1. Graphics, since the xbox is amazing at rendering (500 million triangless/sec and a tri-core 3.4ghz cpu) will the render distance be further than FAR on the computer version? will it be the standard 16x16 res?
2. Texture packs- will they be supported
3. Mods- will they be supparted
4. Will the saves be in the same format as it is on PC? so you can transfer files?
5. multiplayer- will it be like the PE edition? only on the same network? or like on the PC, over an internet connection?
1. Graphics, since the xbox is amazing at rendering (500 million triangless/sec and a tri-core 3.4ghz cpu) will the render distance be further than FAR on the computer version? will it be the standard 16x16 res?
2. Texture packs- will they be supported
3. Mods- will they be supparted
4. Will the saves be in the same format as it is on PC? so you can transfer files?
5. multiplayer- will it be like the PE edition? only on the same network? or like on the PC, over an internet connection?
1. Graphics, since the xbox is amazing at rendering (500 million triangless/sec and a tri-core 3.4ghz cpu) will the render distance be further than FAR on the computer version? will it be the standard 16x16 res? It might be the same but I wouldn't count on it.
2. Texture packs- will they be supported : I hope so
3. Mods- will they be supported : They should be because they're supported on PC
4. Will the saves be in the same format as it is on PC? so you can transfer files? I bet you can as long as you have a usb drive.
5. multiplayer- will it be like the PE edition? only on the same network? or like on the PC, over an internet connection? : It should be over the internet connection you just need a server on the PC optimized for XBL. Otherwise like Buildcraft it would work as a 4 player or 8 player connection.
1- Same as the demo- the good ole MC look we've all come to know and love (same as the standard PC version).
2- No, not unless they include the option in-game.
3- No, not unless they include the option in-game. Look, it's up to the developers if they want to keep it "closed" for stability reasons, etc. (which is what I'd do). or to "open it up" so it can be modded, etc. My bet is they keep it closed (It's not just Notch involved here). However, some idiot will probably figure out a way. No telling what kind of hoops you'll have to jump to do it. And there's some of you mod nuts who will void warranties and otherwise screw up your xbox's royally just to run some mod (or at least say you can). Me, I ain't running no "mod" written by some teenager on my xbox!
4- No, different file formats. One of the MCs would have to be modified to accept the others file format, which means existing worlds will not be readable. I'd count on starting from scratch on your xbox world.
5- Like the PE edition using the normal xbox live. I doubt very seriously that PC people can play with xbox people on the same world. See above.
Mods probably won't be supported unless they decide it would be ok to have popular mods on an official mod runner, graphics generally the same, not sure about multiplayer.
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I used to be known as Colo2011/Dragon_Lord. My rank was Coal Miner, and I've been here for a while.
1.) Graphics: The same as regular Minecraft. Which is great.
2.) Texture packs, I can see them being allowed, maybe.
3.) Mods: Nope. No way.
4.) Worlds: I'd assume they'd be the same because...
5.) Multiplayer: Is supposed to be cross platform compatible, according to Microsoft. I'm sure you could also just host an invite only thing over Xbox Live.
Hummm, and isn't this is a simple 16 bit blocky game that doesn't need "amazing rendering"?
You would be surprised. There's a lot of triangles to be rendered on the far render distance. The Xbox 360's GPU is getting quite old. I'm sure it will be fine for Minecraft, but the point remains; the 360's GPU can be easily beaten by even the low end cards of today.
You would be surprised. There's a lot of triangles to be rendered on the far render distance. The Xbox 360's GPU is getting quite old. I'm sure it will be fine for Minecraft, but the point remains; the 360's GPU can be easily beaten by even the low end cards of today.
Exactly. Minecraft runs just fine on older GPUs, like an ATI 2400 PRO a buddy of mine uses, even with higher res textures.
2. Texture packs- will they be supported
3. Mods- will they be supparted
4. Will the saves be in the same format as it is on PC? so you can transfer files?
5. multiplayer- will it be like the PE edition? only on the same network? or like on the PC, over an internet connection?
1. Graphics, since the xbox is amazing at rendering (500 million triangless/sec and a tri-core 3.4ghz cpu) will the render distance be further than FAR on the computer version? will it be the standard 16x16 res? It might be the same but I wouldn't count on it.
2. Texture packs- will they be supported : I hope so
3. Mods- will they be supported : They should be because they're supported on PC
4. Will the saves be in the same format as it is on PC? so you can transfer files? I bet you can as long as you have a usb drive.
5. multiplayer- will it be like the PE edition? only on the same network? or like on the PC, over an internet connection? : It should be over the internet connection you just need a server on the PC optimized for XBL. Otherwise like Buildcraft it would work as a 4 player or 8 player connection.
1- Same as the demo- the good ole MC look we've all come to know and love (same as the standard PC version).
2- No, not unless they include the option in-game.
3- No, not unless they include the option in-game. Look, it's up to the developers if they want to keep it "closed" for stability reasons, etc. (which is what I'd do). or to "open it up" so it can be modded, etc. My bet is they keep it closed (It's not just Notch involved here). However, some idiot will probably figure out a way. No telling what kind of hoops you'll have to jump to do it. And there's some of you mod nuts who will void warranties and otherwise screw up your xbox's royally just to run some mod (or at least say you can). Me, I ain't running no "mod" written by some teenager on my xbox!
4- No, different file formats. One of the MCs would have to be modified to accept the others file format, which means existing worlds will not be readable. I'd count on starting from scratch on your xbox world.
5- Like the PE edition using the normal xbox live. I doubt very seriously that PC people can play with xbox people on the same world. See above.
2.) Texture packs, I can see them being allowed, maybe.
3.) Mods: Nope. No way.
4.) Worlds: I'd assume they'd be the same because...
5.) Multiplayer: Is supposed to be cross platform compatible, according to Microsoft. I'm sure you could also just host an invite only thing over Xbox Live.
Hummm, and isn't this is a simple 16 bit blocky game that doesn't need "amazing rendering"?
You would be surprised. There's a lot of triangles to be rendered on the far render distance. The Xbox 360's GPU is getting quite old. I'm sure it will be fine for Minecraft, but the point remains; the 360's GPU can be easily beaten by even the low end cards of today.
Exactly. Minecraft runs just fine on older GPUs, like an ATI 2400 PRO a buddy of mine uses, even with higher res textures.