what is the cpu, single, dual, quad, etc?
graphics card isn't used by a server so thats not needed.
an upload sped of that speed is pretty slow for a server, you'd be looking at 8 people max (i maybe a bit wrong) but either way not many people
What? 8MBit/second is plenty. I can host a few (3-5) on my private server which has 0.5Mbit/second upload speeds. The general assumption seems to be 0.1-0.2MBit/second per player (but certain actions will momentarily take more so having 10% or so "reserved" speed for this to prevent sudden lag spikes is recommended).
I would say you could easily host 20-40. Providing your not playing on the machine that is hosting. The GPU won't be used, you may want to consider a proper server OS like Ubuntu Server or CentOS Server to provide increased stability (both can be freely and legally downloaded off the internet).
canihostaminecraftserver.com is pretty unreliable, it seems to be based off non parabolic equations when in reality it is all quite parabolic.
Just try it out, how bad can it go?
EXCEPT: Are you on an unlimited plan? Hosting a server uses a decent amount of bandwidth, most hosts will suspend your account (especially unlimited ones, as servers ruin there business model).
What? 8MBit/second is plenty. I can host a few (3-5) on my private server which has 0.5Mbit/second upload speeds. The general assumption seems to be 0.1-0.2MBit/second per player (but certain actions will momentarily take more so having 10% or so "reserved" speed for this to prevent sudden lag spikes is recommended).
I would say you could easily host 20-40. Providing your not playing on the machine that is hosting. The GPU won't be used, you may want to consider a proper server OS like Ubuntu Server or CentOS Server to provide increased stability (both can be freely and legally downloaded off the internet).
canihostaminecraftserver.com is pretty unreliable, it seems to be based off non parabolic equations when in reality it is all quite parabolic.
Just try it out, how bad can it go?
EXCEPT: Are you on an unlimited plan? Hosting a server uses a decent amount of bandwidth, most hosts will suspend your account (especially unlimited ones, as servers ruin there business model).
Thanks for taking the time to reply. I'm not entirely sure if I have unlimited bandwidth but I'm guessing that I don't considering it's for a home office.
I was thinking about renting a server off of the internet (paying monthly) but I'm not entirely sure on how that stuff works so I may look into it. Besides then, I could play on the server and not worry about it going to ****. The problem is the cost though, a nice server can cost around 50-100 dollars a month and I don't know where I can come up with the money to pay for that, which it would be nice if I could get the server to pay for itself.
Rollback Post to RevisionRollBack
I'm a Java programmer, and I'm a terrible artist. Anything else, just ask me.
Hosting a public server isn't quite as easy as you think though. My friend tried to do it with, he has 7mbps upload. We never lagged most of the time, but he couldnt do much of what he normally did like watching youtube, skype calling or doing a lot of your usual web stuff. However always good to try! goodluck!
Thanks for taking the time to reply. I'm not entirely sure if I have unlimited bandwidth but I'm guessing that I don't considering it's for a home office.
I was thinking about renting a server off of the internet (paying monthly) but I'm not entirely sure on how that stuff works so I may look into it. Besides then, I could play on the server and not worry about it going to ****. The problem is the cost though, a nice server can cost around 50-100 dollars a month and I don't know where I can come up with the money to pay for that, which it would be nice if I could get the server to pay for itself.
Home Office internet is probably pretty good on this cause. I mean it's for Home Offices that have a decent chance of doing some self hosting. NB: Minecraft will use a lot of bandwidth :). Also you could probably get a decent plan from hosts like fluctishosting for a relatively small amount (my friend hosts on them, we live in NZ (which is a very very long way from Fluctis's datacenter as the data flows) and we get very little lag).
Rollback Post to RevisionRollBack
"Terminator like robots may one day rule the world, as long as they don't run Windows Vista"
Internet upload speed: 6.18Mbps
Computer Processor: 3.4ghz
RAM: 8gb
Graphics card: 1gbAlso my ping is 11ms
I guess my question is, about how many players could I fit without too much lag?
It's an i7 processor.
Most servers have that much RAM and host 100+ player servers
Check out my GitHub and Website!
Check out my GitHub and Website!
What? 8MBit/second is plenty. I can host a few (3-5) on my private server which has 0.5Mbit/second upload speeds. The general assumption seems to be 0.1-0.2MBit/second per player (but certain actions will momentarily take more so having 10% or so "reserved" speed for this to prevent sudden lag spikes is recommended).
I would say you could easily host 20-40. Providing your not playing on the machine that is hosting. The GPU won't be used, you may want to consider a proper server OS like Ubuntu Server or CentOS Server to provide increased stability (both can be freely and legally downloaded off the internet).
canihostaminecraftserver.com is pretty unreliable, it seems to be based off non parabolic equations when in reality it is all quite parabolic.
Just try it out, how bad can it go?
EXCEPT: Are you on an unlimited plan? Hosting a server uses a decent amount of bandwidth, most hosts will suspend your account (especially unlimited ones, as servers ruin there business model).
Thanks for taking the time to reply. I'm not entirely sure if I have unlimited bandwidth but I'm guessing that I don't considering it's for a home office.
I was thinking about renting a server off of the internet (paying monthly) but I'm not entirely sure on how that stuff works so I may look into it. Besides then, I could play on the server and not worry about it going to ****. The problem is the cost though, a nice server can cost around 50-100 dollars a month and I don't know where I can come up with the money to pay for that, which it would be nice if I could get the server to pay for itself.
Realistically though, how many people could fit on there without getting lag?
Home Office internet is probably pretty good on this cause. I mean it's for Home Offices that have a decent chance of doing some self hosting. NB: Minecraft will use a lot of bandwidth :). Also you could probably get a decent plan from hosts like fluctishosting for a relatively small amount (my friend hosts on them, we live in NZ (which is a very very long way from Fluctis's datacenter as the data flows) and we get very little lag).