The skins are going crazy on my device in multiplayer, whether I enable skin override.
Rollback Post to RevisionRollBack
I can be found on Freenode IRC channels #pocketmine, #ModPEScripts, #LegendOfMCPE, #pmplugins or #BeaconMine.
I am a PocketMine-MP plugin developer. I hate it when people think that I love stupid admin positions. Being an admin is nothing compared to being a plugin developer.
I am also a main developer of BlockServer, a work-in-progress MCPE server software. You are welcome to download it, but it so far onlly spawns you in the upther (above the world). You can chat, though.
I do not own this server but I just love to put this banner here:
I can be found on Freenode IRC channels #pocketmine, #ModPEScripts, #LegendOfMCPE, #pmplugins or #BeaconMine.
I am a PocketMine-MP plugin developer. I hate it when people think that I love stupid admin positions. Being an admin is nothing compared to being a plugin developer.
I am also a main developer of BlockServer, a work-in-progress MCPE server software. You are welcome to download it, but it so far onlly spawns you in the upther (above the world). You can chat, though.
I do not own this server but I just love to put this banner here:
The Meaning of Life, the Universe, and Everything.
Join Date:
1/8/2014
Posts:
59
Member Details
What are the inputs for the model.addbox(); function. I am guessing it goes like this model.addbox(x1, y1, z1, x2, y2, z2, null (not sure what the seventh one is sadly its usually zero so maybe rotation)); I also don't know how the textureoffset(); function works and how to use it.
Maybe but there was only one spot possible for rotation and there should be three for 3d games. 500ISE may have added that but i have no idea where but for right now i am trying to figure out the ins and outs of it.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/6/2013
Posts:
94
Minecraft:
Sscoolqaz
Xbox:
Sscoolqaz
PSN:
Herkchief59
Member Details
I am using the kindle fire hex and all of the patch mods crash my game I've already reinstalled both minecraft and block launcher. Both legit apps. Any one got any advice on how to fix?
500ise, can you add support for .zip/.jar files containing the .js file and the assets folder? That would be great, because we will not need to install a separate texture pack! :DAlso how can i use Entity.getUniqueId (entity)? Can you give an example on how to use it?
I am using the kindle fire hex and all of the patch mods crash my game I've already reinstalled both minecraft and block launcher. Both legit apps. Any one got any advice on how to fix?
Are all the patches updated for 0.8.1?
Anyways, BlockLauncher 1.6.11 beta 1:
- added chatHook: hook that activates when player enters chat messages. Works like procCmd, except this one activates even if there is no / to signify a command.
- added Level.addParticle:
Level.addParticle(type, x, y, z, xVel, yVel, zVel, size);
type is a number - common particle types can be found in the ParticleType class. An example of its use:
Level.addParticle(ParticleType.lava, x, y, z, 0, 0, 0, 0);
Anyways, BlockLauncher 1.6.11 beta 1:
- added chatHook: hook that activates when player enters chat messages. Works like procCmd, except this one activates even if there is no / to signify a command.
- added Level.addParticle:
Level.addParticle(type, x, y, z, xVel, yVel, zVel, size);
type is a number - common particle types can be found in the ParticleType class. An example of its use:
Level.addParticle(ParticleType.lava, x, y, z, 0, 0, 0, 0);
500ise, can you add support for .zip/.jar files containing the .js file and the assets folder? That would be great, because we will not need to install a separate texture pack!
Also how can i use Entity.getUniqueId (entity)? Can you give an example on how to use it?
Anyways, BlockLauncher 1.6.11 beta 1:
- added chatHook: hook that activates when player enters chat messages. Works like procCmd, except this one activates even if there is no / to signify a command.
- added Level.addParticle:
Level.addParticle(type, x, y, z, xVel, yVel, zVel, size);
type is a number - common particle types can be found in the ParticleType class. An example of its use:
Level.addParticle(ParticleType.lava, x, y, z, 0, 0, 0, 0);
We can us Level.spawnCamera(x,y,z) to spawn a camera entity.
你可以使用 Entity.getUniqueId(实体);
aounds like it isnt...
That is the correct usage: Entity.getUniqueId(entity) returns a unique string.
Also, please use English when participating in discussions on this thread.
Thanks to answer.
Oh,sorry.
Maybe but there was only one spot possible for rotation and there should be three for 3d games. 500ISE may have added that but i have no idea where but for right now i am trying to figure out the ins and outs of it.
Server URL: http://minecraftpanel.net/serverwhitelist.php?sid=16467
Game dev and Minecraft modder.
Twitter: @jv110br_
Are all the patches updated for 0.8.1?
Anyways, BlockLauncher 1.6.11 beta 1:
- added chatHook: hook that activates when player enters chat messages. Works like procCmd, except this one activates even if there is no / to signify a command.
- added Level.addParticle:
type is a number - common particle types can be found in the ParticleType class. An example of its use:
spawns a level particle.
The list of currently identified particles: https://github.com/zhuowei/MCPELauncher/blob/master/src/net/zhuoweizhang/mcpelauncher/api/modpe/ParticleType.java
But and the DOWNLOAD LINK??? LOLLLLL
Game dev and Minecraft modder.
Twitter: @jv110br_
It's always the same link: http://tinyw.in/bl Sorry.
Yup or maybe unlimited texture packs.
Cool, now can add new ways to tame mobs