lose progress. When you realize the countdown starting early press start asap and manually save and it will cancel out the autosave. This black screen does hard freeze the PS3 when it happens.
Another bug that was realized...not sure if this is intentional or not but both mushroom types will only plant next to larger mushroom stalks and tree trunks. I have been unable to plant them in open spaces.
As like everyone else the mic issues are there. It seems like at times its related to the texture packs and other times it seem like its related to the PS3 system itself.
I also notice sometimes when I make lava disposal pits that fire spreads even if fire spread is turned off. Not too big of a deal but I noticed it. It seems like it only spreads though when I make a lava fall in the pit with a piston and the fire spread in the direction of the switch or button for the piston.
Loving the update, but the mics are still having problems, not sound wise but just sometimes they work, and then sometimes just not at all. Have to reboot system up to 3-5 times to get it to work. (Not just me, friends having to do so as well. )
Can't replant mushrooms most of the time.
Having teleporting issues on offline split screen.
Emerald is extremely scarce.
That's all I can say for now, if anything else comes up I'll post it.
Laters!
Premature Autosaves and them causing a black screen saying "Minecraft PS3 Edition was unable to load properly" or something like that. I will take a pic next time it happens. When it happens the countdown shows as normal but early and than rather than saving and showing the load bar I get that screen. I have found a way around this bug though and it seems to work. If it happens to people and you want to make sure you do not lose progress. When you realize the countdown starting early press start asap and manually save and it will cancel out the autosave. This black screen does hard freeze the PS3 when it happens.
Another bug that was realized...not sure if this is intentional or not but both mushroom types will only plant next to larger mushroom stalks and tree trunks. I have been unable to plant them in open spaces.
As like everyone else the mic issues are there. It seems like at times its related to the texture packs and other times it seem like its related to the PS3 system itself.
I also notice sometimes when I make lava disposal pits that fire spreads even if fire spread is turned off. Not too big of a deal but I noticed it. It seems like it only spreads though when I make a lava fall in the pit with a piston and the fire spread in the direction of the switch or button for the piston.
Do you see the issue with autosaving quite regularly?
Mushrooms have to be placed in specific Light locations (12 or under) - It just so happens that the 3x3 area around tree trunks and large mushrooms fit this requirement.
We are currently fixing the mic issue occurring with the currently build - Overall the quality of the mics should be working fine but an issue occurs that is stopping voice chat from working.
Rollback Post to RevisionRollBack
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Do you see the issue with autosaving quite regularly?
Mushrooms have to be placed in specific Light locations (12 or under) - It just so happens that the 3x3 area around tree trunks and large mushrooms fit this requirement.
We are currently fixing the mic issue occurring with the currently build - Overall the quality of the mics should be working fine but an issue occurs that is stopping voice chat from working.
The autosave thing happens to me quite a bit actually. It did it this morning though but this time no black screen,it just froze the PS3.
Thanks for that info on mushrooms. Before TU14 I was able to plant them in open lit areas. I guess to do that I will need to make shades and than remove them after I use bonemeal on them. Kinda a pain but oh well.
I realized that the more people you have playing with you in the seed the worse the chat lags when it even works. Is the mic fix going to be a downloaded patch or hotfix? Just curious if we should expect an update or if it will fix without doing anything.
The autosave thing happens to me quite a bit actually. It did it this morning though but this time no black screen,it just froze the PS3.
Thanks for that info on mushrooms. Before TU14 I was able to plant them in open lit areas. I guess to do that I will need to make shades and than remove them after I use bonemeal on them. Kinda a pain but oh well.
I realized that the more people you have playing with you in the seed the worse the chat lags when it even works. Is the mic fix going to be a downloaded patch or hotfix? Just curious if we should expect an update or if it will fix without doing anything.
Thanks again for the reply.
The mic fix will be a downloaded patch (Part of 1.06).
Rollback Post to RevisionRollBack
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Also I realized that after 1.05 rather than coloring all the dog collars it only colors 1 dog.
My chickens are somehow escaping fences. I dug down 1 block & stacked fence but they still get out.
Pigs are spawning inside buidings and other animal pens that I have made.
Cows & sheep are glitching to the top of fences and they get out sometimes. Same with cobble walls.
Are you seeing the wolves despawning in a multiplayer game or a single player game? (Host/Client?)
I'm currently looking into this and the main Issue I see is wolves are not reappearing for the Client in a multiplayer game until they move very close to the Wolves (No block update necessary).
Rollback Post to RevisionRollBack
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
The Meaning of Life, the Universe, and Everything.
Join Date:
3/25/2014
Posts:
49
Member Details
Potatoes grow very fast, sheep regains wool when eating and if you try lead to an animal, such as a pig with carrots, when you change carrots to another material in hand and later you go back to putting carrots pig do not follow, this with all animals.
Potatoes grow very fast, sheep regains wool when eating and if you try lead to an animal, such as a pig with carrots, when you change carrots to another material in hand and later you go back to putting carrots pig do not follow, this with all animals.
I experience the same thing too, but if you wait about 7 seconds around the animal it will follow. Also I don't know if you just worded it wrong but only pigs follow carrots.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/29/2014
Posts:
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Member Details
1) The biggest problem that my friends and I are noticing is the Mics don't always work. Since I'm host, I seem to hear everyone fine. Everyone else whoever, are not so lucky. Having to restart our ps3s about 10 times to have everyone's mic work is ridiculous...
2) somewhat related to #1 ^^. Mic quality is better. However echoing and lag are a major issue now.
3) Animals Glitching out of fences, standing on fences, or when loading a new game some are gone.
4) too much lag. Maybe a hardware issue? But when it rains. The game get noticeably laggy (not my internet since I'm host).
5) errors when a friend tries to join, slower loading and Savin times.
Severe lag when playing on a friend's world when around his house.
I have to spam L2 10-20 times to open chests or access anything that brings up a menu screen.
It took me a good 20mins to craft a couple brewing stands to make a couple night vision
and invisibility potions :/
It's not lagging from redstone because he only has a few lights on switches and a minecart station.
I've found that it generally only lags around peoples main area of work.
Out in the wild it doesn't seem to be so much of an issue.
But when it is an issue, it's unbearable.
I hope the lag is fixed before vita version comes out, I don't want to throw my vita :/
Are you seeing the wolves despawning in a multiplayer game or a single player game? (Host/Client?)
I'm currently looking into this and the main Issue I see is wolves are not reappearing for the Client in a multiplayer game until they move very close to the Wolves (No block update necessary).
Well at first that issue you are saying was happening but only in some cases. I had wolves but when I would go to them they were not there anymore. I figured it was the same issue but than when I tried doing the things that usually made them appear (things like attacking animals around the area or saving and restarting the seed) but they still did not return. Is it possible that they are dying somehow?
I can not figure it out...though the chickens in pens are doing almost the same thing. Hopefully you can fix them because it is rather frustrating. I did notice one thing that happens when my wolves despawn...I start seeing wild wolves around the area. Is it possible the wolves lose interest in you and do not stay tamed?
And yeah the game is online and in multiplayer not single but I do at times switch back and forth.
Far out that's a good rank. My farming hasn't changed since I built full auto wheat/potato/carrot farms everywhere.
I'm ranked around 75 for kills on easy. They need to add enderman to the boards. I'd like to see how many thousands of them
I've taken down.
I experience the slow chunks loading when visiting friends worlds too.
My world doesn't have issues loading chunks, just super lag in my crafting/inventory menu
at my house. Too much going on at my house I guess
How did I forget blazes :/
Im not at my blaze farm too often. Enderman are faster xp.
Far out 24 is solid as. I was thinking of switching to hard but I don't want to re-grind
to crack that top 100. I only tend to my mob farms to keep inside 100.
The rest of the time I'm busy adding redstone needlessly to everything, just cos I can.
I'm running out of ideas though :/ I really want/need those hoppers.
1. When a player enters a boat, the body of the player remains where the player first entered the boat. This stays in effect until the player exits the boat.
Not only that, but the player can still sustain damage from players, and other harmful things while their body is just sitting at the enter point.
The player is in the boat on their screen, but the body still lies at the starting point until they exit.
2. In addition, when another player is near "both in boats" , both players disappear from the boats occasionally.
3. Any non host players in boats also experience the boat falling underwater and causing them to drown at points.
4. Also non host players witness another player "the host in this case" floating above their boat.
In these cases I have been the host so there are more problems when a player is not the host. I found these problems while hosting my PVP match. The boats were the main transportation and it didn't end well for some players due to the first glitch.
There are clearly several problems with boats and hope to see them fixed in the next update.
The other day, me, my brother, and our two cousins started a new TU15 world. Me and my brother were on pur ps3, and our cousins were on theirs. My brother and my eldest cousin had a fist fightwhen they spawned, and my cousin was killed. We never noticed him respawn, as we were quite far away from spawn. While my brother was exploring during the day, and he was hit by an invisible entity. The four of us were talking over skype, and I heard my cousin laugh, confirming that it was him. After finding out that he was invisible to us, he made it a joke, annoying by placing blocks or torches in front of us, and hitting us. We couldn't damage him or hear his sounds. I tested placing lava next to him to see if it would damage him, and it did.
My younger cousin later said that he could see him, and damage him. So it seems that that they could see each other because they were on the same console, but we couldn't because we were on a seperate console. I was browsing the forums earlier today to see if anyone else had experienced this bug, and I came accross the xbox 360 forum for tu15 bugs, and there was a user saying that players that had respawned were invisible, and I'm pretty sure this is the same bug.
So it's not just in some worlds, it's something else, i cant say what it is.
I've built up a more detailed bug report over time here:
http://www.minecraftforum.net/topic/2290552-host-has-left-the-game-network-error/
http://now-here-this.timeout.com/wp-content/uploads/2012/07/penguin-gif.gif
Premature Autosaves and them causing a black screen saying "Minecraft PS3 Edition was unable to load properly" or something like that. I will take a pic next time it happens. When it happens the countdown shows as normal but early and than rather than saving and showing the load bar I get that screen. I have found a way around this bug though and it seems to work. If it happens to people and you want to make sure you do not lose progress. When you realize the countdown starting early press start asap and manually save and it will cancel out the autosave. This black screen does hard freeze the PS3 when it happens.
Another bug that was realized...not sure if this is intentional or not but both mushroom types will only plant next to larger mushroom stalks and tree trunks. I have been unable to plant them in open spaces.
As like everyone else the mic issues are there. It seems like at times its related to the texture packs and other times it seem like its related to the PS3 system itself.
I also notice sometimes when I make lava disposal pits that fire spreads even if fire spread is turned off. Not too big of a deal but I noticed it. It seems like it only spreads though when I make a lava fall in the pit with a piston and the fire spread in the direction of the switch or button for the piston.
Can't replant mushrooms most of the time.
Having teleporting issues on offline split screen.
Emerald is extremely scarce.
That's all I can say for now, if anything else comes up I'll post it.
Laters!
Do you see the issue with autosaving quite regularly?
Mushrooms have to be placed in specific Light locations (12 or under) - It just so happens that the 3x3 area around tree trunks and large mushrooms fit this requirement.
We are currently fixing the mic issue occurring with the currently build - Overall the quality of the mics should be working fine but an issue occurs that is stopping voice chat from working.
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
The autosave thing happens to me quite a bit actually. It did it this morning though but this time no black screen,it just froze the PS3.
Thanks for that info on mushrooms. Before TU14 I was able to plant them in open lit areas. I guess to do that I will need to make shades and than remove them after I use bonemeal on them. Kinda a pain but oh well.
I realized that the more people you have playing with you in the seed the worse the chat lags when it even works. Is the mic fix going to be a downloaded patch or hotfix? Just curious if we should expect an update or if it will fix without doing anything.
Thanks again for the reply.
The mic fix will be a downloaded patch (Part of 1.06).
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Also I realized that after 1.05 rather than coloring all the dog collars it only colors 1 dog.
My chickens are somehow escaping fences. I dug down 1 block & stacked fence but they still get out.
Pigs are spawning inside buidings and other animal pens that I have made.
Cows & sheep are glitching to the top of fences and they get out sometimes. Same with cobble walls.
Are you seeing the wolves despawning in a multiplayer game or a single player game? (Host/Client?)
I'm currently looking into this and the main Issue I see is wolves are not reappearing for the Client in a multiplayer game until they move very close to the Wolves (No block update necessary).
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
I experience the same thing too, but if you wait about 7 seconds around the animal it will follow. Also I don't know if you just worded it wrong but only pigs follow carrots.
2) somewhat related to #1 ^^. Mic quality is better. However echoing and lag are a major issue now.
3) Animals Glitching out of fences, standing on fences, or when loading a new game some are gone.
4) too much lag. Maybe a hardware issue? But when it rains. The game get noticeably laggy (not my internet since I'm host).
5) errors when a friend tries to join, slower loading and Savin times.
I have to spam L2 10-20 times to open chests or access anything that brings up a menu screen.
It took me a good 20mins to craft a couple brewing stands to make a couple night vision
and invisibility potions :/
It's not lagging from redstone because he only has a few lights on switches and a minecart station.
I've found that it generally only lags around peoples main area of work.
Out in the wild it doesn't seem to be so much of an issue.
But when it is an issue, it's unbearable.
I hope the lag is fixed before vita version comes out, I don't want to throw my vita :/
Well at first that issue you are saying was happening but only in some cases. I had wolves but when I would go to them they were not there anymore. I figured it was the same issue but than when I tried doing the things that usually made them appear (things like attacking animals around the area or saving and restarting the seed) but they still did not return. Is it possible that they are dying somehow?
I can not figure it out...though the chickens in pens are doing almost the same thing. Hopefully you can fix them because it is rather frustrating. I did notice one thing that happens when my wolves despawn...I start seeing wild wolves around the area. Is it possible the wolves lose interest in you and do not stay tamed?
And yeah the game is online and in multiplayer not single but I do at times switch back and forth.