The tools don't look right. Especially the bow.
Can you make the items and blocks in your inventory look like they do when they are set down.
For example: In the inventory the glass looks like it dose in the original texture pack for minecraft, but when it is in your hand and is set down it looks like it should.
And is it possible to take the brick from The Soartex Fanver texture pack and put it in the HD realistic Smooth texture pack? Just because i hate the brick in the HD Texture pack. I like the brick in Soartex Fanver.
If you could do all of this the pack would be amazing! and i would very much appreciate it!
The tools don't look right. Especially the bow.
Can you make the items and blocks in your inventory look like they do when they are set down.
For example: In the inventory the glass looks like it dose in the original texture pack for minecraft, but when it is in your hand and is set down it looks like it should.
I didn't have time before I started dropping from fatigue to test whether the gui_blocks.png file could be scaled up like terrain.png and have MCPE parse it correctly -- and scaling the tools down to fit the tiny little boxes for them would have been... ugly... so I just used the stock blocks image. I just verified that doubling the resolution of the gui_blocks.png file parses properly, so now I can fiddle with moving the items and textures over to a suitably-enlarged image.
I've got the 'items' copied into the gui_blocks file (all the 'flat' items at the bottom of the file). Now I need to see if I can make a script to do the skewing of a texture, so I can at least partially automate doing the blocks.
Update: And all of the 'solid' blocks are done; I worked out a set of scripts for Paint Shop Pro to automate building a block from a selection in the terrain.png file. I think I'm going to break down and screenshot the stairs, fence, and gate.
ok im back and the topic got deleted because of me not having permisions so i will port anything but give me time so i can collect permissions and theres a waiting list.The permissions are in the spoilers.
My little brother is a huge zlda fan. were getting the game soon. Can you pleas put up the best zelda skin pack you can fine. Like the windwaker. Or something better
My little brother is a huge zlda fan. were getting the game soon. Can you pleas put up the best zelda skin pack you can fine. Like the windwaker. Or something better
I've got the 'items' copied into the gui_blocks file (all the 'flat' items at the bottom of the file). Now I need to see if I can make a script to do the skewing of a texture, so I can at least partially automate doing the blocks.
Update: And all of the 'solid' blocks are done; I worked out a set of scripts for Paint Shop Pro to automate building a block from a selection in the terrain.png file. I think I'm going to break down and screenshot the stairs, fence, and gate.
The fence and gate ultimately had to be from screencaps, but I was able to generate blocks for everything else out of the terrain.png file, and I've uploaded the texture pack to MediaFire here. This is a straight port of the Smooth Realistic texture pack:
The Soartex Fanver texture pack is a 64x texture pack; this is 128x; I can copy the brick texture and resize it, but it's not going to look as good as a 128x texture. However, if you're determined, this file has the terrain.png and gui_blocks.png files with the Soartex Fanver brick texture; take the Smooth Realistic PE zipfile and replace the corresponding files in that, and you'll have the modified brick texture.
The fence and gate ultimately had to be from screencaps, but I was able to generate blocks for everything else out of the terrain.png file, and I've uploaded the texture pack to MediaFire here. This is a straight port of the Smooth Realistic texture pack:
The Soartex Fanver texture pack is a 64x texture pack; this is 128x; I can copy the brick texture and resize it, but it's not going to look as good as a 128x texture. However, if you're determined, this file has the terrain.png and gui_blocks.png files with the Soartex Fanver brick texture; take the Smooth Realistic PE zipfile and replace the corresponding files in that, and you'll have the modified brick texture.
Try this and see if it meets your approval.
It looks good except a few things...
The tools don't look right. Especially the bow.
Can you make the items and blocks in your inventory look like they do when they are set down.
For example: In the inventory the glass looks like it dose in the original texture pack for minecraft, but when it is in your hand and is set down it looks like it should.
And is it possible to take the brick from The Soartex Fanver texture pack and put it in the HD realistic Smooth texture pack? Just because i hate the brick in the HD Texture pack. I like the brick in Soartex Fanver.
If you could do all of this the pack would be amazing! and i would very much appreciate it!
I didn't have time before I started dropping from fatigue to test whether the gui_blocks.png file could be scaled up like terrain.png and have MCPE parse it correctly -- and scaling the tools down to fit the tiny little boxes for them would have been... ugly... so I just used the stock blocks image. I just verified that doubling the resolution of the gui_blocks.png file parses properly, so now I can fiddle with moving the items and textures over to a suitably-enlarged image.
I've got the 'items' copied into the gui_blocks file (all the 'flat' items at the bottom of the file). Now I need to see if I can make a script to do the skewing of a texture, so I can at least partially automate doing the blocks.
Update: And all of the 'solid' blocks are done; I worked out a set of scripts for Paint Shop Pro to automate building a block from a selection in the terrain.png file. I think I'm going to break down and screenshot the stairs, fence, and gate.
yes i will
The fence and gate ultimately had to be from screencaps, but I was able to generate blocks for everything else out of the terrain.png file, and I've uploaded the texture pack to MediaFire here. This is a straight port of the Smooth Realistic texture pack:
The Soartex Fanver texture pack is a 64x texture pack; this is 128x; I can copy the brick texture and resize it, but it's not going to look as good as a 128x texture. However, if you're determined, this file has the terrain.png and gui_blocks.png files with the Soartex Fanver brick texture; take the Smooth Realistic PE zipfile and replace the corresponding files in that, and you'll have the modified brick texture.