What I would love to see tho, is some tweaks to the conversion program/script/whatever you are using to generate based off block types instead of block color in instances of terrain. I see a lot of screen shots where cloth is making up giant portions of the terrain so the color matches correctly. While this looks aesthetically pleasing, it may not be very functional for survival.
I agree with you there. However I don't think anyone will use this map for survival.
I agree with you there. However I don't think anyone will use this map for survival.
Well, with the changes I mentioned, I would LOVE to host it as a primary survival map. I think with the right texture pack and mods, a pre-generated world like this (doesn't have to be Azeroth...just any large scale world with roads and towns/cities) would make a fun survival server.
A mod that spawn new comers in a random city on their spawn to "seed" the world, one that so the Gate takes you outlands. One that handles all the ship routes in some form, etc.
What I would love to see tho, is some tweaks to the conversion program/script/whatever you are using to generate based off block types instead of block color in instances of terrain. I see a lot of screen shots where cloth is making up giant portions of the terrain so the color matches correctly. While this looks aesthetically pleasing, it may not be very functional for survival.
Can you name a place where the terrain is made of cloth? I'm pretty sure there isn't any =p
Can you name a place where the terrain is made of cloth? I'm pretty sure there isn't any =p
Well, that must mean the dark red blocks I'm seeing on the world map for Kalimdor are netherbricks, and the black blocks out lining that mountain range are obsidian.
Orgimmmar zone is made up what looks like entirely Netherbricks (I thought it was cloth originally), and also that mountain area to the west of it (it's been a while since I played WoW). While that may match the correct color for those areas, that was the type of thing I was talking about, having that entire zone in netherbricks is functionally strange for survival due to the netherbricks properties (and close up looks, but that can be changed with a texture pack). Of course, a mod cause change that I guess.
Obsidian also seems to be another brick that is used, maybe not commonly, but frequently enough to warrant maybe a check to see if there could be another way to do some of those areas. There are some areas I see on the map where it is used en masse, where it would not functionally or thematically make sense for it to be there (tho it does look quite well).
The zone to the south east on Kalimdor also has huge uses of cloth (that's GOT to be cloth). I can't quite remember what is supposed to be over there that color, but a custom texture pack might be in order that colors blocks that you are not using (such as say, the different color wood blocks or the mushroom biome blocks, if you aren't using them of course) to those colors so that they could be made of something other then cloth.
Those where the type of things I was talking about. Please, take no offense, it was just my thoughts, and I mean in no way to belittle your accomplishments.
Well, that must mean the dark red blocks I'm seeing on the world map for Kalimdor are netherbricks, and the black blocks out lining that mountain range are obsidian.
Orgimmmar zone is made up what looks like entirely Netherbricks (I thought it was cloth originally), and also that mountain area to the west of it (it's been a while since I played WoW). While that may match the correct color for those areas, that was the type of thing I was talking about, having that entire zone in netherbricks is functionally strange for survival due to the netherbricks properties (and close up looks, but that can be changed with a texture pack). Of course, a mod cause change that I guess.
Obsidian also seems to be another brick that is used, maybe not commonly, but frequently enough to warrant maybe a check to see if there could be another way to do some of those areas. There are some areas I see on the map where it is used en masse, where it would not functionally or thematically make sense for it to be there (tho it does look quite well).
The zone to the south east on Kalimdor also has huge uses of cloth (that's GOT to be cloth). I can't quite remember what is supposed to be over there that color, but a custom texture pack might be in order that colors blocks that you are not using (such as say, the different color wood blocks or the mushroom biome blocks, if you aren't using them of course) to those colors so that they could be made of something other then cloth.
Those where the type of things I was talking about. Please, take no offense, it was just my thoughts, and I mean in no way to belittle your accomplishments.
No offense taken. However, I can guarantee I'm not using cloth for terrain. I've personally assigned the materials myself. (edit: actually, if you count the silithid hive as terrain, then technically there is some cloth there, albeit very little)
While massive amounts of netherrack don't make for a particularly good survival map, I feel its use is justified here, since it is the material that most closely matches the environment of Durotar and Stonetalon. If someone would like to make a survival version of the map later, they will be free to make whatever modifications they feel are necessary.
Lol? Seriously? You have doubts? So Rumsey is just making up those pictures of Kalimdor? IMO it would actually be easier to make a program than make all those pictures.
this is truely the most epic creation ive ever seen(reguardless if its used by a program or not) but i have one question are you going to wait to do pandaria or it it going to be maybe started when its in full release?(sry if i asked this after you answered) but yea im goin to definatly look forward into seeing this map when its done pandaria or not
Its so weird... you know that odd transition when all the lights are turned on in a theater or a restaurant at the end of the night? Well, that is the feeling I get when I see many of these pictures, especially in places where the atmosphere made all the difference, such as the NE places like darnassus.
I agree with you there. However I don't think anyone will use this map for survival.
Well, with the changes I mentioned, I would LOVE to host it as a primary survival map. I think with the right texture pack and mods, a pre-generated world like this (doesn't have to be Azeroth...just any large scale world with roads and towns/cities) would make a fun survival server.
A mod that spawn new comers in a random city on their spawn to "seed" the world, one that so the Gate takes you outlands. One that handles all the ship routes in some form, etc.
Can you name a place where the terrain is made of cloth? I'm pretty sure there isn't any =p
How deep is the ground? is it just a few layers or can you dig a mine?
Well, that must mean the dark red blocks I'm seeing on the world map for Kalimdor are netherbricks, and the black blocks out lining that mountain range are obsidian.
Orgimmmar zone is made up what looks like entirely Netherbricks (I thought it was cloth originally), and also that mountain area to the west of it (it's been a while since I played WoW). While that may match the correct color for those areas, that was the type of thing I was talking about, having that entire zone in netherbricks is functionally strange for survival due to the netherbricks properties (and close up looks, but that can be changed with a texture pack). Of course, a mod cause change that I guess.
Obsidian also seems to be another brick that is used, maybe not commonly, but frequently enough to warrant maybe a check to see if there could be another way to do some of those areas. There are some areas I see on the map where it is used en masse, where it would not functionally or thematically make sense for it to be there (tho it does look quite well).
The zone to the south east on Kalimdor also has huge uses of cloth (that's GOT to be cloth). I can't quite remember what is supposed to be over there that color, but a custom texture pack might be in order that colors blocks that you are not using (such as say, the different color wood blocks or the mushroom biome blocks, if you aren't using them of course) to those colors so that they could be made of something other then cloth.
Those where the type of things I was talking about. Please, take no offense, it was just my thoughts, and I mean in no way to belittle your accomplishments.
No offense taken. However, I can guarantee I'm not using cloth for terrain. I've personally assigned the materials myself. (edit: actually, if you count the silithid hive as terrain, then technically there is some cloth there, albeit very little)
While massive amounts of netherrack don't make for a particularly good survival map, I feel its use is justified here, since it is the material that most closely matches the environment of Durotar and Stonetalon. If someone would like to make a survival version of the map later, they will be free to make whatever modifications they feel are necessary.
Funny... that was my reaction too.
Lol? Seriously? You have doubts? So Rumsey is just making up those pictures of Kalimdor? IMO it would actually be easier to make a program than make all those pictures.
-- Casual Gamer --
No, its in beta testing. Best thing to do is save this topic somewhere and check it every couple days.
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Sweet! thats so cool!.....NO please GTFO
free gift code?
OT:Cant wait to play on this map. I'd love to be one of the builders when you touch it up!
that would look really cool, if you made a texture pack to go with this minecraft/wow might-be server
Except I saw a screenshot of all of the files and it was 20gb.
gimme pls